Player Matchup

Chaac
Chaac
GhosTBoyPR
Chaac
Level 24
God Stats
5W - 8L
1,455 SR
Queue Stats
12W - 16L
1,377 Elo+
Solo
Thor
Thor
Leighton230201
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,405 Elo+
Party 1
Xing Tian
Xing Tian
TYRONE2497
Xing Tian
Level 15
God Stats
5W - 9L
1,275 SR
Queue Stats
19W - 28L
1,409 Elo+
Party 1
Izanami
Izanami
codeshadi
Izanami
Level 21
God Stats
57W - 47L
1,660 SR
Queue Stats
349W - 330L
1,474 Elo+
Solo
Hachiman
Hachiman
shockuuh
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,282 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,389 Elo+

VS

Team Averages
Level 18
1,558 SR
1,414 Elo+
Bacchus
Bacchus
Bearsam
Bacchus
Level 7
God Stats
1W - 4L
1,888 SR
Queue Stats
7W - 14L
1,403 Elo+
Party 2
Chaac
Chaac
FriedDirt
Chaac
Level 22
God Stats
5W - 6L
1,354 SR
Queue Stats
105W - 101L
1,423 Elo+
Solo
Chang'e
Chang'e
Gummy4L
Chang'e
Level 29
God Stats
5W - 6L
1,546 SR
Queue Stats
67W - 84L
1,457 Elo+
Solo
Camazotz
Camazotz
HJTF
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Solo
Heimdallr
Heimdallr
PriorByCycle951
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
11 / 6 / 13
13,163
527
23,196
22,460
14,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 3 / 12
13,204
528
14,816
15,025
9,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TYRONE2497
Xing Tian
17
7 / 0 / 19
12,909
516
14,239
19,418
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
codeshadi
Izanami
20
7 / 2 / 10
14,053
562
13,133
14,225
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
shockuuh
Hachiman
17
6 / 6 / 6
12,142
486
13,552
17,367
7,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bearsam
Bacchus
14
1 / 11 / 3
10,168
407
5,954
22,521
25,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
FriedDirt
Chaac
17
8 / 8 / 3
12,056
482
16,833
25,835
27,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Gummy4L
Chang'e
16
1 / 10 / 2
10,038
402
8,773
19,116
6,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
HJTF
Camazotz
18
1 / 4 / 3
11,435
457
2,175
16,307
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
PriorByCycle951
Heimdallr
16
2 / 9 / 2
10,763
431
11,797
20,549
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
42
Kills
13
17
Deaths
42
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bearsam
Bacchus
1
11
3
0.23
L
Chaac
FriedDirt
Chaac
8
8
3
1.19
W
Chaac
11
6
13
2.92
L
Chang'e
Gummy4L
Chang'e
1
10
2
0.2
L
Camazotz
HJTF
Camazotz
1
4
3
0.63
W
11
3
12
5.67
L
Heimdallr
PriorByCycle951
Heimdallr
2
9
2
0.33
W
Xing Tian
TYRONE2497
Xing Tian
7
0
19
16.5
W
Izanami
codeshadi
Izanami
7
2
10
6
W
Hachiman
shockuuh
Hachiman
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,936
Damage
45,532
88,495
Taken
104,328
56,987
Mitigated
72,679
23,689
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bearsam
Bacchus
5,954
588
0
1,151
22,521
25,751
0
4,757
17,764
14,842
0
L
Chaac
FriedDirt
Chaac
16,833
2,998
0
7,470
25,835
27,907
493
4,335
21,500
0
51,184
W
Chaac
23,196
5,807
736
9,078
22,460
14,506
3,307
3,836
18,592
0
72,674
L
Chang'e
Gummy4L
Chang'e
8,773
1,336
1,056
5,069
19,116
6,129
318
1,705
17,411
54,792
0
L
Camazotz
HJTF
Camazotz
2,175
473
0
7,745
16,307
5,551
744
449
15,858
0
72,147
W
14,816
3,906
0
3,786
15,025
9,808
606
2,487
12,538
0
74,207
L
Heimdallr
PriorByCycle951
Heimdallr
11,797
6,455
0
4,089
20,549
7,341
0
2,993
17,556
0
68,568
W
Xing Tian
TYRONE2497
Xing Tian
14,239
1,349
0
5,107
19,418
19,007
861
5,786
13,632
38,449
0
W
Izanami
codeshadi
Izanami
13,133
8,250
0
4,982
14,225
5,867
4,887
2,850
11,301
0
129,554
W
Hachiman
shockuuh
Hachiman
13,552
9,914
0
0
17,367
7,799
782
4,256
13,107
0
76,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,471
Gold Earned
54,460
509
Minions Killed
401
0
Camps Cleared
0
2,326,272
Distance Traveled
2,072,677
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,168
407
19
1
0
411,267
0
L
Chaac
12,056
482
71
3
0
428,697
1
W
Chaac
13,163
527
83
3
0
460,961
0
L
Chang'e
10,038
402
73
3
0
356,033
7
L
Camazotz
11,435
457
120
5
0
416,040
0
W
Thor
13,204
528
106
4
0
488,018
2
L
Heimdallr
10,763
431
118
5
0
460,640
4
W
Xing Tian
12,909
516
40
2
0
467,237
1
W
Izanami
14,053
562
185
7
0
475,562
13
W
Hachiman
12,142
486
95
4
0
434,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role