Player Matchup

Jormungandr
Jormungandr
BoscoBehave
Jormungandr
Level 28
God Stats
23W - 22L
1,437 SR
Queue Stats
73W - 95L
1,443 Elo+
Solo
Danzaburou
Danzaburou
DesdeMoona
Danzaburou
Level 5
God Stats
6W - 4L
1,502 SR
Queue Stats
6W - 6L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
LeFloer
Kukulkan
Level 7
God Stats
3W - 5L
1,081 SR
Queue Stats
4W - 7L
1,121 Elo+
Solo
Bastet
Bastet
Nejea
Bastet
Level 69
God Stats
3W - 3L
1,402 SR
Queue Stats
8W - 13L
1,288 Elo+
Party 2
Medusa
Medusa
Romirtes
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,152 Elo+
Solo
Team Averages
Level 25
1,384 SR
1,270 Elo+

VS

Team Averages
Level 14
1,409 SR
1,335 Elo+
Athena
Athena
BlackJustBlack
Athena
Level 28
God Stats
20W - 17L
1,440 SR
Queue Stats
161W - 138L
1,472 Elo+
Solo
Ravana
Ravana
FoLL3N
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,527 Elo+
Solo
King Arthur
King Arthur
HeIltox
King Arthur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,231 Elo+
Party 1
He Bo
He Bo
MoszykKoszyk
He Bo
Level 7
God Stats
5W - 7L
1,338 SR
Queue Stats
61W - 52L
1,255 Elo+
Solo
Fenrir
Fenrir
àiz3n
Fenrir
Level 4
God Stats
4W - 6L
1,267 SR
Queue Stats
5W - 9L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoscoBehave
Jormungandr
20
16 / 5 / 20
16,491
1,374
23,909
23,057
31,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DesdeMoona
Danzaburou
19
2 / 7 / 18
12,255
1,021
11,350
13,748
4,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
LeFloer
Kukulkan
20
7 / 1 / 22
13,744
1,145
27,314
9,695
3,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Nejea
Bastet
19
4 / 9 / 22
12,785
1,065
20,211
20,281
7,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Medusa
Romirtes
Medusa
20
14 / 7 / 22
15,262
1,272
33,830
17,537
7,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
12,792
1,066
18,585
25,588
34,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
FoLL3N
Ravana
20
9 / 12 / 14
14,215
1,185
20,729
23,079
12,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
HeIltox
King Arthur
19
2 / 10 / 14
12,469
1,039
9,352
35,633
31,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 6 / 10
12,621
1,052
10,617
13,570
5,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
àiz3n
Fenrir
19
9 / 10 / 13
13,798
1,150
21,326
28,914
19,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
95
43
Kills
29
29
Deaths
43
104
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
5
15
2.5
W
Jormungandr
BoscoBehave
Jormungandr
16
5
20
5.2
W
Danzaburou
DesdeMoona
Danzaburou
2
7
18
1.57
L
Ravana
FoLL3N
Ravana
9
12
14
1.33
L
King Arthur
HeIltox
King Arthur
2
10
14
0.9
W
Kukulkan
LeFloer
Kukulkan
7
1
22
18
L
4
6
10
1.5
W
Bastet
Nejea
Bastet
4
9
22
1.67
W
Medusa
Romirtes
Medusa
14
7
22
3.57
L
Fenrir
àiz3n
Fenrir
9
10
13
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,614
Damage
80,609
84,318
Taken
126,784
56,329
Mitigated
103,007
7,526
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,585
4,179
0
0
25,588
34,232
0
9,549
15,826
36,680
0
W
Jormungandr
BoscoBehave
Jormungandr
23,909
5,529
0
3,120
23,057
31,831
0
11,010
12,047
54,693
0
W
Danzaburou
DesdeMoona
Danzaburou
11,350
4,848
0
839
13,748
4,933
0
3,074
10,674
0
22,002
L
Ravana
FoLL3N
Ravana
20,729
5,486
245
1,632
23,079
12,761
0
10,421
12,364
0
43,332
L
King Arthur
HeIltox
King Arthur
9,352
2,339
0
6,823
35,633
31,237
0
15,455
19,871
0
27,715
W
Kukulkan
LeFloer
Kukulkan
27,314
1,841
0
550
9,695
3,947
0
3,699
5,996
59,023
0
L
10,617
1,463
534
801
13,570
5,156
0
8,267
5,183
49,329
0
W
Bastet
Nejea
Bastet
20,211
10,587
0
0
20,281
7,866
0
7,159
13,122
0
25,399
W
Medusa
Romirtes
Medusa
33,830
16,321
0
3,017
17,537
7,752
0
4,260
13,277
0
48,054
L
Fenrir
àiz3n
Fenrir
21,326
6,901
0
1,694
28,914
19,621
0
6,297
22,317
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,537
Gold Earned
65,895
216
Minions Killed
231
3
Camps Cleared
5
1,052,954
Distance Traveled
1,293,719
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,792
1,066
41
3
0
282,087
4
W
Jormungandr
16,491
1,374
70
6
0
230,227
0
W
Danzaburou
12,255
1,021
20
2
0
161,864
0
L
Ravana
14,215
1,185
46
4
4
253,761
1
L
King Arthur
12,469
1,039
35
3
0
232,133
2
W
Kukulkan
13,744
1,145
81
7
1
239,723
3
L
He Bo
12,621
1,052
96
8
1
238,185
0
W
Bastet
12,785
1,065
17
1
2
218,391
0
W
Medusa
15,262
1,272
28
2
0
202,749
0
L
Fenrir
13,798
1,150
13
1
0
287,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role