Player Matchup

Ne Zha
Ne Zha
F1foux
Ne Zha
Level 160
God Stats
11W - 5L
1,771 SR
Queue Stats
351W - 374L
1,602 Elo+
Party 2
Osiris
Osiris
Kippyz
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SkullHunt3RZ
Sol
Level 143
God Stats
3W - 0L
1,828 SR
Queue Stats
82W - 74L
1,576 Elo+
Party 3
Ymir
Ymir
T3M3
Ymir
Level 128
God Stats
2W - 0L
1,741 SR
Queue Stats
123W - 114L
1,625 Elo+
Party 3
Khepri
Khepri
Zer5chmeterl1ng
Khepri
Level 141
God Stats
4W - 3L
1,735 SR
Queue Stats
360W - 370L
1,595 Elo+
Party 2
Team Averages
Level 144
1,715 SR
1,580 Elo+

VS

Team Averages
Level 136
1,627 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
BadDaDD
Ah Muzen Cab
Level 158
God Stats
1W - 7L
1,356 SR
Queue Stats
145W - 161L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
IMERA
Erlang Shen
Level 152
God Stats
3W - 3L
1,677 SR
Queue Stats
672W - 705L
1,545 Elo+
Solo
Skadi
Skadi
Mabean
Skadi
Level 88
God Stats
4W - 2L
1,957 SR
Queue Stats
126W - 140L
1,566 Elo+
Solo
Janus
Janus
isusisusisus
Janus
Level 148
God Stats
1W - 2L
1,642 SR
Queue Stats
86W - 86L
1,594 Elo+
Party 1
Tyr
Tyr
joshufs57
Tyr
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
617W - 644L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
F1foux
Ne Zha
20
12 / 3 / 14
12,075
863
24,700
14,723
8,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Kippyz
Osiris
17
6 / 4 / 15
11,631
831
16,656
21,182
17,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 20
10,822
773
30,373
11,825
6,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
T3M3
Ymir
18
3 / 2 / 24
11,329
809
12,574
19,282
24,264
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 2 / 21
11,131
795
6,091
18,790
22,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadDaDD
Ah Muzen Cab
15
3 / 8 / 4
9,284
663
15,182
19,818
9,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
IMERA
Erlang Shen
16
3 / 8 / 8
10,695
764
7,272
26,058
28,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Mabean
Skadi
15
0 / 5 / 11
9,109
651
12,918
15,814
7,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 4 / 8
10,737
767
24,030
12,883
6,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
9,019
644
7,774
22,531
26,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
28
Kills
13
13
Deaths
29
94
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BadDaDD
Ah Muzen Cab
3
8
4
0.63
W
Ne Zha
F1foux
Ne Zha
12
3
14
6.33
L
Erlang Shen
IMERA
Erlang Shen
3
8
8
0.88
W
Osiris
Kippyz
Osiris
6
4
15
3.38
L
Skadi
Mabean
Skadi
0
5
11
1.1
W
5
2
20
7.5
W
Ymir
T3M3
Ymir
3
2
24
7.5
W
2
2
21
6.25
L
4
4
8
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,394
Damage
67,176
85,802
Taken
97,104
78,534
Mitigated
78,328
32,323
Healing
33,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BadDaDD
Ah Muzen Cab
15,182
4,064
2,596
5,824
19,818
9,615
102
9,675
10,143
0
29,426
W
Ne Zha
F1foux
Ne Zha
24,700
2,984
2,408
3,361
14,723
8,471
1,042
3,772
10,866
0
45,455
L
Erlang Shen
IMERA
Erlang Shen
7,272
2,045
2,133
3,864
26,058
28,999
509
12,752
13,306
0
9,654
W
Osiris
Kippyz
Osiris
16,656
6,171
3,937
2,060
21,182
17,269
991
4,424
16,509
0
29,087
L
Skadi
Mabean
Skadi
12,918
5,283
1,916
2,065
15,814
7,121
210
9,036
6,778
0
29,023
W
30,373
8,152
1,251
3,802
11,825
6,221
2,767
2,601
9,194
51,085
0
W
Ymir
T3M3
Ymir
12,574
1,024
4,463
5,682
19,282
24,264
155
7,809
10,898
20,036
0
W
6,091
343
2,687
2,672
18,790
22,309
109
5,424
13,287
15,806
0
L
24,030
774
3,268
3,183
12,883
6,168
465
5,906
6,977
44,231
0
L
7,774
579
2,840
5,401
22,531
26,425
0
11,669
10,862
0
13,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
48,844
177
Minions Killed
131
0
Camps Cleared
0
1,277,902
Distance Traveled
1,171,833
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,284
663
31
2
0
230,523
0
W
Ne Zha
12,075
863
46
3
0
276,197
3
L
Erlang Shen
10,695
764
6
0
0
210,415
1
W
Osiris
11,631
831
31
2
0
263,003
0
L
Skadi
9,109
651
19
1
0
231,569
4
W
Sol
10,822
773
56
4
0
233,732
5
W
Ymir
11,329
809
24
2
0
252,673
4
W
Khepri
11,131
795
20
1
0
252,297
1
L
Janus
10,737
767
58
4
0
265,824
6
L
Tyr
9,019
644
17
1
0
233,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role