Player Matchup

Ganesha
Ganesha
JJMJA
Ganesha
Level 22
God Stats
9W - 6L
1,501 SR
Queue Stats
13W - 20L
1,299 Elo+
Solo
Anubis
Anubis
PPPA Grillo
Anubis
Level 29
God Stats
44W - 35L
1,588 SR
Queue Stats
364W - 427L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Shusho1010
Sun Wukong
Level 14
God Stats
17W - 37L
1,323 SR
Queue Stats
30W - 58L
1,279 Elo+
Party 2
Loki
Loki
TannerFerris
Loki
Level 28
God Stats
21W - 25L
1,518 SR
Queue Stats
111W - 127L
1,326 Elo+
Solo
Achilles
Achilles
dullerstatue123
Achilles
Level 28
God Stats
4W - 8L
1,412 SR
Queue Stats
111W - 142L
1,379 Elo+
Party 2
Team Averages
Level 24
1,469 SR
1,339 Elo+

VS

Team Averages
Level 16
1,476 SR
1,381 Elo+
Arachne
Arachne
CantGuardIchi
Arachne
Level 21
God Stats
20W - 16L
1,474 SR
Queue Stats
78W - 80L
1,334 Elo+
Party 3
Ares
Ares
Itona7612
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Saul_Rico
Chaac
Level 35
God Stats
3W - 3L
1,348 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 3
Danzaburou
Danzaburou
Y SkiIIz
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
comeonna23_G04T
Olorun
Level 21
God Stats
64W - 54L
1,560 SR
Queue Stats
102W - 118L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JJMJA
Ganesha
10
1 / 3 / 5
6,527
593
3,134
6,935
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
6 / 2 / 1
7,424
675
6,722
7,784
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Shusho1010
Sun Wukong
9
1 / 2 / 0
6,023
548
464
5,004
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 0
6,808
619
2,735
6,792
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
10
2 / 1 / 0
5,932
539
2,198
5,517
2,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
7 / 3 / 0
6,436
585
5,557
6,898
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
1
0 / 0 / 0
3,626
330
96
524
120
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Saul_Rico
Chaac
10
2 / 3 / 1
5,874
534
4,378
5,792
1,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Y SkiIIz
Danzaburou
1
0 / 1 / 0
3,594
327
206
567
97
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 6 / 2
5,464
497
4,171
9,822
2,381
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
12
Kills
10
10
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
7
3
0
2.33
L
Ares
0
0
0
0
W
Ganesha
JJMJA
Ganesha
1
3
5
1.17
W
Anubis
6
2
1
3.25
L
Chaac
Saul_Rico
Chaac
2
3
1
0.83
W
Sun Wukong
Shusho1010
Sun Wukong
1
2
0
0.5
W
2
2
0
1
L
Danzaburou
Y SkiIIz
Danzaburou
0
1
0
0
L
1
6
2
0.33
W
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
14,408
32,032
Taken
23,603
15,438
Mitigated
6,444
11,287
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,557
3,916
0
2,480
6,898
2,055
0
2,600
4,298
0
17,579
L
Ares
96
51
0
0
524
120
0
0
524
641
0
W
Ganesha
JJMJA
Ganesha
3,134
446
0
810
6,935
3,737
444
537
6,398
19,074
0
W
Anubis
6,722
488
0
4,604
7,784
3,885
1,131
2,838
4,946
39,367
0
L
Chaac
Saul_Rico
Chaac
4,378
567
0
1,781
5,792
1,791
0
1,650
4,142
0
20,610
W
Sun Wukong
Shusho1010
Sun Wukong
464
298
0
978
5,004
3,290
1,834
45
4,959
0
18,351
W
2,735
1,001
0
3,443
6,792
2,099
0
796
5,996
0
42,161
L
Danzaburou
Y SkiIIz
Danzaburou
206
105
0
0
567
97
0
0
567
0
706
L
4,171
2,282
43
1,950
9,822
2,381
440
5,606
4,216
23,431
0
W
Achilles
2,198
1,014
0
1,452
5,517
2,427
658
51
5,466
0
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
24,994
271
Minions Killed
128
0
Camps Cleared
0
1,073,020
Distance Traveled
631,927
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,436
585
36
3
0
214,672
0
L
Ares
3,626
330
1
0
0
48,566
0
W
Ganesha
6,527
593
12
1
0
212,684
0
W
Anubis
7,424
675
68
6
0
199,190
0
L
Chaac
5,874
534
47
4
0
192,419
4
W
Sun Wukong
6,023
548
37
3
0
206,220
0
W
Loki
6,808
619
104
9
0
241,041
0
L
Danzaburou
3,594
327
4
0
0
30,904
0
L
Olorun
5,464
497
40
4
0
145,366
0
W
Achilles
5,932
539
50
5
0
213,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role