Player Matchup

Heimdallr
Heimdallr
Bruniss-_-
Heimdallr
Level 36
God Stats
1W - 8L
1,155 SR
Queue Stats
44W - 77L
1,348 Elo+
Party 3
Ne Zha
Ne Zha
DedeZikaMemo
Ne Zha
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 203L
1,404 Elo+
Party 1
Neith
Neith
Fraeymuh
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jonh-Senpai
Cu Chulainn
Level 29
God Stats
1W - 5L
1,326 SR
Queue Stats
24W - 47L
1,347 Elo+
Party 3
Anubis
Anubis
PauloMaximus
Anubis
Level 140
God Stats
90W - 53L
1,657 SR
Queue Stats
325W - 322L
1,490 Elo+
Party 1
Team Averages
Level 66
1,427 SR
1,398 Elo+

VS

Team Averages
Level 58
1,513 SR
1,481 Elo+
Serqet
Serqet
AlphaJor07
Serqet
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
61W - 57L
1,508 Elo+
Party 2
Hades
Hades
ChrisYahweh
Hades
Level 105
God Stats
359W - 327L
1,574 SR
Queue Stats
640W - 662L
1,476 Elo+
Solo
Izanami
Izanami
Tadecovishk
Izanami
Level 83
God Stats
4W - 5L
1,498 SR
Queue Stats
113W - 126L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
butcher80
Cthulhu
Level 39
God Stats
6W - 4L
1,494 SR
Queue Stats
95W - 102L
1,447 Elo+
Solo
Bellona
Bellona
liukann
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bruniss-_-
Heimdallr
5
1 / 1 / 1
3,590
598
1,319
1,919
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
6
1 / 1 / 1
3,884
647
1,186
2,815
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Fraeymuh
Neith
6
2 / 0 / 1
4,114
686
1,095
2,818
635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Jonh-Senpai
Cu Chulainn
6
1 / 0 / 0
3,806
634
676
3,256
765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
5
0 / 2 / 2
3,610
602
2,549
3,646
1,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlphaJor07
Serqet
7
2 / 0 / 0
4,403
734
928
2,632
703
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 1
4,165
694
1,922
3,737
1,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Tadecovishk
Izanami
5
0 / 1 / 1
3,413
569
1,061
1,114
305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
butcher80
Cthulhu
5
1 / 1 / 1
3,950
658
1,621
3,194
1,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
liukann
Bellona
7
0 / 1 / 0
4,222
704
2,085
3,518
2,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
AlphaJor07
Serqet
2
0
0
2
L
Heimdallr
Bruniss-_-
Heimdallr
1
1
1
1.5
W
1
2
1
0.75
L
Ne Zha
1
1
1
1.5
L
Neith
Fraeymuh
Neith
2
0
1
2.5
L
Cu Chulainn
Jonh-Senpai
Cu Chulainn
1
0
0
1
L
Anubis
0
2
2
0.5
W
Izanami
Tadecovishk
Izanami
0
1
1
0.5
W
Cthulhu
butcher80
Cthulhu
1
1
1
1.5
W
Bellona
liukann
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,825
Damage
7,617
14,454
Taken
14,195
4,272
Mitigated
5,534
6,270
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AlphaJor07
Serqet
928
126
0
250
2,632
703
0
42
2,590
0
19,253
L
Heimdallr
Bruniss-_-
Heimdallr
1,319
467
0
340
1,919
536
0
769
1,150
0
9,230
W
1,922
366
0
1,521
3,737
1,148
0
1,994
1,743
15,522
0
L
Ne Zha
1,186
327
0
1,378
2,815
841
0
745
2,070
0
14,121
L
Neith
Fraeymuh
Neith
1,095
660
0
1,329
2,818
635
0
0
2,788
0
12,646
L
Cu Chulainn
Jonh-Senpai
Cu Chulainn
676
225
0
1,567
3,256
765
0
0
3,046
0
9,942
L
Anubis
2,549
301
0
1,656
3,646
1,495
30
2,029
1,509
14,259
0
W
Izanami
Tadecovishk
Izanami
1,061
666
0
0
1,114
305
0
167
947
0
9,985
W
Cthulhu
butcher80
Cthulhu
1,621
120
0
1,232
3,194
1,032
0
262
2,932
6,053
0
W
Bellona
liukann
Bellona
2,085
554
0
1,138
3,518
2,346
488
84
3,434
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,004
Gold Earned
20,153
125
Minions Killed
162
0
Camps Cleared
0
613,648
Distance Traveled
642,712
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,403
734
47
8
0
143,930
2
L
Heimdallr
3,590
598
16
3
0
128,819
1
W
Hades
4,165
694
38
6
0
109,167
0
L
Ne Zha
3,884
647
31
5
0
135,918
2
L
Neith
4,114
686
25
4
0
126,610
0
L
Cu Chulainn
3,806
634
26
4
0
96,994
1
L
Anubis
3,610
602
27
5
0
125,307
2
W
Izanami
3,413
569
24
4
0
122,827
4
W
Cthulhu
3,950
658
7
1
0
134,922
0
W
Bellona
4,222
704
46
8
0
131,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role