Player Matchup

Thoth
Thoth
AgentPyro15
Thoth
Level 102
God Stats
1W - 7L
1,074 SR
Queue Stats
253W - 265L
1,584 Elo+
Party 2
Mercury
Mercury
Aridgold
Mercury
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,469 Elo+
Solo
Odin
Odin
Doomsday115
Odin
Level 49
God Stats
3W - 2L
1,192 SR
Queue Stats
55W - 52L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
FlambLamb
Jing Wei
Level 27
God Stats
2W - 2L
1,807 SR
Queue Stats
13W - 16L
1,554 Elo+
Party 2
Ares
Ares
crack532
Ares
Level 45
God Stats
4W - 8L
1,500 SR
Queue Stats
138W - 187L
1,457 Elo+
Solo
Team Averages
Level 53
1,415 SR
1,527 Elo+

VS

Team Averages
Level 65
1,550 SR
1,501 Elo+
Anhur
Anhur
I3ashhh
Anhur
Level 88
God Stats
24W - 24L
1,611 SR
Queue Stats
704W - 694L
1,546 Elo+
Party 1
Hercules
Hercules
MattZard
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Ttud
Fafnir
Level 50
God Stats
11W - 8L
1,587 SR
Queue Stats
197W - 245L
1,484 Elo+
Solo
Agni
Agni
juggin456
Agni
Level 49
God Stats
30W - 27L
1,496 SR
Queue Stats
210W - 221L
1,498 Elo+
Party 1
Pele
Pele
oXRedxNinjaXo
Pele
Level 21
God Stats
18W - 18L
1,556 SR
Queue Stats
22W - 26L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,159
583
5,035
6,188
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Aridgold
Mercury
9
0 / 2 / 1
5,896
421
668
7,747
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 0
6,829
488
2,229
9,774
3,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
FlambLamb
Jing Wei
10
1 / 6 / 1
6,146
439
3,816
10,919
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 6 / 0
5,542
396
3,460
11,342
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
I3ashhh
Anhur
13
2 / 2 / 5
7,427
531
6,823
10,961
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MattZard
Hercules
15
7 / 0 / 2
9,067
648
8,327
5,859
2,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Ttud
Fafnir
12
5 / 0 / 4
7,975
570
5,557
6,802
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
2 / 2 / 4
7,837
560
5,555
6,627
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 1
7,319
523
4,289
6,542
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
22
22
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Mercury
Aridgold
Mercury
0
2
1
0.25
L
0
6
0
0
L
Jing Wei
FlambLamb
Jing Wei
1
6
1
0.25
W
Anhur
I3ashhh
Anhur
2
2
5
2.25
W
Hercules
MattZard
Hercules
7
0
2
8
W
Fafnir
Ttud
Fafnir
5
0
4
7
L
Ares
0
6
0
0
W
Agni
2
2
4
2
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,208
Damage
30,551
45,970
Taken
36,791
15,540
Mitigated
17,048
8,520
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,035
234
0
130
6,188
1,873
0
2,094
3,874
41,839
0
L
Mercury
Aridgold
Mercury
668
489
0
2,748
7,747
2,064
0
1,365
6,288
0
20,465
L
2,229
552
0
1,778
9,774
3,223
345
429
9,299
0
34,949
L
Jing Wei
FlambLamb
Jing Wei
3,816
2,484
0
3,168
10,919
3,003
0
2,751
8,130
0
31,111
W
Anhur
I3ashhh
Anhur
6,823
4,228
0
4,836
10,961
3,107
850
2,938
7,963
0
53,199
W
Hercules
MattZard
Hercules
8,327
3,185
0
1,790
5,859
2,914
48
0
5,859
0
46,972
W
Fafnir
Ttud
Fafnir
5,557
1,652
0
2,073
6,802
5,887
18
1,759
4,961
20,765
0
L
Ares
3,460
414
0
696
11,342
5,377
128
4,019
7,267
12,796
0
W
Agni
5,555
484
0
1,020
6,627
1,888
0
2,038
4,323
52,016
0
W
4,289
1,059
0
1,556
6,542
3,252
0
1,256
5,190
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
39,625
312
Minions Killed
393
0
Camps Cleared
0
1,259,958
Distance Traveled
1,401,980
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,159
583
103
7
0
271,100
2
L
Mercury
5,896
421
46
3
0
204,389
0
L
Odin
6,829
488
89
6
0
280,463
3
L
Jing Wei
6,146
439
59
4
0
241,878
1
W
Anhur
7,427
531
84
6
0
233,204
1
W
Hercules
9,067
648
107
8
0
287,209
3
W
Fafnir
7,975
570
37
3
0
286,231
1
L
Ares
5,542
396
15
1
0
262,128
0
W
Agni
7,837
560
94
7
0
279,158
0
W
Pele
7,319
523
71
5
0
316,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role