Player Matchup

Ah Puch
Ah Puch
Electromouse93
Ah Puch
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,216 Elo+
Solo
Hachiman
Hachiman
GudokJo
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,104 Elo+
Party 1
Camazotz
Camazotz
Tiabini
Camazotz
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,104 Elo+
Party 1
Gilgamesh
Gilgamesh
YellowSlug
Gilgamesh
Level 7
God Stats
1W - 0L
1,581 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Ymir
Ymir
donpecz
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,516 SR
1,285 Elo+

VS

Team Averages
Level 17
1,454 SR
1,357 Elo+
Amaterasu
Amaterasu
Firewaltz
Amaterasu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ra
Ra
GuoErdeng
Ra
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 65L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Neville6428
Cthulhu
Level 8
God Stats
3W - 2L
1,453 SR
Queue Stats
38W - 29L
1,294 Elo+
Solo
Hou Yi
Hou Yi
XViceVersaX
Hou Yi
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
10W - 14L
1,195 Elo+
Party 2
Thanatos
Thanatos
mechaunit
Thanatos
Level 27
God Stats
3W - 3L
1,593 SR
Queue Stats
21W - 23L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
11,976
544
7,421
11,354
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GudokJo
Hachiman
16
8 / 4 / 3
11,191
509
15,637
13,113
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Tiabini
Camazotz
17
10 / 3 / 2
12,018
546
7,339
14,648
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
YellowSlug
Gilgamesh
19
5 / 2 / 7
12,595
573
19,213
19,809
15,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
donpecz
Ymir
15
1 / 8 / 5
10,538
479
9,212
17,466
18,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Firewaltz
Amaterasu
13
4 / 8 / 6
9,293
422
5,957
16,417
13,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
5,762
262
0
0
0
Cthulhu
Neville6428
Cthulhu
16
7 / 4 / 2
10,105
459
15,501
23,303
17,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
16
2 / 6 / 8
9,826
447
9,358
15,025
8,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
mechaunit
Thanatos
18
7 / 7 / 5
11,367
517
12,408
19,035
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
25
Kills
20
21
Deaths
25
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Amaterasu
Firewaltz
Amaterasu
4
8
6
0.88
W
Hachiman
GudokJo
Hachiman
8
4
3
2.38
L
0
0
0
0
L
Cthulhu
Neville6428
Cthulhu
7
4
2
2
W
Camazotz
Tiabini
Camazotz
10
3
2
3.67
L
Hou Yi
2
6
8
1
W
Gilgamesh
YellowSlug
Gilgamesh
5
2
7
4.25
W
Ymir
donpecz
Ymir
1
8
5
0.44
L
Thanatos
mechaunit
Thanatos
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,822
Damage
43,224
76,390
Taken
73,780
48,625
Mitigated
47,471
19,737
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,421
559
130
4,351
11,354
3,792
2,070
1,363
9,841
69,416
0
L
Amaterasu
Firewaltz
Amaterasu
5,957
3,344
0
3,978
16,417
13,082
228
2,880
13,447
0
13,105
W
Hachiman
GudokJo
Hachiman
15,637
11,372
0
0
13,113
5,216
2,024
3,283
9,740
0
58,846
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Neville6428
Cthulhu
15,501
1,672
726
7,864
23,303
17,756
266
5,893
16,882
46,375
0
W
Camazotz
Tiabini
Camazotz
7,339
2,257
0
6,526
14,648
5,874
1,364
1,584
13,034
0
54,600
L
Hou Yi
9,358
3,519
0
2,070
15,025
8,871
1,314
3,044
11,891
0
49,368
W
Gilgamesh
YellowSlug
Gilgamesh
19,213
7,411
0
8,130
19,809
15,609
1,658
3,939
15,302
0
97,977
W
Ymir
donpecz
Ymir
9,212
2,046
0
600
17,466
18,134
174
4,168
12,972
38,684
0
L
Thanatos
mechaunit
Thanatos
12,408
5,156
0
9,473
19,035
7,762
0
4,816
14,129
0
70,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,318
Gold Earned
46,353
516
Minions Killed
297
0
Camps Cleared
0
1,900,379
Distance Traveled
1,529,738
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,976
544
142
6
0
355,167
0
L
Amaterasu
9,293
422
20
1
0
371,667
1
W
Hachiman
11,191
509
67
3
0
398,591
1
L
Ra
5,762
262
0
0
0
6,473
0
L
Cthulhu
10,105
459
78
4
0
436,411
1
W
Camazotz
12,018
546
105
5
0
464,259
0
L
Hou Yi
9,826
447
89
4
0
349,769
4
W
Gilgamesh
12,595
573
141
6
0
381,228
8
W
Ymir
10,538
479
61
3
0
301,134
1
L
Thanatos
11,367
517
110
5
0
365,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role