Player Matchup

Tyr
Tyr
AbusiveMussel0
Tyr
Level 41
God Stats
1W - 2L
1,496 SR
Queue Stats
8W - 20L
1,547 Elo+
Party 2
Chang'e
Chang'e
Paladino_Mestre
Chang'e
Level 61
God Stats
1W - 0L
1,577 SR
Queue Stats
11W - 18L
1,418 Elo+
Party 2
Izanami
Izanami
Senpai_Mestre
Izanami
Level 48
God Stats
6W - 8L
1,546 SR
Queue Stats
15W - 29L
1,405 Elo+
Party 2
Team Averages
Level 50
1,540 SR
1,457 Elo+

VS

Team Averages
Level 61
1,500 SR
1,438 Elo+
Da Ji
Da Ji
Jinchuurik1
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SakuraKyoshi
Nox
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,313 Elo+
Party 1
Ares
Ares
fran2181
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,939
794
7,737
8,469
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 7
7,758
776
7,254
7,030
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
5 / 1 / 3
8,323
832
3,849
3,580
1,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,808
581
3,071
2,866
849
9
0 / 6 / 1
6,287
629
4,387
8,129
3,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
2 / 4 / 0
6,693
669
2,555
12,125
10,562
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
0
1
1
0.5
W
3
0
7
6.5
L
0
6
1
0.08
W
Izanami
5
1
3
6.5
L
Ares
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
10,013
19,079
Taken
23,120
7,099
Mitigated
14,496
11,563
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,737
1,744
0
2,900
8,469
4,013
229
3,872
4,597
0
26,243
L
3,071
460
0
607
2,866
849
0
521
2,241
0
9,154
W
7,254
849
3,261
4,780
7,030
1,970
900
2,248
4,782
29,849
0
L
4,387
386
0
422
8,129
3,085
0
2,514
5,389
21,768
0
W
Izanami
3,849
2,284
0
622
3,580
1,116
1,419
1,472
2,108
0
28,432
L
Ares
2,555
507
0
79
12,125
10,562
0
3,604
8,125
12,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
18,788
122
Minions Killed
66
0
Camps Cleared
0
592,628
Distance Traveled
450,260
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,939
794
33
3
0
218,706
2
L
Da Ji
5,808
581
15
2
0
87,470
2
W
Chang'e
7,758
776
40
4
0
196,171
2
L
Nox
6,287
629
33
3
0
177,704
1
W
Izanami
8,323
832
49
5
0
177,751
0
L
Ares
6,693
669
18
2
0
185,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role