Player Matchup

Ravana
Ravana
AbeGSY
Ravana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,324 Elo+
Party 1
Fenrir
Fenrir
Grombrundle
Fenrir
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
34W - 28L
1,577 Elo+
Party 1
Merlin
Merlin
LandsharkPara
Merlin
Level 158
God Stats
1W - 2L
1,324 SR
Queue Stats
48W - 34L
1,602 Elo+
Party 1
Chang'e
Chang'e
Miltic
Chang'e
Level 128
God Stats
2W - 2L
1,762 SR
Queue Stats
31W - 27L
1,510 Elo+
Party 1
Chernobog
Chernobog
Pepo934
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,578 Elo+
Solo
Team Averages
Level 124
1,559 SR
1,518 Elo+

VS

Team Averages
Level 143
1,569 SR
1,578 Elo+
Tiamat
Tiamat
Ahryus
Tiamat
Level 109
God Stats
6W - 0L
1,610 SR
Queue Stats
169W - 134L
1,612 Elo+
Party 2
Hel
Hel
EddieDi
Hel
Level 160
God Stats
2W - 1L
1,462 SR
Queue Stats
252W - 224L
1,591 Elo+
Party 3
Chiron
Chiron
Herzhammer1
Chiron
Level 160
God Stats
9W - 4L
1,606 SR
Queue Stats
327W - 312L
1,627 Elo+
Party 3
Mulan
Mulan
Sagginator
Mulan
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 47L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WoollyMammoth256
Tsukuyomi
Level 159
God Stats
7W - 6L
1,667 SR
Queue Stats
425W - 446L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AbeGSY
Ravana
18
4 / 6 / 9
11,098
617
8,285
22,481
22,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
3 / 9 / 9
11,013
612
11,544
19,831
10,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 4 / 11
12,663
704
40,956
14,596
8,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Miltic
Chang'e
20
3 / 5 / 11
11,479
638
18,681
16,511
13,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Pepo934
Chernobog
20
3 / 9 / 11
12,170
676
19,774
24,368
12,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ahryus
Tiamat
20
7 / 5 / 17
12,491
694
30,429
19,780
15,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
20
5 / 3 / 21
14,458
803
10,586
23,984
26,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
20
7 / 4 / 18
12,706
706
13,548
18,833
10,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
20
7 / 4 / 21
13,922
773
13,667
31,548
38,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
20
6 / 4 / 21
12,721
707
20,450
24,727
26,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
130
20
Kills
32
33
Deaths
20
51
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ravana
AbeGSY
Ravana
4
6
9
1.42
W
Tiamat
Ahryus
Tiamat
7
5
17
3.1
W
Hel
5
3
21
5.17
L
Fenrir
3
9
9
0.83
W
Chiron
7
4
18
4
L
7
4
11
3.13
L
Chang'e
Miltic
Chang'e
3
5
11
1.7
L
Chernobog
Pepo934
Chernobog
3
9
11
0.94
W
Mulan
7
4
21
4.38
W
Tsukuyomi
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,240
Damage
88,680
97,787
Taken
118,872
68,332
Mitigated
115,870
30,872
Healing
62,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AbeGSY
Ravana
8,285
1,551
2,643
2,813
22,481
22,885
793
8,561
13,920
0
16,054
W
Tiamat
Ahryus
Tiamat
30,429
486
2,915
2,593
19,780
15,406
1,440
11,466
8,314
58,710
0
W
Hel
10,586
538
23,786
13,908
23,984
26,247
743
13,202
10,782
24,778
0
L
Fenrir
11,544
1,491
1,774
1,389
19,831
10,796
0
7,926
11,905
0
14,775
W
Chiron
13,548
5,342
4,497
3,926
18,833
10,096
2,612
10,081
8,752
0
33,505
L
40,956
2,590
557
1,457
14,596
8,070
111
5,798
8,798
74,985
0
L
Chang'e
Miltic
Chang'e
18,681
367
10,540
5,514
16,511
13,805
655
7,757
8,754
34,858
0
L
Chernobog
Pepo934
Chernobog
19,774
9,397
1,294
2,891
24,368
12,776
797
10,973
13,395
0
46,135
W
Mulan
13,667
1,663
1,813
2,795
31,548
38,092
330
14,162
17,386
0
21,975
W
Tsukuyomi
20,450
5,672
3,219
2,566
24,727
26,029
421
10,726
14,001
0
47,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,423
Gold Earned
66,298
187
Minions Killed
187
0
Camps Cleared
0
1,457,349
Distance Traveled
1,728,267
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,098
617
8
0
0
314,609
0
W
Tiamat
12,491
694
44
2
0
311,611
0
W
Hel
14,458
803
31
2
0
366,426
2
L
Fenrir
11,013
612
7
0
0
276,101
1
W
Chiron
12,706
706
59
3
0
334,844
2
L
Merlin
12,663
704
81
5
0
287,050
0
L
Chang'e
11,479
638
35
2
0
319,996
0
L
Chernobog
12,170
676
56
3
0
259,593
2
W
Mulan
13,922
773
15
1
0
347,276
0
W
Tsukuyomi
12,721
707
38
2
0
368,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role