Player Matchup

Ymir
Ymir
Frovogy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,754 Elo+
Party 2
Baron Samedi
Baron Samedi
Fulluff
Baron Samedi
Level 28
God Stats
30W - 26L
1,611 SR
Queue Stats
56W - 69L
1,529 Elo+
Solo
Hercules
Hercules
Toooeeee
Hercules
Level 77
God Stats
0W - 2L
1,284 SR
Queue Stats
745W - 696L
1,611 Elo+
Party 2
Izanami
Izanami
leggies
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 81L
1,530 Elo+
Solo
Set
Set
siggeboi
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 99L
1,579 Elo+
Solo
Team Averages
Level 33
1,479 SR
1,601 Elo+

VS

Team Averages
Level 25
1,531 SR
1,536 Elo+
Bacchus
Bacchus
InterFeeder
Bacchus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LuckyLuckyMan
Kukulkan
Level 8
God Stats
2W - 1L
1,447 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Freya
Freya
PolskiFloki
Freya
Level 18
God Stats
5W - 5L
1,465 SR
Queue Stats
47W - 43L
1,518 Elo+
Solo
Set
Set
Rhogarrr
Set
Level 68
God Stats
2W - 1L
1,744 SR
Queue Stats
340W - 310L
1,596 Elo+
Party 1
Neith
Neith
Zeetrah
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Frovogy
Ymir
6
0 / 4 / 1
4,469
447
1,444
4,798
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Fulluff
Baron Samedi
9
1 / 1 / 2
5,367
537
5,617
4,601
1,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Toooeeee
Hercules
10
0 / 2 / 0
5,494
549
349
7,019
2,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
leggies
Izanami
10
0 / 2 / 1
5,505
551
2,163
5,593
1,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 0
5,432
543
2,670
7,650
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
InterFeeder
Bacchus
9
6 / 0 / 3
6,534
653
6,111
7,664
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
LuckyLuckyMan
Kukulkan
10
0 / 0 / 3
5,634
563
972
2,805
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 2 / 3
6,566
657
4,712
5,952
2,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 2
6,092
609
2,589
7,274
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Zeetrah
Neith
13
2 / 0 / 0
7,286
729
3,822
2,462
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Frovogy
Ymir
0
4
1
0.13
L
Baron Samedi
Fulluff
Baron Samedi
1
1
2
2
W
Bacchus
InterFeeder
Bacchus
6
0
3
7.5
W
Kukulkan
LuckyLuckyMan
Kukulkan
0
0
3
1.5
W
3
2
3
2.25
W
2
1
2
3
L
Hercules
Toooeeee
Hercules
0
2
0
0
W
Neith
Zeetrah
Neith
2
0
0
2
L
Izanami
leggies
Izanami
0
2
1
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,243
Damage
18,206
29,661
Taken
26,157
10,716
Mitigated
11,410
6,742
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Frovogy
Ymir
1,444
1,031
0
276
4,798
2,125
0
4,073
725
6,077
0
L
Baron Samedi
Fulluff
Baron Samedi
5,617
448
141
1,730
4,601
1,912
0
2,740
1,731
23,047
0
W
Bacchus
InterFeeder
Bacchus
6,111
1,249
0
3,622
7,664
4,548
0
2,512
5,152
18,267
0
W
Kukulkan
LuckyLuckyMan
Kukulkan
972
41
0
0
2,805
873
0
743
2,062
19,332
0
W
4,712
2,106
0
3,640
5,952
2,254
56
1,313
4,639
32,609
0
W
2,589
860
0
699
7,274
2,570
27
2,493
4,781
0
34,551
L
Hercules
Toooeeee
Hercules
349
0
0
2,502
7,019
2,696
0
0
7,019
0
28,985
W
Neith
Zeetrah
Neith
3,822
1,654
0
943
2,462
1,165
339
0
2,462
0
49,824
L
Izanami
leggies
Izanami
2,163
1,816
0
1,429
5,593
1,614
0
2,919
2,674
0
37,779
L
2,670
1,027
0
664
7,650
2,369
0
1,893
5,717
0
30,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
32,112
271
Minions Killed
311
0
Camps Cleared
0
911,932
Distance Traveled
1,033,759
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,469
447
10
1
0
169,400
0
L
Baron Samedi
5,367
537
53
5
0
182,849
1
W
Bacchus
6,534
653
15
2
0
231,299
7
W
Kukulkan
5,634
563
50
5
0
201,172
0
W
Freya
6,566
657
71
7
0
172,393
1
W
Set
6,092
609
76
8
0
253,418
5
L
Hercules
5,494
549
70
7
0
184,540
2
W
Neith
7,286
729
99
10
0
175,477
5
L
Izanami
5,505
551
78
8
0
170,399
1
L
Set
5,432
543
60
6
0
204,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role