Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
RoseDaggers
Cerberus
Silver I
Level 126
God Stats
0W - 1L
1,264 SR
Queue Stats
8W - 5L
1,545 MMR
Party 1
Kukulkan
Kukulkan
Gold V
SP4C3D_K1NG
Kukulkan
Gold V
Level 42
God Stats
2W - 2L
1,497 SR
Queue Stats
8W - 12L
1,605 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
WheedlingEar26
Cu Chulainn
Silver I
Level 120
God Stats
0W - 1L
1,446 SR
Queue Stats
8W - 5L
1,545 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,441 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,525 SR
1,539 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Bronze III
Ego Elvis
Achilles
Bronze III
Level 120
God Stats
1W - 2L
1,452 SR
Queue Stats
49W - 48L
1,534 MMR
Solo
Agni
Agni
Gold I
El Paps4678
Agni
Gold I
Level 160
God Stats
23W - 13L
1,528 SR
Queue Stats
412W - 403L
1,585 MMR
Solo
Danzaburou
Danzaburou
Gold I
NewCastle318226
Danzaburou
Gold I
Level 105
God Stats
5W - 4L
1,575 SR
Queue Stats
124W - 126L
1,538 MMR
Party 3
Janus
Janus
Gold IV
bdinho1
Janus
Gold IV
Level 117
God Stats
5W - 6L
1,571 SR
Queue Stats
21W - 19L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 2 / 2
6,874
529
4,110
8,323
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
 
Izanami
11
0 / 3 / 1
6,468
498
4,900
7,970
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
RoseDaggers
Cerberus
10
1 / 5 / 2
6,394
492
7,136
13,572
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
SP4C3D_K1NG
Kukulkan
10
1 / 3 / 0
6,072
467
1,089
7,387
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
WheedlingEar26
Cu Chulainn
13
2 / 2 / 1
7,590
584
5,793
10,901
5,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TsukuyomiTiamatGilgameshAnhurAthena

VS

Bans
SobekHeimdallrCthulhuYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 2 / 6
7,913
609
6,566
10,866
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Ego Elvis
Achilles
11
4 / 1 / 5
6,693
515
4,682
10,131
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 3
7,679
591
7,467
6,184
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NewCastle318226
Danzaburou
14
4 / 0 / 3
8,938
688
8,093
8,779
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
bdinho1
Janus
13
4 / 2 / 3
7,582
583
7,564
6,347
1,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
15
15
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
2
1.5
L
Izanami
 
Izanami
0
3
1
0.17
W
Ne Zha
 
Ne Zha
2
2
6
2.5
W
Achilles
Ego Elvis
Achilles
4
1
5
6.5
W
1
1
3
2.5
W
Danzaburou
NewCastle318226
Danzaburou
4
0
3
5.5
L
Cerberus
RoseDaggers
Cerberus
1
5
2
0.4
L
Kukulkan
SP4C3D_K1NG
Kukulkan
1
3
0
0.33
L
Cu Chulainn
WheedlingEar26
Cu Chulainn
2
2
1
1.25
W
Janus
bdinho1
Janus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
34,372
48,153
Taken
42,307
18,813
Mitigated
19,419
13,750
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,110
475
0
2,512
8,323
2,827
280
2,795
5,404
0
38,682
L
Izanami
 
Izanami
4,900
3,260
0
1,328
7,970
3,058
0
0
7,850
0
44,160
W
Ne Zha
 
Ne Zha
6,566
1,839
0
2,472
10,866
3,940
256
1,038
9,828
0
62,728
W
Achilles
Ego Elvis
Achilles
4,682
1,633
0
3,301
10,131
8,466
0
2,602
7,529
0
12,081
W
7,467
48
0
2,543
6,184
2,109
0
1,463
4,721
53,410
0
W
Danzaburou
NewCastle318226
Danzaburou
8,093
4,676
0
5,788
8,779
3,066
1,204
951
7,828
0
59,816
L
Cerberus
RoseDaggers
Cerberus
7,136
594
0
3,811
13,572
5,267
0
4,553
8,527
21,434
0
L
Kukulkan
SP4C3D_K1NG
Kukulkan
1,089
193
0
2,520
7,387
2,428
0
4,034
3,109
35,284
0
L
Cu Chulainn
WheedlingEar26
Cu Chulainn
5,793
659
0
3,579
10,901
5,233
0
3,179
7,602
0
47,846
W
Janus
bdinho1
Janus
7,564
951
0
3,185
6,347
1,838
508
2,171
4,176
37,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
38,805
419
Minions Killed
420
0
Camps Cleared
0
1,305,815
Distance Traveled
1,316,425
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,874
529
77
6
0
294,883
2
L
Izanami
6,468
498
95
7
0
253,517
2
W
Ne Zha
7,913
609
109
8
0
273,616
4
W
Achilles
6,693
515
21
2
0
277,950
2
W
Agni
7,679
591
115
9
0
286,107
6
W
Danzaburou
8,938
688
106
8
0
231,884
6
L
Cerberus
6,394
492
71
5
0
258,843
0
L
Kukulkan
6,072
467
71
5
0
243,502
3
L
Cu Chulainn
7,590
584
105
8
0
255,070
1
W
Janus
7,582
583
69
5
0
246,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role