Player Matchup

Guan Yu
Guan Yu
Flamay__
Guan Yu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,644 Elo+
Solo
Apollo
Apollo
GazelaThomson
Apollo
Level 2
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 3L
1,325 Elo+
Party 1
Anhur
Anhur
GustavfBecquer
Anhur
Level 3
God Stats
3W - 3L
1,381 SR
Queue Stats
3W - 3L
1,325 Elo+
Party 1
Anubis
Anubis
LambShanks42
Anubis
Level 26
God Stats
108W - 85L
1,541 SR
Queue Stats
290W - 272L
1,520 Elo+
Solo
Heimdallr
Heimdallr
eltrigi
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 8
1,483 SR
1,463 Elo+

VS

Team Averages
Level 24
1,402 SR
1,444 Elo+
Bellona
Bellona
COCO--AS--JV
Bellona
Level 29
God Stats
17W - 20L
1,454 SR
Queue Stats
45W - 52L
1,379 Elo+
Solo
Hera
Hera
Kaos_BADZz
Hera
Level 26
God Stats
1W - 0L
1,155 SR
Queue Stats
70W - 75L
1,326 Elo+
Solo
Nemesis
Nemesis
Mmartin-
Nemesis
Level 27
God Stats
38W - 21L
1,623 SR
Queue Stats
94W - 91L
1,462 Elo+
Solo
Hou Yi
Hou Yi
credit123aze
Hou Yi
Level 12
God Stats
9W - 12L
1,278 SR
Queue Stats
20W - 28L
1,486 Elo+
Solo
Yemoja
Yemoja
xi ADAM L ix
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 129L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flamay__
Guan Yu
11
3 / 5 / 0
6,867
429
5,465
12,526
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 3
7,933
496
5,338
13,203
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 0
7,282
455
0
6,730
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
1 / 3 / 1
7,991
499
7,376
9,025
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
eltrigi
Heimdallr
9
2 / 8 / 1
6,483
405
4,117
11,393
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COCO--AS--JV
Bellona
15
4 / 0 / 2
8,898
556
7,581
6,860
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 2 / 2
8,521
533
6,292
6,936
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Mmartin-
Nemesis
14
3 / 1 / 8
8,389
524
6,656
11,762
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
14
2 / 4 / 3
8,305
519
7,359
7,544
2,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
6 / 0 / 10
9,677
605
8,842
9,434
8,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
19
20
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
COCO--AS--JV
Bellona
4
0
2
5
L
Guan Yu
Flamay__
Guan Yu
3
5
0
0.6
L
1
4
3
0.63
L
0
0
0
0
W
4
2
2
2.5
L
Anubis
1
3
1
0.5
W
Nemesis
Mmartin-
Nemesis
3
1
8
7
W
Hou Yi
2
4
3
0.88
L
Heimdallr
eltrigi
Heimdallr
2
8
1
0.31
W
Yemoja
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
36,730
52,877
Taken
42,536
27,039
Mitigated
22,154
11,805
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
COCO--AS--JV
Bellona
7,581
2,220
255
2,229
6,860
5,301
1,249
1,543
5,227
0
47,643
L
Guan Yu
Flamay__
Guan Yu
5,465
997
1,305
2,237
12,526
11,212
0
4,331
8,071
0
27,562
L
5,338
3,276
0
1,069
13,203
4,991
780
4,763
8,362
0
54,374
L
0
0
0
1,875
6,730
2,328
1,326
1,768
4,832
0
38,903
W
6,292
1,048
128
1,964
6,936
2,340
819
2,015
4,921
47,325
0
L
Anubis
7,376
136
112
3,304
9,025
4,526
0
1,672
7,313
48,266
0
W
Nemesis
Mmartin-
Nemesis
6,656
2,610
0
3,162
11,762
3,770
209
3,207
8,525
0
48,972
W
Hou Yi
7,359
2,613
147
552
7,544
2,354
397
95
7,329
0
48,572
L
Heimdallr
eltrigi
Heimdallr
4,117
2,348
0
1,903
11,393
3,982
145
2,164
9,165
0
21,085
W
Yemoja
8,842
1,735
751
1,991
9,434
8,389
165
516
8,618
32,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
43,790
370
Minions Killed
439
0
Camps Cleared
0
1,378,235
Distance Traveled
1,531,618
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,898
556
104
7
0
280,400
1
L
Guan Yu
6,867
429
51
3
0
295,657
0
L
Apollo
7,933
496
113
7
0
301,190
2
L
Anhur
7,282
455
79
5
0
295,884
6
W
Hera
8,521
533
93
6
0
308,944
3
L
Anubis
7,991
499
104
7
0
274,175
2
W
Nemesis
8,389
524
83
5
0
335,613
3
W
Hou Yi
8,305
519
102
6
0
325,951
3
L
Heimdallr
6,483
405
23
1
0
211,329
1
W
Yemoja
9,677
605
57
4
0
280,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role