Player Matchup

Yemoja
Yemoja
SPARTAN4974
Yemoja
Level 89
God Stats
6W - 9L
1,508 SR
Queue Stats
634W - 747L
1,444 Elo+
Solo
Olorun
Olorun
SnoopyDog9086
Olorun
Level 77
God Stats
69W - 37L
1,661 SR
Queue Stats
143W - 99L
1,617 Elo+
Party 2
Pele
Pele
Witherheart
Pele
Level 65
God Stats
23W - 11L
1,609 SR
Queue Stats
91W - 50L
1,703 Elo+
Party 2
Team Averages
Level 77
1,593 SR
1,588 Elo+

VS

Team Averages
Level 78
1,447 SR
1,446 Elo+
Merlin
Merlin
EsP BLuE DReAM
Merlin
Level 85
God Stats
19W - 21L
1,491 SR
Queue Stats
580W - 660L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
Gaizn
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,522 Elo+
Solo
Tiamat
Tiamat
Wifi Boii
Tiamat
Level 62
God Stats
32W - 34L
1,350 SR
Queue Stats
367W - 371L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 8
9,780
699
1,957
9,308
3,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 1 / 11
10,690
764
11,848
15,248
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 2 / 2
11,379
813
11,531
10,609
5,228
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
9,293
664
8,572
7,891
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Gaizn
Jing Wei
11
2 / 5 / 0
8,667
619
3,657
11,368
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Wifi Boii
Tiamat
12
1 / 7 / 2
9,363
669
9,259
10,765
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jing Wei
Gaizn
Jing Wei
2
5
0
0.4
W
Yemoja
0
1
8
4
W
5
1
11
10.5
L
Tiamat
Wifi Boii
Tiamat
1
7
2
0.29
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
21,488
35,165
Taken
30,024
14,466
Mitigated
10,472
18,212
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,572
174
0
314
7,891
2,421
0
3,435
4,456
36,395
0
L
Jing Wei
Gaizn
Jing Wei
3,657
2,117
417
1,586
11,368
3,738
0
7,144
4,224
0
36,852
W
Yemoja
1,957
245
5,959
2,173
9,308
3,638
299
3,351
5,957
13,051
0
W
11,848
6,609
303
6,815
15,248
5,600
1,282
8,205
7,043
50,043
0
L
Tiamat
Wifi Boii
Tiamat
9,259
795
369
1,548
10,765
4,313
0
3,342
7,423
26,239
0
W
11,531
2,436
0
2,962
10,609
5,228
1,255
6,359
4,250
0
61,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
27,323
158
Minions Killed
141
0
Camps Cleared
0
815,949
Distance Traveled
763,002
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,293
664
50
4
0
243,355
1
L
Jing Wei
8,667
619
47
3
0
275,958
5
W
Yemoja
9,780
699
25
2
0
257,910
3
W
Olorun
10,690
764
58
4
0
256,648
0
L
Tiamat
9,363
669
44
3
0
243,689
3
W
Pele
11,379
813
75
5
0
301,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role