Player Matchup

Thor
Thor
AngryBirds3
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,565 Elo+
Party 1
Artemis
Artemis
GliedmaßenBoi
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,446 Elo+
Party 1
Chaac
Chaac
RovLiax
Chaac
Level 13
God Stats
3W - 4L
1,353 SR
Queue Stats
137W - 58L
1,560 Elo+
Party 2
Ganesha
Ganesha
TheMadchine
Ganesha
Level 125
God Stats
31W - 23L
1,473 SR
Queue Stats
631W - 469L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
Ynae7
Kukulkan
Level 26
God Stats
8W - 8L
1,476 SR
Queue Stats
166W - 105L
1,492 Elo+
Party 2
Team Averages
Level 40
1,460 SR
1,521 Elo+

VS

Team Averages
Level 29
1,479 SR
1,464 Elo+
Izanami
Izanami
BadlySherlok
Izanami
Level 90
God Stats
49W - 54L
1,557 SR
Queue Stats
200W - 274L
1,375 Elo+
Party 3
Persephone
Persephone
MindKitsune
Persephone
Level 14
God Stats
5W - 8L
1,335 SR
Queue Stats
11W - 9L
1,460 Elo+
Party 3
Kumbhakarna
Kumbhakarna
OnixCodeuh
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,363 Elo+
Solo
Medusa
Medusa
StenVP
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 3
Anubis
Anubis
mo1stfigo
Anubis
Level 28
God Stats
16W - 18L
1,505 SR
Queue Stats
523W - 529L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 4
11,819
622
7,822
12,482
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 1 / 7
10,959
577
9,041
8,166
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
RovLiax
Chaac
18
3 / 3 / 3
11,485
604
11,292
19,115
10,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
TheMadchine
Ganesha
15
0 / 1 / 23
11,337
597
7,554
14,385
13,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Ynae7
Kukulkan
20
8 / 0 / 5
12,911
680
11,978
6,232
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadlySherlok
Izanami
14
2 / 7 / 2
8,808
464
7,565
17,054
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
MindKitsune
Persephone
14
1 / 6 / 0
8,964
472
4,782
11,808
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
OnixCodeuh
Kumbhakarna
10
0 / 4 / 2
7,195
379
586
12,239
7,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
StenVP
Medusa
13
1 / 9 / 2
8,052
424
4,312
10,530
3,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
mo1stfigo
Anubis
14
3 / 7 / 0
8,930
470
11,292
15,387
6,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
33
Kills
7
9
Deaths
33
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
4
4
3.75
L
Izanami
BadlySherlok
Izanami
2
7
2
0.43
W
9
1
7
12.5
L
Persephone
MindKitsune
Persephone
1
6
0
0.17
L
Kumbhakarna
OnixCodeuh
Kumbhakarna
0
4
2
0.25
W
Chaac
RovLiax
Chaac
3
3
3
1.5
L
Medusa
StenVP
Medusa
1
9
2
0.22
W
Ganesha
TheMadchine
Ganesha
0
1
23
11.5
W
Kukulkan
Ynae7
Kukulkan
8
0
5
10.5
L
Anubis
mo1stfigo
Anubis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
28,537
60,380
Taken
67,018
36,797
Mitigated
26,562
20,729
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,822
1,777
0
4,051
12,482
6,491
382
1,717
10,687
0
68,542
L
Izanami
BadlySherlok
Izanami
7,565
4,768
23
5,815
17,054
5,196
724
5,939
11,115
0
60,660
W
9,041
4,197
0
1,880
8,166
3,679
3,803
2,099
5,989
0
40,121
L
Persephone
MindKitsune
Persephone
4,782
362
0
669
11,808
4,162
1,558
6,102
5,700
50,026
0
L
Kumbhakarna
OnixCodeuh
Kumbhakarna
586
0
0
824
12,239
7,783
273
3,323
8,916
19,314
0
W
Chaac
RovLiax
Chaac
11,292
2,072
0
8,911
19,115
10,501
452
11,369
7,686
0
72,057
L
Medusa
StenVP
Medusa
4,312
2,079
0
514
10,530
3,014
491
1,524
9,006
0
39,214
W
Ganesha
TheMadchine
Ganesha
7,554
660
0
3,200
14,385
13,148
234
1,804
12,535
32,409
0
W
Kukulkan
Ynae7
Kukulkan
11,978
1,815
0
2,687
6,232
2,978
2,359
1,966
4,152
105,534
0
L
Anubis
mo1stfigo
Anubis
11,292
1,525
0
4,998
15,387
6,407
1,370
2,640
12,747
52,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,511
Gold Earned
41,949
529
Minions Killed
431
0
Camps Cleared
0
1,775,432
Distance Traveled
1,389,577
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,819
622
118
6
0
344,196
0
L
Izanami
8,808
464
116
6
0
246,629
3
W
Artemis
10,959
577
70
4
0
321,169
3
L
Persephone
8,964
472
123
6
0
360,901
5
L
Kumbhakarna
7,195
379
31
2
0
243,965
1
W
Chaac
11,485
604
134
7
0
343,620
1
L
Medusa
8,052
424
68
4
0
269,309
2
W
Ganesha
11,337
597
17
1
0
390,763
7
W
Kukulkan
12,911
680
190
10
0
375,684
0
L
Anubis
8,930
470
93
5
0
268,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role