Player Matchup

Bellona
Bellona
BowedOdin645738
Bellona
Level 19
God Stats
1W - 3L
1,365 SR
Queue Stats
21W - 41L
1,245 Elo+
Solo
Terra
Terra
Geizeel
Terra
Level 27
God Stats
1W - 1L
1,684 SR
Queue Stats
67W - 44L
1,395 Elo+
Solo
Ra
Ra
LordOfAllNewts
Ra
Level 16
God Stats
15W - 26L
1,362 SR
Queue Stats
24W - 36L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
jamie_ridder
Sun Wukong
Level 29
God Stats
6W - 17L
1,452 SR
Queue Stats
123W - 246L
1,306 Elo+
Solo
Neith
Neith
perro1804
Neith
Level 7
God Stats
1W - 1L
1,144 SR
Queue Stats
5W - 19L
1,111 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,268 Elo+

VS

Team Averages
Level 22
1,370 SR
1,295 Elo+
Sobek
Sobek
Goblin122208
Sobek
Level 17
God Stats
2W - 1L
1,456 SR
Queue Stats
5W - 11L
1,146 Elo+
Party 1
Bakasura
Bakasura
Mystrykng11
Bakasura
Level 18
God Stats
2W - 2L
1,328 SR
Queue Stats
15W - 18L
1,291 Elo+
Party 1
Hera
Hera
PrimLotus70161
Hera
Level 27
God Stats
9W - 5L
1,396 SR
Queue Stats
111W - 118L
1,266 Elo+
Solo
Persephone
Persephone
Rakshanta
Persephone
Level 26
God Stats
1W - 1L
1,170 SR
Queue Stats
68W - 65L
1,374 Elo+
Solo
Cupid
Cupid
eternal nyx4
Cupid
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 210L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 9
11,183
466
13,084
22,521
18,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Geizeel
Terra
15
2 / 9 / 2
8,603
358
9,317
25,299
15,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 8 / 4
10,384
433
13,755
16,375
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jamie_ridder
Sun Wukong
17
9 / 6 / 4
11,471
478
15,247
23,776
24,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
perro1804
Neith
11
2 / 15 / 2
8,040
335
2,767
17,898
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 16
10,645
444
9,982
20,170
24,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Mystrykng11
Bakasura
20
19 / 4 / 4
14,785
616
17,496
18,672
12,577
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 10 / 10
11,594
483
14,945
12,662
4,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Rakshanta
Persephone
18
6 / 4 / 12
13,503
563
15,665
14,118
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 1 / 5
13,726
572
22,485
19,949
8,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
25
Kills
44
44
Deaths
26
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
L
Terra
Geizeel
Terra
2
9
2
0.33
W
1
7
16
1.29
L
6
8
4
1
W
Bakasura
Mystrykng11
Bakasura
19
4
4
5.25
W
4
10
10
0.9
W
Persephone
Rakshanta
Persephone
6
4
12
3
W
14
1
5
16.5
L
Sun Wukong
jamie_ridder
Sun Wukong
9
6
4
1.83
L
Neith
perro1804
Neith
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,170
Damage
80,573
105,869
Taken
85,571
69,066
Mitigated
56,200
16,414
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,084
4,283
0
1,614
22,521
18,136
153
7,876
13,625
0
40,523
L
Terra
Geizeel
Terra
9,317
1,939
2,535
4,847
25,299
15,076
0
8,005
16,686
40,671
0
W
9,982
523
0
1,911
20,170
24,521
461
7,415
12,381
25,006
0
L
13,755
1,981
2,014
2,712
16,375
6,336
399
8,196
7,412
61,881
0
W
Bakasura
Mystrykng11
Bakasura
17,496
10,940
0
4,680
18,672
12,577
1,102
1,518
17,042
0
84,518
W
14,945
5,594
255
731
12,662
4,928
1,705
1,897
10,691
59,296
0
W
Persephone
Rakshanta
Persephone
15,665
1,587
891
3,260
14,118
5,484
3,381
4,563
9,227
69,452
0
W
22,485
15,364
110
9,011
19,949
8,690
7,876
6,654
13,157
0
100,437
L
Sun Wukong
jamie_ridder
Sun Wukong
15,247
5,567
185
1,851
23,776
24,007
377
8,272
14,418
0
83,381
L
Neith
perro1804
Neith
2,767
2,526
0
656
17,898
5,511
1,113
6,782
10,369
0
12,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,681
Gold Earned
64,253
371
Minions Killed
529
0
Camps Cleared
0
1,943,233
Distance Traveled
2,041,917
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,183
466
65
3
0
385,917
0
L
Terra
8,603
358
48
2
0
396,151
5
W
Sobek
10,645
444
25
1
0
321,206
0
L
Ra
10,384
433
105
4
0
388,585
0
W
Bakasura
14,785
616
131
5
0
522,812
3
W
Hera
11,594
483
94
4
0
362,223
3
W
Persephone
13,503
563
128
5
0
420,471
1
W
Cupid
13,726
572
151
6
0
415,205
0
L
Sun Wukong
11,471
478
132
6
0
387,941
2
L
Neith
8,040
335
21
1
0
384,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role