Player Matchup

Artemis
Artemis
Chrikkheo
Artemis
Level 39
God Stats
13W - 9L
1,544 SR
Queue Stats
194W - 190L
1,423 Elo+
Solo
Set
Set
Ori_DJ
Set
Level 108
God Stats
6W - 10L
1,538 SR
Queue Stats
594W - 563L
1,542 Elo+
Party 2
Sobek
Sobek
SamWoolaway
Sobek
Level 63
God Stats
15W - 8L
1,564 SR
Queue Stats
278W - 204L
1,598 Elo+
Party 1
Tyr
Tyr
aguarbalroklam
Tyr
Level 103
God Stats
67W - 45L
1,612 SR
Queue Stats
505W - 488L
1,428 Elo+
Party 2
Tiamat
Tiamat
oliident1234
Tiamat
Level 58
God Stats
10W - 5L
1,750 SR
Queue Stats
196W - 132L
1,592 Elo+
Party 1
Team Averages
Level 74
1,602 SR
1,517 Elo+

VS

Team Averages
Level 69
1,486 SR
1,490 Elo+
Discordia
Discordia
MulyoHulyo
Discordia
Level 142
God Stats
1W - 1L
1,494 SR
Queue Stats
247W - 204L
1,539 Elo+
Party 3
Bacchus
Bacchus
P4BL0G4M3R
Bacchus
Level 39
God Stats
2W - 2L
1,400 SR
Queue Stats
58W - 64L
1,390 Elo+
Party 4
Thor
Thor
SkrilleX_BP
Thor
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 44L
1,566 Elo+
Party 3
Bakasura
Bakasura
TheRoi-5
Bakasura
Level 38
God Stats
4W - 3L
1,575 SR
Queue Stats
86W - 90L
1,411 Elo+
Party 4
Danzaburou
Danzaburou
lilPerets
Danzaburou
Level 104
God Stats
6W - 7L
1,461 SR
Queue Stats
166W - 126L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chrikkheo
Artemis
13
1 / 9 / 2
8,382
419
7,019
11,306
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Ori_DJ
Set
15
7 / 2 / 3
10,026
501
7,865
9,605
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 7
9,754
488
7,655
23,789
25,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 5 / 3
8,871
444
7,037
14,272
11,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
16
5 / 5 / 3
9,769
488
11,005
11,711
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MulyoHulyo
Discordia
17
5 / 3 / 8
10,663
533
13,345
7,524
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
P4BL0G4M3R
Bacchus
14
2 / 4 / 9
8,870
444
7,680
15,585
15,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 2
11,304
565
9,839
17,186
14,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
TheRoi-5
Bakasura
16
4 / 2 / 4
10,389
519
6,073
14,834
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
lilPerets
Danzaburou
19
11 / 4 / 6
12,554
628
16,318
14,664
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
16
Kills
27
27
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chrikkheo
Artemis
1
9
2
0.22
W
Discordia
MulyoHulyo
Discordia
5
3
8
3
L
Set
Ori_DJ
Set
7
2
3
4.25
W
Bacchus
P4BL0G4M3R
Bacchus
2
4
9
1.63
L
2
6
7
0.92
W
5
3
2
2
W
Bakasura
TheRoi-5
Bakasura
4
2
4
3
L
1
5
3
0.5
W
Danzaburou
lilPerets
Danzaburou
11
4
6
3.5
L
Tiamat
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
53,255
70,683
Taken
69,793
52,453
Mitigated
45,376
17,114
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chrikkheo
Artemis
7,019
3,155
0
105
11,306
5,100
75
3,341
7,913
0
43,299
W
Discordia
MulyoHulyo
Discordia
13,345
1,545
0
919
7,524
2,598
1,714
2,981
4,287
67,128
0
L
Set
Ori_DJ
Set
7,865
3,508
0
3,329
9,605
4,055
0
1,870
7,607
0
57,869
W
Bacchus
P4BL0G4M3R
Bacchus
7,680
1,134
688
3,230
15,585
15,267
514
3,612
11,896
24,631
0
L
7,655
322
0
5,383
23,789
25,244
0
7,280
15,678
32,337
0
W
9,839
1,838
0
5,711
17,186
14,933
235
2,231
14,847
0
69,118
W
Bakasura
TheRoi-5
Bakasura
6,073
4,101
0
5,821
14,834
6,939
1,380
3,021
11,653
0
50,837
L
7,037
967
0
4,972
14,272
11,766
0
3,145
10,839
0
54,308
W
Danzaburou
lilPerets
Danzaburou
16,318
9,816
0
7,095
14,664
5,639
6,159
5,984
8,450
0
92,194
L
Tiamat
11,005
1,296
0
3,325
11,711
6,288
0
4,309
6,902
55,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
53,780
463
Minions Killed
565
0
Camps Cleared
0
1,682,275
Distance Traveled
1,925,484
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,382
419
86
4
0
322,708
5
W
Discordia
10,663
533
129
6
0
368,396
8
L
Set
10,026
501
115
6
0
304,774
2
W
Bacchus
8,870
444
44
2
0
401,738
0
L
Sobek
9,754
488
45
2
0
360,305
3
W
Thor
11,304
565
138
7
0
348,726
4
W
Bakasura
10,389
519
109
5
0
449,446
1
L
Tyr
8,871
444
110
6
0
344,993
1
W
Danzaburou
12,554
628
145
7
0
357,178
0
L
Tiamat
9,769
488
107
5
0
349,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role