Player Matchup

Gilgamesh
Gilgamesh
Chiroooou
Gilgamesh
Level 21
God Stats
2W - 3L
1,674 SR
Queue Stats
51W - 51L
1,372 Elo+
Solo
Ares
Ares
Luciano0619
Ares
Level 27
God Stats
2W - 5L
1,293 SR
Queue Stats
100W - 106L
1,562 Elo+
Solo
Anhur
Anhur
UncleSmurt
Anhur
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
312W - 287L
1,538 Elo+
Solo
Scylla
Scylla
hiromango
Scylla
Level 14
God Stats
4W - 6L
1,628 SR
Queue Stats
52W - 44L
1,509 Elo+
Party 1
Camazotz
Camazotz
xXplmoknXx
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 235L
1,493 Elo+
Party 1
Team Averages
Level 22
1,519 SR
1,495 Elo+

VS

Team Averages
Level 19
1,539 SR
1,602 Elo+
Nox
Nox
Nyusa
Nox
Level 24
God Stats
3W - 1L
1,263 SR
Queue Stats
18W - 7L
1,662 Elo+
Solo
Thanatos
Thanatos
Paul_-_Phoenix_
Thanatos
Level 23
God Stats
56W - 27L
1,681 SR
Queue Stats
241W - 90L
1,744 Elo+
Solo
Neith
Neith
StarRiver
Neith
Level 5
God Stats
2W - 3L
1,570 SR
Queue Stats
4W - 8L
1,506 Elo+
Solo
King Arthur
King Arthur
SuPra Atonic
King Arthur
Level 17
God Stats
3W - 2L
1,644 SR
Queue Stats
18W - 9L
1,669 Elo+
Solo
Ares
Ares
THee_ShADoW4
Ares
Level 28
God Stats
2W - 1L
1,539 SR
Queue Stats
20W - 22L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiroooou
Gilgamesh
11
0 / 4 / 0
6,271
448
3,029
11,434
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 4 / 5
6,866
490
5,154
11,143
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
10
2 / 4 / 3
6,224
445
3,217
6,457
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
hiromango
Scylla
11
4 / 3 / 2
6,664
476
5,733
5,002
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
xXplmoknXx
Camazotz
10
0 / 3 / 3
6,396
457
2,043
9,578
3,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Nyusa
Nox
13
1 / 0 / 3
7,821
559
3,554
3,214
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
15
9 / 0 / 3
9,361
669
6,468
6,281
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
StarRiver
Neith
12
1 / 5 / 5
6,828
488
6,040
9,515
3,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SuPra Atonic
King Arthur
13
4 / 0 / 1
8,084
577
8,523
7,558
6,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 4 / 5
7,230
516
4,873
12,925
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
18
18
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chiroooou
Gilgamesh
0
4
0
0
L
2
4
5
1.13
W
Nox
Nyusa
Nox
1
0
3
2.5
W
Thanatos
9
0
3
10.5
W
Neith
StarRiver
Neith
1
5
5
0.7
W
King Arthur
SuPra Atonic
King Arthur
4
0
1
4.5
W
3
4
5
1.38
L
Anhur
2
4
3
0.88
L
Scylla
hiromango
Scylla
4
3
2
1.67
L
Camazotz
xXplmoknXx
Camazotz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
29,458
43,614
Taken
39,493
20,510
Mitigated
23,513
8,503
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chiroooou
Gilgamesh
3,029
968
0
2,441
11,434
6,620
200
0
11,434
0
31,836
L
5,154
222
0
2,134
11,143
7,249
0
2,201
8,914
25,565
0
W
Nox
Nyusa
Nox
3,554
214
0
606
3,214
1,184
470
942
2,194
41,067
0
W
Thanatos
6,468
1,686
0
8,852
6,281
3,700
0
584
5,657
0
58,928
W
Neith
StarRiver
Neith
6,040
4,352
0
1,796
9,515
3,304
1,342
4,608
4,839
0
39,185
W
King Arthur
SuPra Atonic
King Arthur
8,523
1,744
0
2,944
7,558
6,253
0
0
7,558
0
45,265
W
4,873
193
564
2,753
12,925
9,072
326
4,427
8,358
22,547
0
L
Anhur
3,217
1,928
0
250
6,457
2,150
344
3,540
2,821
0
20,021
L
Scylla
hiromango
Scylla
5,733
757
0
270
5,002
1,255
0
954
3,996
17,966
0
L
Camazotz
xXplmoknXx
Camazotz
2,043
617
0
3,408
9,578
3,236
0
1,522
8,022
0
34,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
39,324
247
Minions Killed
401
0
Camps Cleared
0
1,318,044
Distance Traveled
1,307,111
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,271
448
68
5
0
271,539
4
L
Ares
6,866
490
28
2
0
269,195
6
W
Nox
7,821
559
97
7
0
249,018
2
W
Thanatos
9,361
669
115
8
0
303,142
2
W
Neith
6,828
488
66
5
0
252,051
1
W
King Arthur
8,084
577
91
7
0
249,127
4
W
Ares
7,230
516
32
2
0
253,773
1
L
Anhur
6,224
445
35
3
0
228,648
2
L
Scylla
6,664
476
36
3
0
267,803
4
L
Camazotz
6,396
457
80
6
0
280,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role