Player Matchup

Ymir
Ymir
Aragon_Lauk_-
Ymir
Level 18
God Stats
15W - 6L
1,731 SR
Queue Stats
15W - 9L
1,561 Elo+
Party 1
Janus
Janus
La_Tartelette
Janus
Level 33
God Stats
2W - 1L
1,703 SR
Queue Stats
42W - 29L
1,547 Elo+
Party 1
Arachne
Arachne
Linneart
Arachne
Level 21
God Stats
2W - 0L
1,236 SR
Queue Stats
14W - 11L
1,535 Elo+
Solo
Skadi
Skadi
MisterrMorpheus
Skadi
Level 109
God Stats
2W - 2L
1,593 SR
Queue Stats
17W - 17L
1,481 Elo+
Party 2
Bellona
Bellona
NandaaKoreWa
Bellona
Level 9
God Stats
3W - 0L
1,898 SR
Queue Stats
9W - 1L
1,846 Elo+
Party 2
Team Averages
Level 38
1,632 SR
1,594 Elo+

VS

Team Averages
Level 21
1,426 SR
1,399 Elo+
Serqet
Serqet
 
Serqet
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Atlas_GvnG
Camazotz
Level 41
God Stats
1W - 3L
1,155 SR
Queue Stats
233W - 257L
1,386 Elo+
Party 3
Anubis
Anubis
Wardark_
Anubis
Level 18
God Stats
55W - 51L
1,467 SR
Queue Stats
63W - 72L
1,378 Elo+
Party 3
Heimdallr
Heimdallr
canard_drupace
Heimdallr
Level 28
God Stats
14W - 39L
1,388 SR
Queue Stats
130W - 169L
1,333 Elo+
Party 3
Ra
Ra
iliesAlapref
Ra
Level 6
God Stats
2W - 3L
1,620 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 8
8,567
504
8,043
11,225
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 4
9,545
561
8,002
8,643
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Linneart
Arachne
14
4 / 4 / 4
9,146
538
5,304
10,827
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 6
8,185
481
5,282
8,841
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
NandaaKoreWa
Bellona
17
12 / 2 / 7
10,717
630
14,308
12,924
10,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
10 / 5 / 1
9,392
552
11,153
11,391
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Camazotz
Atlas_GvnG
Camazotz
13
5 / 3 / 2
8,636
508
6,723
13,399
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Wardark_
Anubis
15
4 / 5 / 2
9,370
551
7,487
12,551
6,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
canard_drupace
Heimdallr
11
0 / 10 / 2
7,115
419
3,680
10,803
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 9 / 3
6,829
402
2,378
8,767
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
32
Kills
19
20
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
10
5
1
2.1
W
7
5
8
2.2
L
Camazotz
Atlas_GvnG
Camazotz
5
3
2
2
W
5
4
4
1.75
W
Arachne
Linneart
Arachne
4
4
4
1.5
W
4
5
6
1.4
W
Bellona
NandaaKoreWa
Bellona
12
2
7
7.75
L
Anubis
Wardark_
Anubis
4
5
2
1
L
Heimdallr
canard_drupace
Heimdallr
0
10
2
0.1
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
31,421
52,460
Taken
56,911
26,063
Mitigated
23,785
9,078
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,153
2,247
0
1,852
11,391
5,193
0
2,390
8,959
0
46,263
W
8,043
1,899
0
0
11,225
6,778
136
2,284
7,863
24,277
0
L
Camazotz
Atlas_GvnG
Camazotz
6,723
1,316
0
6,515
13,399
4,738
0
1,911
11,414
0
39,114
W
8,002
710
0
1,179
8,643
2,406
546
2,790
5,451
50,855
0
W
Arachne
Linneart
Arachne
5,304
4,295
0
2,403
10,827
4,651
0
1,282
9,282
0
56,956
W
5,282
2,823
0
1,798
8,841
2,156
461
1,146
6,879
0
37,906
W
Bellona
NandaaKoreWa
Bellona
14,308
3,279
0
3,698
12,924
10,072
1,844
2,076
10,848
0
61,567
L
Anubis
Wardark_
Anubis
7,487
263
0
4,575
12,551
6,770
597
6,432
5,731
53,671
0
L
Heimdallr
canard_drupace
Heimdallr
3,680
1,149
0
544
10,803
4,630
1,427
2,304
8,433
0
31,933
L
2,378
268
216
433
8,767
2,454
0
2,438
6,329
23,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
41,342
389
Minions Killed
377
0
Camps Cleared
0
1,622,679
Distance Traveled
1,462,996
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,392
552
85
5
0
316,249
3
W
Ymir
8,567
504
32
2
0
301,268
9
L
Camazotz
8,636
508
78
5
0
353,459
1
W
Janus
9,545
561
104
6
0
320,458
4
W
Arachne
9,146
538
99
6
0
342,289
0
W
Skadi
8,185
481
51
3
0
291,922
3
W
Bellona
10,717
630
103
6
0
366,742
0
L
Anubis
9,370
551
128
8
0
248,131
5
L
Heimdallr
7,115
419
55
3
0
268,195
2
L
Ra
6,829
402
31
2
0
276,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role