Player Matchup

Gilgamesh
Gilgamesh
BlizzardStar
Gilgamesh
Level 126
God Stats
1W - 1L
1,340 SR
Queue Stats
39W - 40L
1,441 Elo+
Party 1
Ra
Ra
Bonjol69
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Neith
Neith
Pepcsi
Neith
Level 27
God Stats
50W - 42L
1,516 SR
Queue Stats
380W - 388L
1,509 Elo+
Solo
Raijin
Raijin
Squadroo
Raijin
Level 11
God Stats
3W - 2L
1,443 SR
Queue Stats
33W - 39L
1,289 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iR3my
Kumbhakarna
Level 27
God Stats
4W - 2L
1,716 SR
Queue Stats
80W - 67L
1,557 Elo+
Solo
Team Averages
Level 39
1,503 SR
1,459 Elo+

VS

Team Averages
Level 19
1,465 SR
1,373 Elo+
Agni
Agni
Alelena
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 2
Thoth
Thoth
CVSTLEBLVCK
Thoth
Level 29
God Stats
7W - 6L
1,580 SR
Queue Stats
67W - 56L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
DaHuron
Sun Wukong
Level 17
God Stats
4W - 7L
1,426 SR
Queue Stats
13W - 22L
1,310 Elo+
Party 2
Apollo
Apollo
Domarius
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 2
Ra
Ra
N0ZU
Ra
Level 17
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 9L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlizzardStar
Gilgamesh
18
15 / 4 / 11
13,014
1,301
24,224
16,900
9,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 7 / 14
9,378
938
6,110
9,432
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Pepcsi
Neith
17
9 / 1 / 11
11,178
1,118
16,304
10,527
3,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Squadroo
Raijin
17
3 / 4 / 17
10,483
1,048
7,993
11,668
4,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
iR3my
Kumbhakarna
18
3 / 0 / 20
10,621
1,062
5,690
12,519
13,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

201

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alelena
Agni
15
0 / 10 / 9
8,912
891
3,333
11,349
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 8
10,754
1,075
23,828
7,980
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
DaHuron
Sun Wukong
17
4 / 4 / 10
10,509
1,051
8,942
18,173
16,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Domarius
Apollo
16
1 / 5 / 10
9,705
971
8,724
13,194
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ra
N0ZU
Ra
16
6 / 9 / 6
10,969
1,097
11,990
12,905
5,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
30
Kills
16
16
Deaths
30
73
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Agni
Alelena
Agni
0
10
9
0.45
W
Gilgamesh
BlizzardStar
Gilgamesh
15
4
11
5.13
W
0
7
14
1
L
5
2
8
4.5
L
Sun Wukong
DaHuron
Sun Wukong
4
4
10
2.25
L
Apollo
Domarius
Apollo
1
5
10
1.2
L
Ra
N0ZU
Ra
6
9
6
1
W
Neith
Pepcsi
Neith
9
1
11
14.5
W
Raijin
Squadroo
Raijin
3
4
17
2.88
W
Kumbhakarna
iR3my
Kumbhakarna
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,321
Damage
56,817
61,046
Taken
63,601
34,692
Mitigated
35,572
6,907
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Alelena
Agni
3,333
333
0
14
11,349
4,290
0
3,168
8,069
6,659
0
W
Gilgamesh
BlizzardStar
Gilgamesh
24,224
9,798
0
1,920
16,900
9,994
0
10,120
6,780
0
44,873
W
6,110
791
589
1,521
9,432
3,149
0
7,578
1,854
16,072
0
L
23,828
236
0
580
7,980
3,255
0
1,139
6,805
58,220
0
L
Sun Wukong
DaHuron
Sun Wukong
8,942
1,450
0
615
18,173
16,856
0
6,970
10,857
0
17,530
L
Apollo
Domarius
Apollo
8,724
4,954
0
750
13,194
5,817
0
3,684
9,386
0
25,744
L
Ra
N0ZU
Ra
11,990
953
1,099
1,897
12,905
5,354
0
4,124
8,691
34,093
0
W
Neith
Pepcsi
Neith
16,304
5,820
0
2,410
10,527
3,685
0
8,940
1,587
0
38,719
W
Raijin
Squadroo
Raijin
7,993
1,179
0
406
11,668
4,721
0
8,229
3,439
28,617
0
W
Kumbhakarna
iR3my
Kumbhakarna
5,690
410
0
61
12,519
13,143
0
4,284
8,235
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,674
Gold Earned
50,849
197
Minions Killed
196
6
Camps Cleared
3
969,648
Distance Traveled
961,205
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,912
891
8
1
0
134,268
0
W
Gilgamesh
13,014
1,301
43
4
2
215,273
0
W
Ra
9,378
938
29
3
0
138,599
1
L
Thoth
10,754
1,075
76
8
0
220,535
2
L
Sun Wukong
10,509
1,051
15
2
0
214,388
0
L
Apollo
9,705
971
44
4
3
207,230
0
L
Ra
10,969
1,097
53
5
0
184,784
0
W
Neith
11,178
1,118
53
5
2
202,551
0
W
Raijin
10,483
1,048
53
5
1
176,210
1
W
Kumbhakarna
10,621
1,062
19
2
1
237,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role