Player Matchup

Discordia
Discordia
LMN8U
Discordia
Level 45
God Stats
3W - 3L
1,298 SR
Queue Stats
18W - 25L
1,415 Elo+
Solo
Bacchus
Bacchus
XthankyouX
Bacchus
Level 52
God Stats
4W - 2L
1,623 SR
Queue Stats
27W - 12L
1,683 Elo+
Party 1
Freya
Freya
jiglesleeper
Freya
Level 53
God Stats
1W - 3L
1,302 SR
Queue Stats
13W - 19L
1,459 Elo+
Party 1
Apollo
Apollo
tethy
Apollo
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,627 Elo+
Party 1
Yemoja
Yemoja
zakwern
Yemoja
Level 27
God Stats
4W - 6L
1,481 SR
Queue Stats
4W - 6L
1,546 Elo+
Party 1
Team Averages
Level 52
1,441 SR
1,546 Elo+

VS

Team Averages
Level 36
1,386 SR
1,517 Elo+
Fenrir
Fenrir
Acini
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,519 Elo+
Party 2
Hercules
Hercules
BIGROCC
Hercules
Level 34
God Stats
0W - 2L
1,211 SR
Queue Stats
92W - 78L
1,581 Elo+
Party 2
Ymir
Ymir
GodSchmeckle
Ymir
Level 18
God Stats
2W - 4L
1,294 SR
Queue Stats
34W - 47L
1,515 Elo+
Party 2
Zeus
Zeus
IbadmatI
Zeus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 31L
1,481 Elo+
Solo
Medusa
Medusa
LordDuvorS12
Medusa
Level 38
God Stats
8W - 14L
1,423 SR
Queue Stats
96W - 87L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LMN8U
Discordia
20
4 / 2 / 25
13,214
1,016
27,661
8,976
3,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
XthankyouX
Bacchus
20
11 / 2 / 25
14,856
1,143
18,835
19,979
34,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 2 / 18
14,337
1,103
30,282
17,368
9,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
tethy
Apollo
20
14 / 8 / 19
15,461
1,189
28,527
20,558
10,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
zakwern
Yemoja
20
4 / 1 / 36
14,210
1,093
13,916
16,925
17,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acini
Fenrir
18
5 / 13 / 6
12,769
982
18,297
25,058
12,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
BIGROCC
Hercules
18
3 / 3 / 6
12,733
979
14,965
20,585
17,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
1 / 6 / 9
12,662
974
4,440
33,654
33,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
20
2 / 11 / 11
12,896
992
22,591
21,267
8,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
4 / 13 / 9
13,609
1,047
16,511
26,951
11,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
56
46
Kills
15
15
Deaths
46
123
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Acini
Fenrir
5
13
6
0.62
L
Hercules
BIGROCC
Hercules
3
3
6
2
L
1
6
9
0.92
L
Zeus
2
11
11
0.68
W
Discordia
LMN8U
Discordia
4
2
25
8.25
L
Medusa
4
13
9
0.65
W
Bacchus
XthankyouX
Bacchus
11
2
25
11.75
W
13
2
18
11
W
Apollo
tethy
Apollo
14
8
19
2.94
W
Yemoja
zakwern
Yemoja
4
1
36
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,221
Damage
76,804
83,806
Taken
127,515
75,954
Mitigated
84,393
19,573
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Acini
Fenrir
18,297
5,317
0
828
25,058
12,799
0
17,803
7,255
0
22,688
L
Hercules
BIGROCC
Hercules
14,965
2,078
1,037
6,108
20,585
17,524
0
13,865
6,720
0
33,906
L
4,440
632
0
4,752
33,654
33,850
0
25,670
7,984
10,385
0
L
Zeus
22,591
2,596
0
1,842
21,267
8,563
0
14,658
6,609
52,484
0
W
Discordia
LMN8U
Discordia
27,661
1,040
3,134
2,121
8,976
3,733
0
1,048
7,928
58,475
0
L
Medusa
16,511
9,274
0
2,943
26,951
11,657
0
18,698
8,253
0
58,726
W
Bacchus
XthankyouX
Bacchus
18,835
3,763
1,500
1,416
19,979
34,665
0
5,300
14,679
25,384
0
W
30,282
9,655
0
4,150
17,368
9,156
0
8,430
8,938
42,773
0
W
Apollo
tethy
Apollo
28,527
17,604
0
1,443
20,558
10,684
0
6,749
13,809
0
56,737
W
Yemoja
zakwern
Yemoja
13,916
3,888
2,992
2,817
16,925
17,716
0
5,504
11,421
32,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,078
Gold Earned
64,669
208
Minions Killed
209
11
Camps Cleared
5
1,263,817
Distance Traveled
1,174,811
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,769
982
10
1
0
255,135
0
L
Hercules
12,733
979
47
4
3
280,091
0
L
Ymir
12,662
974
19
1
0
224,433
0
L
Zeus
12,896
992
63
5
0
211,102
0
W
Discordia
13,214
1,016
72
6
1
261,669
1
L
Medusa
13,609
1,047
70
5
2
204,050
0
W
Bacchus
14,856
1,143
10
1
0
267,579
1
W
Freya
14,337
1,103
30
2
4
267,214
1
W
Apollo
15,461
1,189
65
5
5
206,744
0
W
Yemoja
14,210
1,093
31
2
1
260,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role