Player Matchup

Guan Yu
Guan Yu
CaballoJudío
Guan Yu
Level 18
God Stats
3W - 1L
1,694 SR
Queue Stats
6W - 6L
1,510 Elo+
Party 3
Sobek
Sobek
Ox7C5
Sobek
Level 104
God Stats
22W - 12L
1,724 SR
Queue Stats
118W - 106L
1,561 Elo+
Party 1
Arachne
Arachne
Tedjee
Arachne
Level 86
God Stats
20W - 8L
1,733 SR
Queue Stats
74W - 61L
1,526 Elo+
Party 1
Medusa
Medusa
XiPLoidD
Medusa
Level 123
God Stats
1W - 1L
1,759 SR
Queue Stats
15W - 9L
1,544 Elo+
Party 3
Sol
Sol
ladsoj
Sol
Level 88
God Stats
16W - 15L
1,446 SR
Queue Stats
80W - 70L
1,530 Elo+
Party 1
Team Averages
Level 84
1,671 SR
1,534 Elo+

VS

Team Averages
Level 69
1,514 SR
1,497 Elo+
He Bo
He Bo
LordAlcachofa
He Bo
Level 150
God Stats
3W - 7L
1,608 SR
Queue Stats
230W - 215L
1,548 Elo+
Solo
Kukulkan
Kukulkan
gointpod3
Kukulkan
Level 15
God Stats
28W - 26L
1,462 SR
Queue Stats
31W - 31L
1,430 Elo+
Party 2
Ymir
Ymir
infinitemage
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
malikalkir
Loki
Level 69
God Stats
27W - 32L
1,462 SR
Queue Stats
363W - 359L
1,518 Elo+
Party 2
Chernobog
Chernobog
mumipanther
Chernobog
Level 63
God Stats
1W - 2L
1,537 SR
Queue Stats
131W - 145L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 1 / 0
5,479
498
2,512
4,907
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Ox7C5
Sobek
8
3 / 2 / 6
5,597
509
3,524
9,025
5,086
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Tedjee
Arachne
12
6 / 0 / 1
6,909
628
4,922
4,875
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
XiPLoidD
Medusa
11
6 / 0 / 5
7,130
648
6,623
4,555
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
ladsoj
Sol
11
1 / 1 / 2
6,539
594
2,182
3,725
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,403
582
4,387
5,389
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
gointpod3
Kukulkan
11
0 / 3 / 2
6,201
564
1,198
3,426
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,336
394
2,401
8,856
3,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 0
6,205
564
2,690
5,672
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
mumipanther
Chernobog
8
0 / 6 / 0
5,036
458
1,357
5,914
1,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
4
4
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
1
0
1
L
3
1
0
3
W
Sobek
Ox7C5
Sobek
3
2
6
3
W
Arachne
Tedjee
Arachne
6
0
1
6.5
W
Medusa
XiPLoidD
Medusa
6
0
5
8.5
L
Kukulkan
gointpod3
Kukulkan
0
3
2
0.33
L
0
5
0
0
W
Sol
ladsoj
Sol
1
1
2
2
L
1
2
0
0.5
L
Chernobog
mumipanther
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,763
Damage
12,033
27,087
Taken
29,257
12,450
Mitigated
8,743
8,498
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
2,512
498
0
894
4,907
2,574
394
548
4,359
0
18,963
L
4,387
602
0
2,162
5,389
1,212
0
498
4,861
35,610
0
W
Sobek
Ox7C5
Sobek
3,524
757
210
1,772
9,025
5,086
30
3,599
5,382
10,206
0
W
Arachne
Tedjee
Arachne
4,922
2,918
0
3,386
4,875
2,056
0
144
4,731
0
42,461
W
Medusa
XiPLoidD
Medusa
6,623
3,296
0
470
4,555
1,542
758
1,686
2,869
0
41,508
L
Kukulkan
gointpod3
Kukulkan
1,198
50
0
50
3,426
1,131
0
2,182
1,244
26,511
0
L
2,401
915
60
2,135
8,856
3,349
0
1,894
6,962
9,256
0
W
Sol
ladsoj
Sol
2,182
340
0
1,766
3,725
1,192
0
1,939
1,760
32,724
0
L
2,690
443
0
1,625
5,672
1,610
315
0
5,348
0
30,037
L
Chernobog
mumipanther
Chernobog
1,357
776
0
427
5,914
1,441
0
1,132
4,782
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
28,181
282
Minions Killed
283
0
Camps Cleared
0
1,065,655
Distance Traveled
1,038,113
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,479
498
42
4
0
211,218
0
L
He Bo
6,403
582
80
7
0
216,207
2
W
Sobek
5,597
509
15
1
0
216,917
4
W
Arachne
6,909
628
83
8
0
224,371
1
W
Medusa
7,130
648
69
6
0
213,396
3
L
Kukulkan
6,201
564
75
7
0
203,465
3
L
Ymir
4,336
394
11
1
0
210,408
1
W
Sol
6,539
594
73
7
0
199,753
4
L
Loki
6,205
564
68
6
0
215,487
7
L
Chernobog
5,036
458
49
4
0
192,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role