Player Matchup

Ganesha
Ganesha
MsterOfDark
Ganesha
Level 120
God Stats
6W - 3L
1,690 SR
Queue Stats
72W - 72L
1,514 Elo+
Party 2
Scylla
Scylla
SouFreeKill
Scylla
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Thor
Thor
SrArnoldo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
giovem
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,100 Elo+
Solo
Nu Wa
Nu Wa
haldairrr
Nu Wa
Level 29
God Stats
8W - 5L
1,934 SR
Queue Stats
74W - 79L
1,406 Elo+
Solo
Team Averages
Level 36
1,669 SR
1,462 Elo+

VS

Team Averages
Level 30
1,807 SR
1,655 Elo+
Zhong Kui
Zhong Kui
Celeto
Zhong Kui
Level 60
God Stats
10W - 4L
1,898 SR
Queue Stats
239W - 110L
1,689 Elo+
Party 1
Set
Set
CircinuuS
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MatheusKlein
Yemoja
Level 20
God Stats
66W - 20L
1,970 SR
Queue Stats
154W - 65L
1,733 Elo+
Party 1
Chang'e
Chang'e
OrigamiDeJade
Chang'e
Level 18
God Stats
50W - 20L
1,784 SR
Queue Stats
200W - 91L
1,674 Elo+
Party 1
Jing Wei
Jing Wei
TheJPGuerra
Jing Wei
Level 25
God Stats
16W - 4L
1,881 SR
Queue Stats
232W - 98L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MsterOfDark
Ganesha
18
0 / 6 / 8
10,848
986
14,779
21,850
9,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
17
3 / 8 / 4
11,261
1,024
14,581
14,946
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
1 / 13 / 2
9,786
890
7,844
18,651
7,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
giovem
Nemesis
16
1 / 3 / 1
9,944
904
1,639
8,713
3,460
Mace

Mace

+10
Physical Power

Nu Wa
haldairrr
Nu Wa
17
3 / 11 / 4
11,361
1,033
17,152
19,237
7,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Celeto
Zhong Kui
20
17 / 1 / 15
13,364
1,215
31,546
16,300
11,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 1 / 21
11,154
1,014
9,183
8,615
3,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
19
3 / 1 / 25
12,760
1,160
6,408
14,235
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
18
7 / 1 / 17
12,042
1,095
13,303
11,066
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TheJPGuerra
Jing Wei
19
12 / 4 / 14
13,218
1,202
17,277
10,800
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
133
8
Kills
41
41
Deaths
8
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Celeto
Zhong Kui
17
1
15
24.5
W
2
1
21
12.5
W
Yemoja
3
1
25
15.5
L
Ganesha
MsterOfDark
Ganesha
0
6
8
0.67
W
Chang'e
7
1
17
15.5
L
Scylla
3
8
4
0.63
L
Thor
1
13
2
0.15
W
Jing Wei
TheJPGuerra
Jing Wei
12
4
14
4.75
L
Nemesis
giovem
Nemesis
1
3
1
0.5
L
Nu Wa
haldairrr
Nu Wa
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,995
Damage
77,717
83,397
Taken
61,016
33,312
Mitigated
35,406
1,987
Healing
28,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Celeto
Zhong Kui
31,546
1,672
0
8,751
16,300
11,425
0
11,595
4,705
61,207
0
W
9,183
4,539
0
802
8,615
3,545
0
6,024
2,591
0
19,232
W
Yemoja
6,408
1,429
8,365
3,796
14,235
13,816
0
11,161
3,074
14,266
0
L
Ganesha
MsterOfDark
Ganesha
14,779
417
0
0
21,850
9,819
0
12,458
9,392
27,880
0
W
Chang'e
13,303
812
3,593
3,574
11,066
3,055
0
8,098
2,968
39,612
0
L
Scylla
14,581
1,196
0
0
14,946
5,770
0
7,428
7,518
38,293
0
L
Thor
7,844
2,625
0
0
18,651
7,044
0
12,627
6,024
0
14,678
W
Jing Wei
TheJPGuerra
Jing Wei
17,277
14,626
0
0
10,800
3,565
0
9,634
1,166
0
36,297
L
Nemesis
giovem
Nemesis
1,639
202
0
183
8,713
3,460
0
5,280
3,433
0
9,165
L
Nu Wa
haldairrr
Nu Wa
17,152
4,157
176
1,628
19,237
7,219
0
13,464
5,773
45,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
62,538
169
Minions Killed
227
3
Camps Cleared
7
909,637
Distance Traveled
1,013,705
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,364
1,215
71
6
0
201,679
0
W
Set
11,154
1,014
33
3
3
236,944
0
W
Yemoja
12,760
1,160
14
1
0
204,985
1
L
Ganesha
10,848
986
2
0
0
214,889
0
W
Chang'e
12,042
1,095
65
6
0
195,586
0
L
Scylla
11,261
1,024
64
6
0
190,055
0
L
Thor
9,786
890
38
3
3
166,903
1
W
Jing Wei
13,218
1,202
44
4
4
174,511
0
L
Nemesis
9,944
904
20
2
0
203,640
1
L
Nu Wa
11,361
1,033
45
4
0
134,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role