Player Matchup

Neith
Neith
ARTZSA
Neith
Level 5
God Stats
0W - 4L
1,220 SR
Queue Stats
12W - 61L
1,289 Elo+
Party 1
Thanatos
Thanatos
ItsNowLate
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 4
Tiamat
Tiamat
Krillin_returns_
Tiamat
Level 32
God Stats
0W - 3L
1,233 SR
Queue Stats
8W - 38L
1,289 Elo+
Party 1
Loki
Loki
MergosPoison
Loki
Level 27
God Stats
1W - 5L
1,327 SR
Queue Stats
11W - 41L
1,289 Elo+
Party 1
Sol
Sol
bunnyhunbun
Sol
Level 26
God Stats
3W - 3L
1,437 SR
Queue Stats
75W - 59L
1,416 Elo+
Party 4
Team Averages
Level 19
1,343 SR
1,309 Elo+

VS

Team Averages
Level 46
1,483 SR
1,316 Elo+
Serqet
Serqet
EdgarLorente
Serqet
Level 87
God Stats
2W - 3L
1,743 SR
Queue Stats
61W - 57L
1,265 Elo+
Party 3
Bellona
Bellona
Gottyka
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,146 Elo+
Party 2
Ares
Ares
KimHoLeeFuc
Ares
Level 25
God Stats
4W - 1L
1,237 SR
Queue Stats
22W - 18L
1,327 Elo+
Solo
Hachiman
Hachiman
Weitix
Hachiman
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
ivanmv12
Kukulkan
Level 8
God Stats
1W - 0L
1,434 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARTZSA
Neith
15
3 / 10 / 2
9,819
427
6,240
12,753
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ItsNowLate
Thanatos
17
4 / 12 / 3
11,043
480
8,702
19,692
9,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 12 / 2
8,580
373
8,157
16,590
17,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 7 / 2
12,178
529
7,486
17,744
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 7 / 8
13,418
583
27,172
23,582
7,965
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
17 / 2 / 6
13,427
584
21,061
18,558
8,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Gottyka
Bellona
17
6 / 4 / 8
11,133
484
12,522
16,247
13,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 5 / 12
11,108
483
7,586
20,465
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Weitix
Hachiman
18
14 / 7 / 11
12,838
558
23,449
22,302
9,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ivanmv12
Kukulkan
18
5 / 2 / 7
11,835
515
8,684
8,908
3,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
20
Kills
48
48
Deaths
20
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
ARTZSA
Neith
3
10
2
0.4
W
Serqet
17
2
6
10
W
Bellona
Gottyka
Bellona
6
4
8
2.5
L
Thanatos
ItsNowLate
Thanatos
4
12
3
0.46
W
6
5
12
2.4
L
0
12
2
0.08
L
8
7
2
1.29
W
Hachiman
Weitix
Hachiman
14
7
11
2.79
L
5
7
8
1.29
W
Kukulkan
ivanmv12
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,757
Damage
73,302
90,361
Taken
86,480
45,875
Mitigated
55,111
25,235
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ARTZSA
Neith
6,240
3,706
0
737
12,753
4,125
834
2,969
9,592
0
28,973
W
Serqet
21,061
7,008
0
2,614
18,558
8,588
252
3,757
14,617
0
97,748
W
Bellona
Gottyka
Bellona
12,522
1,514
0
2,504
16,247
13,361
1,798
6,065
9,956
0
49,135
L
Thanatos
ItsNowLate
Thanatos
8,702
2,618
0
11,128
19,692
9,690
0
2,446
17,246
0
69,342
W
7,586
738
0
2,064
20,465
20,286
314
9,802
10,595
17,287
0
L
8,157
781
0
1,427
16,590
17,241
58
5,555
10,430
37,251
0
L
7,486
2,219
0
3,312
17,744
6,854
1,067
2,145
15,413
0
50,551
W
Hachiman
Weitix
Hachiman
23,449
13,618
0
8,221
22,302
9,610
3,838
11,035
11,231
0
88,023
L
27,172
9,446
0
8,631
23,582
7,965
779
3,155
20,427
72,878
0
W
Kukulkan
ivanmv12
Kukulkan
8,684
2,355
0
3,469
8,908
3,266
724
3,892
4,752
65,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
60,341
413
Minions Killed
483
0
Camps Cleared
0
1,724,376
Distance Traveled
2,035,973
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,819
427
53
2
0
300,594
1
W
Serqet
13,427
584
125
5
0
514,384
3
W
Bellona
11,133
484
81
4
0
387,087
0
L
Thanatos
11,043
480
103
4
0
386,312
0
W
Ares
11,108
483
21
1
0
392,181
0
L
Tiamat
8,580
373
56
2
0
275,987
1
L
Loki
12,178
529
92
4
0
373,951
0
W
Hachiman
12,838
558
117
5
0
372,715
3
L
Sol
13,418
583
109
5
0
387,532
0
W
Kukulkan
11,835
515
139
6
0
369,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role