Player Matchup

Agni
Agni
Charlovskii
Agni
Level 17
God Stats
14W - 9L
1,656 SR
Queue Stats
26W - 28L
1,510 Elo+
Solo
Neith
Neith
HighLuckStat
Neith
Level 12
God Stats
3W - 2L
1,619 SR
Queue Stats
32W - 28L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Pearl985
Baron Samedi
Level 29
God Stats
2W - 0L
1,812 SR
Queue Stats
98W - 56L
1,689 Elo+
Solo
Fenrir
Fenrir
ryanbroen
Fenrir
Level 26
God Stats
21W - 23L
1,571 SR
Queue Stats
182W - 198L
1,499 Elo+
Solo
Kali
Kali
xSiN Numbers
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,561 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,564 Elo+

VS

Team Averages
Level 11
1,648 SR
1,589 Elo+
Ymir
Ymir
DZPC1D3
Ymir
Level 5
God Stats
4W - 2L
1,664 SR
Queue Stats
9W - 5L
1,586 Elo+
Solo
Anubis
Anubis
Langvery
Anubis
Level 11
God Stats
8W - 6L
1,675 SR
Queue Stats
22W - 19L
1,526 Elo+
Solo
Fenrir
Fenrir
SaintWxr
Fenrir
Level 15
God Stats
5W - 1L
1,951 SR
Queue Stats
25W - 12L
1,764 Elo+
Solo
Skadi
Skadi
Skilled Tempt
Skadi
Level 17
God Stats
70W - 44L
1,450 SR
Queue Stats
92W - 63L
1,517 Elo+
Solo
Chaac
Chaac
vibranium-X0
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 12
17,319
577
30,327
19,893
14,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 6 / 23
15,223
507
21,601
16,588
6,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Pearl985
Baron Samedi
14
2 / 1 / 1
11,742
391
2,460
5,002
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
ryanbroen
Fenrir
20
12 / 3 / 17
15,619
521
13,099
20,746
19,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
24 / 7 / 11
18,710
624
42,730
38,829
27,032
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DZPC1D3
Ymir
16
3 / 15 / 6
11,567
386
6,457
34,393
24,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Langvery
Anubis
20
4 / 9 / 5
14,895
497
15,524
26,423
13,197
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SaintWxr
Fenrir
20
16 / 12 / 6
17,256
575
29,698
36,873
23,149
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 9 / 4
8,903
297
5,010
11,606
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 18 / 2
9,059
302
364
22,689
8,514

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
62
Kills
23
23
Deaths
63
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
16
6
12
3.67
L
Ymir
DZPC1D3
Ymir
3
15
6
0.4
W
8
6
23
3.25
L
Anubis
Langvery
Anubis
4
9
5
0.72
W
Baron Samedi
Pearl985
Baron Samedi
2
1
1
2.5
L
Fenrir
SaintWxr
Fenrir
16
12
6
1.58
L
0
9
4
0.22
W
Fenrir
ryanbroen
Fenrir
12
3
17
6.83
L
0
18
2
0.06
W
24
7
11
4.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,217
Damage
57,053
101,058
Taken
131,984
69,549
Mitigated
72,337
40,015
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,327
1,364
1,219
7,766
19,893
14,919
869
2,984
16,909
151,525
0
L
Ymir
DZPC1D3
Ymir
6,457
1,121
132
1,934
34,393
24,292
0
7,380
26,966
25,076
0
W
21,601
11,114
0
4,720
16,588
6,208
5,467
4,011
12,577
0
89,140
L
Anubis
Langvery
Anubis
15,524
719
1,056
6,815
26,423
13,197
0
7,104
19,228
97,035
0
W
Baron Samedi
Pearl985
Baron Samedi
2,460
164
0
1,557
5,002
2,051
94
1,285
3,717
46,866
0
L
Fenrir
SaintWxr
Fenrir
29,698
11,639
0
3,384
36,873
23,149
180
11,233
25,640
0
107,765
L
5,010
2,267
0
1,019
11,606
3,185
90
2,486
9,120
0
30,347
W
Fenrir
ryanbroen
Fenrir
13,099
3,313
0
3,210
20,746
19,339
929
5,784
14,962
0
109,333
L
364
312
0
104
22,689
8,514
657
4,446
18,243
0
9,223
W
42,730
25,295
0
21,543
38,829
27,032
2,583
7,917
28,802
0
151,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,613
Gold Earned
61,680
742
Minions Killed
392
0
Camps Cleared
0
2,450,719
Distance Traveled
1,987,734
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,319
577
202
7
0
545,725
2
L
Ymir
11,567
386
38
1
0
415,162
5
W
Neith
15,223
507
124
4
0
500,166
7
L
Anubis
14,895
497
174
6
0
368,620
4
W
Baron Samedi
11,742
391
100
3
0
228,078
3
L
Fenrir
17,256
575
124
4
0
507,551
4
L
Skadi
8,903
297
43
1
0
299,407
2
W
Fenrir
15,619
521
151
5
0
633,596
0
L
Chaac
9,059
302
13
0
0
396,994
0
W
Kali
18,710
624
165
6
0
543,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role