Player Matchup

Achilles
Achilles
BourbonFresh
Achilles
Level 12
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Artemis
Artemis
xOrgnL_SaLaZonx
Artemis
Level 86
God Stats
1W - 1L
1,863 SR
Queue Stats
52W - 47L
1,487 Elo+
Party 2
Loki
Loki
xOrgnL_ZerO_PRx
Loki
Level 21
God Stats
2W - 3L
1,556 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Team Averages
Level 40
1,629 SR
1,384 Elo+

VS

Team Averages
Level 17
1,489 SR
1,408 Elo+
Zhong Kui
Zhong Kui
Colker
Zhong Kui
Level 39
God Stats
2W - 4L
1,613 SR
Queue Stats
66W - 58L
1,473 Elo+
Solo
Nemesis
Nemesis
fat_big_i
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
strider046
Neith
Level 7
God Stats
11W - 15L
1,355 SR
Queue Stats
12W - 15L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BourbonFresh
Achilles
7
0 / 10 / 1
6,089
554
1,508
10,174
5,711
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
4 / 2 / 1
7,545
686
9,168
7,179
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,858
623
2,464
5,000
1,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Colker
Zhong Kui
12
7 / 0 / 5
8,404
764
6,187
6,595
5,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
fat_big_i
Nemesis
9
3 / 4 / 4
7,057
642
2,669
6,753
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
4 / 1 / 10
8,208
746
8,608
6,760
2,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
14
14
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
BourbonFresh
Achilles
0
10
1
0.05
W
Zhong Kui
Colker
Zhong Kui
7
0
5
9.5
W
Nemesis
fat_big_i
Nemesis
3
4
4
1.25
W
Neith
4
1
10
9
L
4
2
1
2.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,140
Damage
17,464
22,353
Taken
20,108
9,749
Mitigated
9,671
2,063
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BourbonFresh
Achilles
1,508
1,068
0
228
10,174
5,711
0
1,747
8,427
0
4,688
W
Zhong Kui
Colker
Zhong Kui
6,187
1,216
514
2,743
6,595
5,180
541
0
6,595
31,520
0
W
Nemesis
fat_big_i
Nemesis
2,669
1,080
0
1,158
6,753
2,141
67
69
6,684
0
8,875
W
Neith
8,608
4,922
441
3,751
6,760
2,350
620
0
6,760
0
29,190
L
9,168
3,617
0
1,835
7,179
2,402
0
2,945
4,234
0
33,785
L
2,464
173
0
0
5,000
1,636
0
1,543
3,457
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,492
Gold Earned
23,669
74
Minions Killed
119
0
Camps Cleared
0
474,366
Distance Traveled
543,695
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,089
554
10
1
0
122,250
4
W
Zhong Kui
8,404
764
66
6
0
183,769
0
W
Nemesis
7,057
642
11
1
0
196,009
0
W
Neith
8,208
746
42
4
0
163,917
1
L
Artemis
7,545
686
54
5
0
166,285
2
L
Loki
6,858
623
10
1
0
185,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role