Player Matchup

Ares
Ares
Fostab
Ares
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 2
King Arthur
King Arthur
KolonelSmuclezz
King Arthur
Level 21
God Stats
2W - 4L
1,742 SR
Queue Stats
8W - 17L
1,361 Elo+
Solo
Heimdallr
Heimdallr
MrBlartchBilson
Heimdallr
Level 29
God Stats
7W - 4L
1,496 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Janus
Janus
SwifTHydra99
Janus
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 32L
1,412 Elo+
Solo
Fenrir
Fenrir
YinXEdbertUwU
Fenrir
Level 26
God Stats
6W - 10L
1,435 SR
Queue Stats
96W - 83L
1,460 Elo+
Party 2
Team Averages
Level 20
1,535 SR
1,456 Elo+

VS

Team Averages
Level 23
1,503 SR
1,428 Elo+
Tiamat
Tiamat
ChopsPop
Tiamat
Level 16
God Stats
54W - 49L
1,477 SR
Queue Stats
264W - 253L
1,516 Elo+
Party 1
Chernobog
Chernobog
Demolisher5620
Chernobog
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
278W - 232L
1,581 Elo+
Party 1
Hercules
Hercules
Jayherbo
Hercules
Level 29
God Stats
14W - 7L
1,578 SR
Queue Stats
88W - 63L
1,410 Elo+
Solo
Khepri
Khepri
bajon-globular
Khepri
Level 27
God Stats
20W - 10L
1,601 SR
Queue Stats
126W - 152L
1,316 Elo+
Solo
Nemesis
Nemesis
llLTomazll
Nemesis
Level 26
God Stats
12W - 19L
1,358 SR
Queue Stats
110W - 158L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fostab
Ares
15
1 / 4 / 5
9,767
407
4,487
19,174
15,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
KolonelSmuclezz
King Arthur
15
1 / 6 / 3
9,331
389
4,096
23,432
14,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MrBlartchBilson
Heimdallr
14
3 / 6 / 2
9,517
397
11,214
14,768
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 8 / 3
9,753
406
10,748
18,537
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 2
11,870
495
13,613
23,925
16,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChopsPop
Tiamat
17
8 / 4 / 6
12,878
537
26,097
18,190
10,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Demolisher5620
Chernobog
20
11 / 1 / 6
13,378
557
17,546
15,772
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Jayherbo
Hercules
19
8 / 1 / 3
13,446
560
19,564
24,116
25,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 5 / 10
13,327
555
7,741
17,356
10,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
llLTomazll
Nemesis
19
0 / 5 / 3
12,649
527
3,807
16,849
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
28
28
Deaths
16
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChopsPop
Tiamat
8
4
6
2.75
W
Chernobog
Demolisher5620
Chernobog
11
1
6
14
L
Ares
Fostab
Ares
1
4
5
0.88
W
Hercules
Jayherbo
Hercules
8
1
3
9.5
L
King Arthur
KolonelSmuclezz
King Arthur
1
6
3
0.42
L
Heimdallr
MrBlartchBilson
Heimdallr
3
6
2
0.67
L
1
8
3
0.31
L
9
4
2
2.5
W
1
5
10
1.2
W
Nemesis
llLTomazll
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,158
Damage
74,755
99,836
Taken
92,283
58,075
Mitigated
59,623
21,154
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChopsPop
Tiamat
26,097
1,552
0
6,547
18,190
10,670
868
7,038
10,609
71,259
0
W
Chernobog
Demolisher5620
Chernobog
17,546
12,302
0
6,047
15,772
6,567
3,349
178
15,594
0
113,878
L
Ares
Fostab
Ares
4,487
303
0
2,143
19,174
15,861
0
8,074
10,816
29,367
0
W
Hercules
Jayherbo
Hercules
19,564
4,338
0
11,750
24,116
25,591
306
4,287
19,113
0
88,353
L
King Arthur
KolonelSmuclezz
King Arthur
4,096
636
0
7,124
23,432
14,121
130
5,384
17,883
0
38,720
L
Heimdallr
MrBlartchBilson
Heimdallr
11,214
5,467
147
3,007
14,768
5,277
2,486
3,759
10,925
0
49,961
L
10,748
1,106
0
3,995
18,537
6,691
622
8,597
9,548
54,479
0
L
13,613
3,283
0
4,738
23,925
16,125
0
6,833
16,826
0
74,909
W
7,741
420
0
608
17,356
10,383
762
2,232
11,962
47,581
0
W
Nemesis
llLTomazll
Nemesis
3,807
2,272
0
1,170
16,849
6,412
3,108
695
16,120
0
104,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
65,678
387
Minions Killed
594
0
Camps Cleared
0
2,086,827
Distance Traveled
2,407,744
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,878
537
103
4
0
454,636
1
W
Chernobog
13,378
557
131
5
0
479,283
0
L
Ares
9,767
407
46
2
0
438,841
0
W
Hercules
13,446
560
140
6
0
497,506
4
L
King Arthur
9,331
389
72
3
0
469,620
2
L
Heimdallr
9,517
397
74
3
0
312,338
1
L
Janus
9,753
406
90
4
0
339,741
2
L
Fenrir
11,870
495
105
4
0
526,287
1
W
Khepri
13,327
555
66
3
0
510,635
5
W
Nemesis
12,649
527
154
6
0
465,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role