Player Matchup

Arachne
Arachne
JonesKabooms
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,472 Elo+
Solo
Ah Puch
Ah Puch
ProbablyThatGuy
Ah Puch
Level 103
God Stats
9W - 4L
1,667 SR
Queue Stats
289W - 247L
1,544 Elo+
Party 1
Achilles
Achilles
Restful1
Achilles
Level 24
God Stats
1W - 2L
1,709 SR
Queue Stats
61W - 52L
1,582 Elo+
Party 1
Thanatos
Thanatos
TheMightySnood
Thanatos
Level 69
God Stats
1W - 3L
1,132 SR
Queue Stats
111W - 89L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
Zoidbergio
Heimdallr
Level 122
God Stats
1W - 2L
1,414 SR
Queue Stats
233W - 202L
1,550 Elo+
Party 1
Team Averages
Level 69
1,484 SR
1,547 Elo+

VS

Team Averages
Level 46
1,517 SR
1,517 Elo+
Sun Wukong
Sun Wukong
BrezzyGh0sTs
Sun Wukong
Level 26
God Stats
10W - 2L
1,235 SR
Queue Stats
309W - 325L
1,481 Elo+
Solo
Medusa
Medusa
SeaBreezeCity
Medusa
Level 18
God Stats
2W - 1L
1,850 SR
Queue Stats
173W - 92L
1,613 Elo+
Solo
Tiamat
Tiamat
Udoxxia
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,408 Elo+
Solo
Geb
Geb
iNoble Phantasm
Geb
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 117L
1,501 Elo+
Solo
Cthulhu
Cthulhu
iSnagg
Cthulhu
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 112L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JonesKabooms
Arachne
7
0 / 3 / 0
6,227
623
1,950
4,317
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 3
7,555
756
16,602
10,467
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Restful1
Achilles
14
0 / 5 / 3
7,405
741
3,674
13,809
12,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
0 / 5 / 2
6,989
699
3,904
8,036
2,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Zoidbergio
Heimdallr
16
3 / 5 / 0
8,765
877
8,823
10,146
3,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrezzyGh0sTs
Sun Wukong
12
5 / 1 / 11
8,344
834
5,181
8,145
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 1 / 11
10,407
1,041
13,359
8,071
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Udoxxia
Tiamat
16
4 / 1 / 12
9,340
934
9,586
7,864
5,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 18
8,031
803
6,431
12,193
11,359
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
iSnagg
Cthulhu
15
2 / 1 / 17
8,671
867
8,601
10,932
11,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
3
Kills
21
21
Deaths
5
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrezzyGh0sTs
Sun Wukong
5
1
11
10.5
L
Arachne
JonesKabooms
Arachne
0
3
0
0
L
0
3
3
0.5
L
Achilles
Restful1
Achilles
0
5
3
0.3
W
10
1
11
15.5
L
Thanatos
0
5
2
0.2
W
Tiamat
Udoxxia
Tiamat
4
1
12
10
L
Heimdallr
Zoidbergio
Heimdallr
3
5
0
0.6
W
0
1
18
9
W
Cthulhu
iSnagg
Cthulhu
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,953
Damage
43,158
46,775
Taken
47,205
24,678
Mitigated
37,168
11,343
Healing
20,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrezzyGh0sTs
Sun Wukong
5,181
1,274
1,209
1,979
8,145
4,640
626
2,639
5,506
0
11,005
L
Arachne
JonesKabooms
Arachne
1,950
1,292
0
536
4,317
1,525
0
1,401
2,856
0
2,583
L
16,602
274
511
3,834
10,467
3,515
709
5,016
5,271
35,576
0
L
Achilles
Restful1
Achilles
3,674
887
904
859
13,809
12,765
210
8,477
5,088
0
7,805
W
13,359
3,543
2,626
1,811
8,071
4,119
1,833
4,426
3,645
0
41,432
L
Thanatos
3,904
982
802
2,407
8,036
2,978
495
4,402
3,604
0
7,341
W
Tiamat
Udoxxia
Tiamat
9,586
1,081
2,107
1,486
7,864
5,442
1,195
2,500
5,364
20,125
0
L
Heimdallr
Zoidbergio
Heimdallr
8,823
2,486
183
1,307
10,146
3,895
940
4,546
5,338
0
28,251
W
6,431
511
2,582
2,041
12,193
11,359
465
4,239
7,954
9,718
0
W
Cthulhu
iSnagg
Cthulhu
8,601
0
1,924
2,370
10,932
11,608
332
2,798
8,134
18,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
44,793
102
Minions Killed
160
0
Camps Cleared
0
865,458
Distance Traveled
982,090
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,344
834
18
2
0
200,488
2
L
Arachne
6,227
623
1
0
0
159,011
0
L
Ah Puch
7,555
756
40
4
0
185,621
2
L
Achilles
7,405
741
13
1
0
169,167
1
W
Medusa
10,407
1,041
43
4
0
163,671
2
L
Thanatos
6,989
699
7
1
0
182,583
0
W
Tiamat
9,340
934
48
5
0
220,349
5
L
Heimdallr
8,765
877
41
4
0
169,076
1
W
Geb
8,031
803
7
1
0
193,476
1
W
Cthulhu
8,671
867
44
4
0
204,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role