Player Matchup

Nemesis
Nemesis
Celu_supremo_smu
Nemesis
Level 20
God Stats
3W - 0L
1,777 SR
Queue Stats
30W - 32L
1,441 Elo+
Party 1
Neith
Neith
HotshotIR
Neith
Level 14
God Stats
13W - 6L
1,612 SR
Queue Stats
14W - 6L
1,604 Elo+
Party 2
Ares
Ares
Joelpoveda00
Ares
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 57L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
francarlos7
Guan Yu
Level 101
God Stats
1W - 1L
1,560 SR
Queue Stats
11W - 14L
1,225 Elo+
Party 1
Anubis
Anubis
uber-pro123
Anubis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,633 Elo+
Party 2
Team Averages
Level 31
1,590 SR
1,472 Elo+

VS

Team Averages
Level 19
1,501 SR
1,470 Elo+
Kukulkan
Kukulkan
I love crocs978
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Arachne
Arachne
KuramaSenpai037
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Neith
Neith
Spookie1x1
Neith
Level 27
God Stats
23W - 38L
1,384 SR
Queue Stats
75W - 132L
1,277 Elo+
Solo
Bellona
Bellona
Zantza
Bellona
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 6L
1,450 Elo+
Solo
Khepri
Khepri
luisuper3
Khepri
Level 29
God Stats
2W - 4L
1,422 SR
Queue Stats
77W - 68L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,918
577
4,083
8,636
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
HotshotIR
Neith
10
2 / 0 / 1
6,056
505
4,869
4,381
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 4
6,108
509
2,531
7,239
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
francarlos7
Guan Yu
12
6 / 0 / 0
7,618
635
7,057
8,518
5,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
10
2 / 2 / 1
6,115
510
2,222
3,859
1,560
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 4 / 0
4,018
335
816
2,136
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 0
6,079
507
4,074
8,641
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
10
3 / 0 / 2
6,388
532
4,425
3,906
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Zantza
Bellona
10
0 / 5 / 0
5,523
460
3,444
8,734
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
luisuper3
Khepri
9
2 / 3 / 2
5,441
453
4,442
10,014
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
7
7
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Neith
HotshotIR
Neith
2
0
1
2.5
L
Kukulkan
0
4
0
0
W
1
3
4
1
L
2
2
0
1
L
Neith
3
0
2
4
L
Bellona
Zantza
Bellona
0
5
0
0
W
Guan Yu
francarlos7
Guan Yu
6
0
0
6
L
Khepri
luisuper3
Khepri
2
3
2
1
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
17,201
32,633
Taken
33,431
15,623
Mitigated
12,701
5,386
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
1,892
0
1,168
8,636
3,103
0
949
7,567
0
51,138
W
Neith
HotshotIR
Neith
4,869
2,615
0
470
4,381
1,346
0
852
3,399
0
24,199
L
Kukulkan
816
585
0
0
2,136
447
0
355
1,781
2,331
0
W
2,531
171
0
0
7,239
4,191
0
1,911
5,028
15,303
0
L
4,074
2,533
0
4,329
8,641
1,947
0
1,726
6,915
0
28,376
L
Neith
4,425
2,604
0
2,137
3,906
1,287
570
389
3,517
0
28,312
L
Bellona
Zantza
Bellona
3,444
956
0
1,355
8,734
4,315
0
0
8,734
0
25,477
W
Guan Yu
francarlos7
Guan Yu
7,057
886
52
3,579
8,518
5,423
917
285
8,233
0
37,659
L
Khepri
luisuper3
Khepri
4,442
574
0
3,051
10,014
4,705
0
2,283
7,731
16,452
0
W
Anubis
2,222
364
0
117
3,859
1,560
871
647
3,148
13,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
27,449
289
Minions Killed
202
0
Camps Cleared
0
1,058,608
Distance Traveled
940,781
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,918
577
100
8
0
235,384
4
W
Neith
6,056
505
57
5
0
199,822
0
L
Kukulkan
4,018
335
1
0
0
84,399
0
W
Ares
6,108
509
22
2
0
222,264
0
L
Arachne
6,079
507
64
5
0
250,372
0
L
Neith
6,388
532
63
5
0
188,343
1
L
Bellona
5,523
460
55
5
0
204,067
1
W
Guan Yu
7,618
635
75
6
0
248,219
0
L
Khepri
5,441
453
19
2
0
213,600
0
W
Anubis
6,115
510
35
3
0
152,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role