Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver I
AFAC 59 Fifty
Zeus
Silver I
Level 116
God Stats
3W - 5L
1,642 SR
Queue Stats
17W - 20L
1,513 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
SparedNebula605
Zhong Kui
Bronze III
Level 118
God Stats
3W - 4L
1,532 SR
Queue Stats
123W - 139L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,558 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,602 SR
1,512 MMR
Artemis
Artemis
Gold V
LilaCon
Artemis
Gold V
Level 85
God Stats
2W - 0L
1,695 SR
Queue Stats
26W - 24L
1,436 MMR
Solo
Bellona
Bellona
Gold V
Mr Nerf Me GG
Bellona
Gold V
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 13L
1,486 MMR
Solo
Discordia
Discordia
Gold III
Snzor
Discordia
Gold III
Level 158
God Stats
1W - 3L
1,612 SR
Queue Stats
52W - 68L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 8 / 5
10,266
733
9,009
13,651
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 8 / 3
9,235
660
7,852
17,113
5,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SparedNebula605
Zhong Kui
13
3 / 9 / 5
10,106
722
6,352
18,345
10,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CabrakanAphroditeKumbhakarnaChaacGilgamesh

VS

Bans
AthenaNeithGuan YuMedusaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LilaCon
Artemis
13
4 / 5 / 11
10,286
735
7,282
9,360
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
16
10 / 2 / 13
12,327
881
18,643
17,918
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Snzor
Discordia
16
11 / 2 / 11
12,241
874
15,746
6,546
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
25
25
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
8
5
0.81
L
2
8
3
0.44
W
Artemis
LilaCon
Artemis
4
5
11
1.9
W
Bellona
10
2
13
8.25
W
Discordia
Snzor
Discordia
11
2
11
8.25
L
Zhong Kui
SparedNebula605
Zhong Kui
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
41,671
49,109
Taken
33,824
21,544
Mitigated
20,437
8,301
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,009
5,156
0
1,545
13,651
5,692
0
5,083
8,016
0
35,953
L
7,852
664
282
3,653
17,113
5,433
0
4,666
11,827
38,235
0
W
Artemis
LilaCon
Artemis
7,282
3,414
0
405
9,360
2,990
1,794
4,610
4,750
0
38,834
W
Bellona
18,643
7,356
0
4,350
17,918
15,203
759
6,940
10,978
169
45,159
W
Discordia
Snzor
Discordia
15,746
820
0
681
6,546
2,244
1,198
2,724
3,822
49,128
0
L
Zhong Kui
SparedNebula605
Zhong Kui
6,352
756
0
2,821
18,345
10,419
0
4,949
12,730
39,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
34,854
136
Minions Killed
172
0
Camps Cleared
0
627,832
Distance Traveled
754,547
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,266
733
47
3
0
206,000
2
L
Zeus
9,235
660
42
3
0
201,912
1
W
Artemis
10,286
735
51
4
0
236,490
1
W
Bellona
12,327
881
46
3
0
273,573
3
W
Discordia
12,241
874
75
5
0
244,484
1
L
Zhong Kui
10,106
722
47
3
0
219,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role