Player Matchup

Merlin
Merlin
Abingdon
Merlin
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
11W - 8L
1,339 Elo+
Party 1
Neith
Neith
Shedlife
Neith
Level 6
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Loki
Loki
Virtu0S
Loki
Level 24
God Stats
1W - 2L
1,467 SR
Queue Stats
5W - 10L
1,085 Elo+
Solo
Tsukuyomi
Tsukuyomi
adavew
Tsukuyomi
Level 125
God Stats
9W - 5L
1,658 SR
Queue Stats
106W - 112L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
porgomcapierogow
Kumbhakarna
Level 23
God Stats
28W - 29L
1,467 SR
Queue Stats
42W - 43L
1,395 Elo+
Solo
Team Averages
Level 41
1,611 SR
1,359 Elo+

VS

Team Averages
Level 9
1,500 SR
1,489 Elo+
Olorun
Olorun
Baacaa
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
Lamantine
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,445 Elo+
Solo
Fenrir
Fenrir
MadNyZz
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
MasterToto96
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Mokulo
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abingdon
Merlin
15
3 / 5 / 3
10,607
530
6,599
12,296
4,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Shedlife
Neith
17
3 / 5 / 5
11,127
556
6,806
13,745
5,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Virtu0S
Loki
8
1 / 1 / 0
7,643
382
1,160
2,953
685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
adavew
Tsukuyomi
20
21 / 6 / 1
13,994
700
25,821
18,680
9,187
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
porgomcapierogow
Kumbhakarna
17
6 / 5 / 10
11,614
581
7,375
24,563
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baacaa
Olorun
14
2 / 11 / 6
9,185
459
12,528
17,016
6,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Lamantine
Janus
15
4 / 7 / 4
9,509
475
9,122
10,332
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MadNyZz
Fenrir
18
10 / 7 / 6
12,162
608
12,131
17,848
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 7 / 6
10,549
527
12,623
14,605
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Mokulo
Pele
5
0 / 2 / 0
6,166
308
940
2,370
588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
34
Kills
20
22
Deaths
34
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abingdon
Merlin
3
5
3
0.9
L
Olorun
Baacaa
Olorun
2
11
6
0.45
L
Janus
Lamantine
Janus
4
7
4
0.86
L
Fenrir
MadNyZz
Fenrir
10
7
6
1.86
L
4
7
6
1
L
Pele
Mokulo
Pele
0
2
0
0
W
Neith
Shedlife
Neith
3
5
5
1.1
W
Loki
Virtu0S
Loki
1
1
0
1
W
Tsukuyomi
adavew
Tsukuyomi
21
6
1
3.58
W
Kumbhakarna
porgomcapierogow
Kumbhakarna
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
47,344
72,237
Taken
62,171
37,688
Mitigated
24,291
15,330
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abingdon
Merlin
6,599
520
0
1,288
12,296
4,754
1,447
3,070
9,142
59,459
0
L
Olorun
Baacaa
Olorun
12,528
6,280
362
3,608
17,016
6,085
2,289
4,162
12,854
37,938
0
L
Janus
Lamantine
Janus
9,122
747
0
250
10,332
2,880
721
2,291
8,041
42,576
0
L
Fenrir
MadNyZz
Fenrir
12,131
2,773
0
2,972
17,848
9,044
1,689
3,045
14,803
0
57,888
L
12,623
8,251
0
2,832
14,605
5,694
2,808
4,476
10,129
0
56,751
L
Pele
Mokulo
Pele
940
383
0
115
2,370
588
63
0
2,370
0
5,111
W
Neith
Shedlife
Neith
6,806
3,784
0
3,618
13,745
5,480
6,665
2,972
10,469
0
67,378
W
Loki
Virtu0S
Loki
1,160
288
0
0
2,953
685
890
121
2,832
0
17,833
W
Tsukuyomi
adavew
Tsukuyomi
25,821
7,315
0
4,094
18,680
9,187
2,775
4,412
14,231
0
108,784
W
Kumbhakarna
porgomcapierogow
Kumbhakarna
7,375
1,617
0
6,330
24,563
17,582
414
10,240
13,913
32,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
47,571
472
Minions Killed
334
0
Camps Cleared
0
1,619,302
Distance Traveled
1,428,337
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,607
530
92
5
0
310,227
0
L
Olorun
9,185
459
53
3
0
288,668
0
L
Janus
9,509
475
63
3
0
320,845
2
L
Fenrir
12,162
608
105
5
0
399,673
0
L
Neith
10,549
527
106
5
0
322,940
1
L
Pele
6,166
308
7
0
0
96,211
0
W
Neith
11,127
556
134
7
0
326,269
2
W
Loki
7,643
382
42
2
0
191,187
0
W
Tsukuyomi
13,994
700
165
8
0
409,534
0
W
Kumbhakarna
11,614
581
39
2
0
382,085
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role