Player Matchup

Freya
Freya
Acmhammer03
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Sobek
Sobek
DlLEMMA
Sobek
Level 73
God Stats
4W - 5L
1,258 SR
Queue Stats
236W - 254L
1,554 Elo+
Solo
Chronos
Chronos
LuciférΩ
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cy0199
Baron Samedi
Level 149
God Stats
1W - 1L
1,795 SR
Queue Stats
191W - 169L
1,572 Elo+
Solo
Awilix
Awilix
sheiksharkk
Awilix
Level 129
God Stats
2W - 4L
1,674 SR
Queue Stats
263W - 279L
1,580 Elo+
Solo
Team Averages
Level 119
1,545 SR
1,519 Elo+

VS

Team Averages
Level 122
1,592 SR
1,528 Elo+
Ra
Ra
Archon Zeus
Ra
Level 120
God Stats
5W - 1L
1,476 SR
Queue Stats
173W - 146L
1,532 Elo+
Party 1
Ravana
Ravana
MaiOfTheFey
Ravana
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 144L
1,499 Elo+
Party 1
Discordia
Discordia
MonkeyChief13
Discordia
Level 90
God Stats
8W - 2L
1,882 SR
Queue Stats
212W - 210L
1,495 Elo+
Solo
Merlin
Merlin
Nekromaj
Merlin
Level 128
God Stats
1W - 0L
1,602 SR
Queue Stats
84W - 71L
1,562 Elo+
Party 1
Hera
Hera
Saint Myker
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 5
9,726
748
7,708
17,822
5,983
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
DlLEMMA
Sobek
14
0 / 7 / 8
8,009
616
6,710
31,029
19,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
LuciférΩ
Chronos
17
3 / 4 / 9
9,511
732
11,649
15,551
5,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
cy0199
Baron Samedi
18
3 / 5 / 8
10,451
804
12,907
15,859
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
4 / 7 / 5
8,638
664
6,395
16,122
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 20
10,073
775
17,290
13,504
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
16
2 / 2 / 16
9,464
728
6,811
15,154
16,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
MonkeyChief13
Discordia
19
12 / 2 / 16
11,500
885
26,604
9,657
4,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Nekromaj
Merlin
18
10 / 3 / 13
11,277
867
20,904
11,906
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 15
10,310
793
14,684
10,469
5,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
14
Kills
32
32
Deaths
14
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
2
3
20
4
L
Sobek
DlLEMMA
Sobek
0
7
8
0.57
L
Chronos
LuciférΩ
Chronos
3
4
9
1.88
W
Ravana
2
2
16
5
W
Discordia
MonkeyChief13
Discordia
12
2
16
10
W
Merlin
Nekromaj
Merlin
10
3
13
5.5
W
6
4
15
3.38
L
Baron Samedi
cy0199
Baron Samedi
3
5
8
1.4
L
Awilix
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
86,293
96,383
Taken
60,690
42,967
Mitigated
40,715
38,760
Healing
29,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,708
2,337
857
4,430
17,822
5,983
117
16,170
1,522
20,028
0
W
17,290
2,026
8,679
5,944
13,504
8,257
1,705
11,676
1,828
33,657
0
L
Sobek
DlLEMMA
Sobek
6,710
220
1,914
11,460
31,029
19,898
0
22,565
8,188
20,677
0
L
Chronos
LuciférΩ
Chronos
11,649
1,317
85
2,883
15,551
5,316
115
13,329
2,090
28,997
372
W
Ravana
6,811
627
1,606
2,133
15,154
16,497
206
7,513
7,641
0
10,494
W
Discordia
MonkeyChief13
Discordia
26,604
1,043
2,030
1,995
9,657
4,670
1,870
5,612
4,045
43,174
0
W
Merlin
Nekromaj
Merlin
20,904
1,346
1,996
2,900
11,906
5,983
1,705
7,134
4,772
40,738
0
W
14,684
2,146
1,683
898
10,469
5,308
784
6,932
3,537
25,601
0
L
Baron Samedi
cy0199
Baron Samedi
12,907
510
6,320
5,990
15,859
6,643
0
12,872
2,854
30,850
0
L
Awilix
6,395
1,041
1,861
2,960
16,122
5,127
0
13,747
2,247
0
8,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
52,624
119
Minions Killed
137
0
Camps Cleared
0
1,067,960
Distance Traveled
1,144,502
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,726
748
29
2
0
193,587
0
W
Ra
10,073
775
28
2
0
217,517
1
L
Sobek
8,009
616
16
1
0
235,402
0
L
Chronos
9,511
732
26
2
0
222,057
0
W
Ravana
9,464
728
9
1
0
258,017
0
W
Discordia
11,500
885
37
3
0
225,115
5
W
Merlin
11,277
867
46
4
0
206,435
0
W
Hera
10,310
793
17
1
0
237,418
0
L
Baron Samedi
10,451
804
41
3
0
199,200
0
L
Awilix
8,638
664
7
1
0
217,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role