Player Matchup

Set
Set
Anklemann
Set
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
91W - 73L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Faded2Tone
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,622 Elo+
Party 1
Cerberus
Cerberus
The_Jackal_415
Cerberus
Level 10
God Stats
0W - 1L
1,218 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Scylla
Scylla
el Frablo
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,571 Elo+
Party 1
Ymir
Ymir
siouxfallsdragon
Ymir
Level 20
God Stats
1W - 3L
1,477 SR
Queue Stats
7W - 7L
1,560 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,558 Elo+

VS

Team Averages
Level 15
1,622 SR
1,519 Elo+
Fenrir
Fenrir
Chernodaddy
Fenrir
Level 29
God Stats
30W - 28L
1,526 SR
Queue Stats
506W - 465L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Drizzaye
Kukulkan
Level 6
God Stats
2W - 0L
1,701 SR
Queue Stats
15W - 9L
1,554 Elo+
Solo
Heimdallr
Heimdallr
JackuIan
Heimdallr
Level 14
God Stats
2W - 1L
1,767 SR
Queue Stats
6W - 11L
1,429 Elo+
Solo
Loki
Loki
NAMOR20
Loki
Level 23
God Stats
9W - 15L
1,615 SR
Queue Stats
110W - 99L
1,516 Elo+
Solo
Guan Yu
Guan Yu
VinhChoiBoi
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,328
533
2,519
7,783
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Faded2Tone
Guan Yu
7
0 / 5 / 0
4,829
483
2,419
6,747
2,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
5
1 / 3 / 0
4,235
424
834
4,308
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
el Frablo
Scylla
8
0 / 4 / 0
4,210
421
1,349
5,110
1,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 0
4,356
436
2,469
9,263
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
8 / 0 / 6
7,126
713
5,049
6,437
2,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Drizzaye
Kukulkan
12
8 / 0 / 3
7,089
709
9,497
4,318
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JackuIan
Heimdallr
10
2 / 0 / 6
6,127
613
4,753
4,138
1,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
NAMOR20
Loki
7
0 / 0 / 3
4,791
479
441
1,838
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Guan Yu
VinhChoiBoi
Guan Yu
9
3 / 2 / 1
5,480
548
3,230
4,772
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
21
21
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Fenrir
8
0
6
11
W
Kukulkan
Drizzaye
Kukulkan
8
0
3
9.5
L
Guan Yu
Faded2Tone
Guan Yu
0
5
0
0
W
Heimdallr
JackuIan
Heimdallr
2
0
6
5
W
Loki
NAMOR20
Loki
0
0
3
1.5
L
Cerberus
1
3
0
0.33
W
Guan Yu
VinhChoiBoi
Guan Yu
3
2
1
1.75
L
Scylla
el Frablo
Scylla
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,590
Damage
22,970
33,211
Taken
21,503
11,902
Mitigated
8,367
4,107
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,519
1,206
0
600
7,783
2,301
0
1,546
6,147
0
30,168
W
Fenrir
5,049
1,441
0
1,056
6,437
2,262
0
737
5,700
0
21,045
W
Kukulkan
Drizzaye
Kukulkan
9,497
2,559
0
500
4,318
1,289
436
1,573
2,745
43,070
0
L
Guan Yu
Faded2Tone
Guan Yu
2,419
182
209
989
6,747
2,782
0
1,942
4,805
0
13,495
W
Heimdallr
JackuIan
Heimdallr
4,753
2,990
0
813
4,138
1,264
8
1,135
3,003
0
26,875
W
Loki
NAMOR20
Loki
441
59
0
1,088
1,838
589
0
401
1,437
0
11,452
L
Cerberus
834
409
0
323
4,308
1,343
56
0
4,170
7,609
0
W
Guan Yu
VinhChoiBoi
Guan Yu
3,230
843
0
569
4,772
2,963
401
806
3,966
0
15,106
L
Scylla
el Frablo
Scylla
1,349
129
0
643
5,110
1,574
0
3,645
1,465
17,475
0
L
2,469
548
0
1,343
9,263
3,902
0
2,364
6,899
13,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
30,613
160
Minions Killed
213
0
Camps Cleared
0
953,465
Distance Traveled
857,459
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,328
533
66
7
0
220,103
0
W
Fenrir
7,126
713
35
4
0
207,596
0
W
Kukulkan
7,089
709
85
9
0
187,414
3
L
Guan Yu
4,829
483
26
3
0
225,670
1
W
Heimdallr
6,127
613
47
5
0
201,966
1
W
Loki
4,791
479
29
3
0
91,354
1
L
Cerberus
4,235
424
19
2
0
153,680
0
W
Guan Yu
5,480
548
17
2
0
169,129
2
L
Scylla
4,210
421
27
3
0
165,867
5
L
Ymir
4,356
436
22
2
0
188,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role