Player Matchup

Fenrir
Fenrir
BrianoGrowler
Fenrir
Level 29
God Stats
70W - 83L
1,394 SR
Queue Stats
313W - 407L
1,415 Elo+
Party 2
Artemis
Artemis
Drolmops
Artemis
Level 26
God Stats
12W - 2L
1,693 SR
Queue Stats
82W - 53L
1,449 Elo+
Party 1
Izanami
Izanami
Felyra
Izanami
Level 17
God Stats
20W - 17L
1,453 SR
Queue Stats
73W - 51L
1,425 Elo+
Party 1
Ra
Ra
SUKABLYATY
Ra
Level 24
God Stats
3W - 0L
1,772 SR
Queue Stats
16W - 25L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Tankai9491
Kukulkan
Level 27
God Stats
41W - 44L
1,420 SR
Queue Stats
313W - 400L
1,411 Elo+
Party 2
Team Averages
Level 25
1,546 SR
1,402 Elo+

VS

Team Averages
Level 18
1,491 SR
1,463 Elo+
Horus
Horus
Drarech
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 81L
1,436 Elo+
Solo
Chang'e
Chang'e
KasumiNeneko
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LuciferDennitca
Jing Wei
Level 6
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Romirtes
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,454 Elo+
Solo
Bellona
Bellona
mmgamenn
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 18
12,370
1,031
10,728
12,693
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Drolmops
Artemis
20
19 / 0 / 18
15,168
1,264
38,441
7,566
3,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
Felyra
Izanami
19
7 / 3 / 18
12,901
1,075
16,841
12,139
4,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 6 / 21
12,826
1,069
16,149
10,166
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Tankai9491
Kukulkan
20
6 / 0 / 23
13,031
1,086
26,769
8,962
3,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drarech
Horus
18
5 / 11 / 4
12,102
1,009
9,464
30,064
33,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KasumiNeneko
Chang'e
18
1 / 7 / 7
11,105
925
7,384
21,765
11,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
17
1 / 10 / 5
10,902
909
12,027
22,459
9,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Romirtes
Tiamat
17
1 / 4 / 5
10,964
914
7,925
16,912
10,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mmgamenn
Bellona
17
2 / 10 / 7
11,263
939
12,509
28,862
23,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
42
Kills
10
10
Deaths
42
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
18
14
L
Horus
Drarech
Horus
5
11
4
0.64
W
Artemis
Drolmops
Artemis
19
0
18
28
W
Izanami
Felyra
Izanami
7
3
18
5.33
L
Chang'e
KasumiNeneko
Chang'e
1
7
7
0.64
L
Jing Wei
1
10
5
0.35
L
Tiamat
Romirtes
Tiamat
1
4
5
0.88
W
5
6
21
2.58
W
Kukulkan
Tankai9491
Kukulkan
6
0
23
17.5
L
Bellona
mmgamenn
Bellona
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,928
Damage
49,309
51,526
Taken
120,062
21,433
Mitigated
88,533
8,331
Healing
28,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,728
3,175
0
596
12,693
5,701
0
3,290
9,403
0
17,643
L
Horus
Drarech
Horus
9,464
4,846
3,043
3,852
30,064
33,504
0
12,022
18,042
0
16,344
W
Artemis
Drolmops
Artemis
38,441
25,161
0
2,872
7,566
3,673
0
678
6,888
0
62,092
W
Izanami
Felyra
Izanami
16,841
12,902
0
2,787
12,139
4,175
0
3,628
8,511
0
38,957
L
Chang'e
KasumiNeneko
Chang'e
7,384
424
8,604
6,788
21,765
11,703
0
8,544
13,221
41,657
0
L
Jing Wei
12,027
8,776
0
1,630
22,459
9,584
0
6,022
15,019
0
38,904
L
Tiamat
Romirtes
Tiamat
7,925
313
0
1,829
16,912
10,178
0
8,038
8,874
38,659
0
W
16,149
1,188
669
1,062
10,166
4,220
0
3,400
6,766
43,407
0
W
Kukulkan
Tankai9491
Kukulkan
26,769
1,108
0
345
8,962
3,664
0
4,313
4,649
45,008
0
L
Bellona
mmgamenn
Bellona
12,509
4,286
694
2,312
28,862
23,564
0
8,292
20,570
0
28,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,296
Gold Earned
56,336
232
Minions Killed
238
5
Camps Cleared
8
1,139,425
Distance Traveled
1,128,545
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,370
1,031
9
1
1
252,569
0
L
Horus
12,102
1,009
13
1
1
216,158
0
W
Artemis
15,168
1,264
59
5
1
231,737
3
W
Izanami
12,901
1,075
63
5
1
200,342
0
L
Chang'e
11,105
925
77
6
0
220,602
0
L
Jing Wei
10,902
909
45
4
5
238,498
0
L
Tiamat
10,964
914
75
6
0
240,387
0
W
Ra
12,826
1,069
53
4
1
199,003
0
W
Kukulkan
13,031
1,086
48
4
1
255,774
0
L
Bellona
11,263
939
28
2
2
212,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role