Player Matchup

Neith
Neith
Jo33pH
Neith
Level 18
God Stats
4W - 6L
1,537 SR
Queue Stats
308W - 421L
1,271 Elo+
Party 4
Ao Kuang
Ao Kuang
Kephler
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,661 Elo+
Party 3
Kukulkan
Kukulkan
henryk22
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
porquetkruger
Chiron
Level 8
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 3
Tsukuyomi
Tsukuyomi
safires
Tsukuyomi
Level 28
God Stats
16W - 34L
1,434 SR
Queue Stats
419W - 534L
1,274 Elo+
Party 4
Team Averages
Level 16
1,540 SR
1,397 Elo+

VS

Team Averages
Level 17
1,571 SR
1,425 Elo+
Anubis
Anubis
Amneal
Anubis
Level 28
God Stats
18W - 7L
1,773 SR
Queue Stats
105W - 64L
1,637 Elo+
Party 1
Bellona
Bellona
Bubu3x
Bellona
Level 7
God Stats
3W - 0L
1,790 SR
Queue Stats
6W - 17L
1,213 Elo+
Party 2
Medusa
Medusa
Mav27
Medusa
Level 8
God Stats
5W - 5L
1,592 SR
Queue Stats
7W - 18L
1,244 Elo+
Party 2
Nemesis
Nemesis
NuggetzDepulay
Nemesis
Level 18
God Stats
2W - 0L
1,459 SR
Queue Stats
10W - 15L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Sasazel
Gilgamesh
Level 23
God Stats
29W - 24L
1,241 SR
Queue Stats
106W - 81L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jo33pH
Neith
19
1 / 2 / 13
12,243
1,020
9,252
9,320
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Kephler
Ao Kuang
20
12 / 11 / 7
14,806
1,234
21,692
33,561
13,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
henryk22
Kukulkan
20
1 / 13 / 15
12,405
1,034
15,519
20,166
7,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 15 / 9
14,744
1,229
26,678
29,412
10,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
safires
Tsukuyomi
19
4 / 8 / 10
12,563
1,047
13,558
17,943
7,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amneal
Anubis
20
16 / 3 / 19
15,820
1,318
32,610
12,272
5,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Bubu3x
Bellona
20
6 / 11 / 31
14,256
1,188
12,746
26,979
22,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Mav27
Medusa
20
8 / 7 / 22
14,157
1,180
17,955
19,017
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 3 / 13
14,109
1,176
19,824
17,693
9,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Sasazel
Gilgamesh
20
8 / 5 / 28
13,936
1,161
21,679
18,870
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
162
29
Kills
49
49
Deaths
29
54
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amneal
Anubis
16
3
19
8.5
W
Bellona
Bubu3x
Bellona
6
11
31
1.95
L
Neith
Jo33pH
Neith
1
2
13
3.75
L
Ao Kuang
Kephler
Ao Kuang
12
11
7
1.41
W
Medusa
Mav27
Medusa
8
7
22
2.71
W
11
3
13
5.83
W
Gilgamesh
Sasazel
Gilgamesh
8
5
28
4.4
L
Kukulkan
henryk22
Kukulkan
1
13
15
0.65
L
11
15
9
1.03
L
Tsukuyomi
safires
Tsukuyomi
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,699
Damage
104,814
110,402
Taken
94,831
42,468
Mitigated
54,808
12,937
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amneal
Anubis
32,610
1,229
0
2,212
12,272
5,422
0
5,666
6,606
49,418
0
W
Bellona
Bubu3x
Bellona
12,746
4,896
0
2,027
26,979
22,469
0
11,604
15,375
632
43,526
L
Neith
Jo33pH
Neith
9,252
3,809
0
802
9,320
3,723
0
2,597
6,723
0
32,785
L
Ao Kuang
Kephler
Ao Kuang
21,692
7,203
0
7,294
33,561
13,286
0
11,190
22,371
35,464
0
W
Medusa
Mav27
Medusa
17,955
9,185
0
1,208
19,017
6,304
0
6,844
12,173
0
37,747
W
19,824
12,803
0
5,057
17,693
9,855
0
5,799
11,894
0
31,599
W
Gilgamesh
Sasazel
Gilgamesh
21,679
6,934
0
903
18,870
10,758
0
7,298
11,572
0
34,895
L
Kukulkan
henryk22
Kukulkan
15,519
3,368
0
260
20,166
7,445
0
9,196
10,970
41,326
0
L
26,678
17,332
70
4,395
29,412
10,675
0
6,360
23,052
0
43,309
L
Tsukuyomi
safires
Tsukuyomi
13,558
1,590
0
116
17,943
7,339
0
3,878
14,065
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,761
Gold Earned
72,278
212
Minions Killed
214
8
Camps Cleared
4
1,115,695
Distance Traveled
1,214,623
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,820
1,318
46
4
0
213,857
0
W
Bellona
14,256
1,188
78
7
0
246,604
2
L
Neith
12,243
1,020
63
5
1
233,526
0
L
Ao Kuang
14,806
1,234
26
2
6
235,831
0
W
Medusa
14,157
1,180
36
3
1
241,459
1
W
Nemesis
14,109
1,176
29
2
2
255,395
0
W
Gilgamesh
13,936
1,161
25
2
1
257,308
1
L
Kukulkan
12,405
1,034
57
5
0
171,982
1
L
Chiron
14,744
1,229
20
2
1
208,392
0
L
Tsukuyomi
12,563
1,047
46
4
0
265,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role