Player Matchup

Kumbhakarna
Kumbhakarna
Papies99
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,054 Elo+
Solo
Medusa
Medusa
SteffenFriedrich
Medusa
Level 8
God Stats
11W - 10L
1,325 SR
Queue Stats
283W - 293L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
TWiNTuRBoFaRT
Kukulkan
Level 28
God Stats
1W - 0L
1,369 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
kakuniek500
Ao Kuang
Level 46
God Stats
24W - 22L
1,552 SR
Queue Stats
389W - 423L
1,362 Elo+
Party 2
Zhong Kui
Zhong Kui
xZEETRIX_
Zhong Kui
Level 17
God Stats
9W - 9L
1,517 SR
Queue Stats
194W - 244L
1,364 Elo+
Party 2
Team Averages
Level 21
1,452 SR
1,328 Elo+

VS

Team Averages
Level 19
1,396 SR
1,253 Elo+
Loki
Loki
Apocalypto II
Loki
Level 20
God Stats
1W - 7L
1,208 SR
Queue Stats
35W - 49L
1,288 Elo+
Party 1
Rama
Rama
Definitivex
Rama
Level 28
God Stats
4W - 3L
1,565 SR
Queue Stats
182W - 235L
1,265 Elo+
Party 1
Aphrodite
Aphrodite
RED_2nd_acc
Aphrodite
Level 16
God Stats
5W - 5L
1,417 SR
Queue Stats
25W - 29L
1,409 Elo+
Solo
Ymir
Ymir
Ultimate_Bekan1
Ymir
Level 4
God Stats
0W - 2L
1,482 SR
Queue Stats
0W - 3L
1,014 Elo+
Solo
Tiamat
Tiamat
ll MOSA ll
Tiamat
Level 27
God Stats
0W - 2L
1,308 SR
Queue Stats
140W - 201L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Papies99
Kumbhakarna
14
1 / 9 / 8
9,670
460
3,235
16,766
15,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 9 / 5
10,403
495
11,074
15,263
5,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TWiNTuRBoFaRT
Kukulkan
16
6 / 7 / 6
11,218
534
18,832
11,662
7,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
kakuniek500
Ao Kuang
19
10 / 4 / 8
12,894
614
16,711
21,996
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
xZEETRIX_
Zhong Kui
18
13 / 10 / 15
13,394
638
25,458
26,740
16,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 3
11,922
568
13,436
16,765
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 3 / 8
10,609
505
11,515
18,250
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RED_2nd_acc
Aphrodite
16
7 / 5 / 8
11,164
532
11,118
17,911
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 11 / 5
9,473
451
14,930
23,660
15,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
ll MOSA ll
Tiamat
13
5 / 10 / 8
8,956
426
10,688
17,894
8,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
70
33
Kills
38
39
Deaths
33
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
14
4
3
3.88
L
7
3
8
3.67
W
Kumbhakarna
Papies99
Kumbhakarna
1
9
8
0.56
L
Aphrodite
RED_2nd_acc
Aphrodite
7
5
8
2.2
W
3
9
5
0.61
W
Kukulkan
TWiNTuRBoFaRT
Kukulkan
6
7
6
1.29
L
5
11
5
0.68
W
Ao Kuang
kakuniek500
Ao Kuang
10
4
8
3.5
L
Tiamat
ll MOSA ll
Tiamat
5
10
8
0.9
W
Zhong Kui
xZEETRIX_
Zhong Kui
13
10
15
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,310
Damage
61,687
92,427
Taken
94,480
53,807
Mitigated
48,884
25,542
Healing
33,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,436
4,731
0
5,583
16,765
7,288
0
9,458
7,231
0
75,037
L
11,515
9,180
0
1,858
18,250
7,556
1,736
11,474
6,762
0
66,924
W
Kumbhakarna
Papies99
Kumbhakarna
3,235
1,059
0
0
16,766
15,269
2,331
4,692
12,074
27,966
0
L
Aphrodite
RED_2nd_acc
Aphrodite
11,118
489
10,986
10,874
17,911
9,209
620
9,393
8,486
34,323
0
W
11,074
5,909
0
238
15,263
5,679
1,531
5,726
9,537
0
48,277
W
Kukulkan
TWiNTuRBoFaRT
Kukulkan
18,832
1,003
0
0
11,662
7,709
541
3,436
8,226
68,587
0
L
14,930
3,523
0
1,865
23,660
15,948
690
18,549
4,997
38,333
820
W
Ao Kuang
kakuniek500
Ao Kuang
16,711
5,562
786
10,490
21,996
8,596
5,058
7,664
14,332
81,965
0
L
Tiamat
ll MOSA ll
Tiamat
10,688
1,652
0
2,409
17,894
8,883
520
15,029
2,768
31,334
0
W
Zhong Kui
xZEETRIX_
Zhong Kui
25,458
3,597
1,307
12,721
26,740
16,554
4,007
14,967
11,773
63,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
52,124
448
Minions Killed
373
0
Camps Cleared
0
1,815,681
Distance Traveled
1,816,584
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,922
568
115
5
0
379,885
0
L
Rama
10,609
505
130
6
0
388,175
0
W
Kumbhakarna
9,670
460
53
3
0
350,998
1
L
Aphrodite
11,164
532
40
2
0
422,282
2
W
Medusa
10,403
495
76
4
0
351,039
0
W
Kukulkan
11,218
534
121
6
0
355,491
0
L
Ymir
9,473
451
45
2
0
310,618
0
W
Ao Kuang
12,894
614
109
5
0
399,565
0
L
Tiamat
8,956
426
43
2
0
315,624
0
W
Zhong Kui
13,394
638
89
4
0
358,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role