Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BegottenFiend54
Ares
Level 160
God Stats
11W - 2L
1,839 SR
Queue Stats
232W - 108L
1,742 Elo+
Party 2
Thoth
Thoth
Guiyomh
Thoth
Level 160
God Stats
4W - 4L
1,510 SR
Queue Stats
661W - 586L
1,607 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IkuRo yaSuo
Ah Muzen Cab
Level 160
God Stats
9W - 2L
1,912 SR
Queue Stats
472W - 208L
1,763 Elo+
Party 2
He Bo
He Bo
Whyalwaysme8128
He Bo
Level 16
God Stats
1W - 0L
1,332 SR
Queue Stats
62W - 19L
1,875 Elo+
Party 2
Team Averages
Level 127
1,619 SR
1,697 Elo+

VS

Team Averages
Level 82
1,525 SR
1,534 Elo+
Sol
Sol
BANJOKAZOOWE
Sol
Level 82
God Stats
6W - 3L
1,341 SR
Queue Stats
205W - 196L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
Dstar205
Aphrodite
Level 117
God Stats
2W - 1L
1,781 SR
Queue Stats
28W - 21L
1,596 Elo+
Party 1
Camazotz
Camazotz
Jman947ty
Camazotz
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 157L
1,490 Elo+
Party 1
Ravana
Ravana
Lich763
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
TheHappyTot
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 2
6,300
630
6,036
4,982
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
3 / 1 / 4
5,706
571
4,053
5,370
2,274
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
Guiyomh
Thoth
10
0 / 2 / 1
5,563
556
2,887
3,428
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
IkuRo yaSuo
Ah Muzen Cab
12
5 / 0 / 1
7,185
719
6,166
4,726
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,465
547
2,552
5,254
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,724
472
3,526
5,500
1,847
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Dstar205
Aphrodite
8
0 / 2 / 1
4,525
453
2,228
4,474
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Jman947ty
Camazotz
9
2 / 3 / 0
5,053
505
2,464
9,581
2,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
Lich763
Ravana
7
1 / 1 / 2
4,769
477
2,496
4,733
1,536
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
TheHappyTot
Danzaburou
7
0 / 4 / 0
4,385
439
1,061
6,218
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
2
4
L
1
3
1
0.5
W
3
1
4
5
L
Aphrodite
Dstar205
Aphrodite
0
2
1
0.25
W
Thoth
Guiyomh
Thoth
0
2
1
0.25
W
Ah Muzen Cab
IkuRo yaSuo
Ah Muzen Cab
5
0
1
5.5
L
Camazotz
Jman947ty
Camazotz
2
3
0
0.67
L
Ravana
Lich763
Ravana
1
1
2
2
L
Danzaburou
TheHappyTot
Danzaburou
0
4
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
11,775
23,760
Taken
30,506
9,448
Mitigated
9,051
8,507
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,036
2,419
0
2,082
4,982
3,501
0
498
4,484
0
32,717
L
3,526
510
0
1,290
5,500
1,847
236
3,385
2,115
16,554
1,349
W
4,053
276
0
791
5,370
2,274
0
1,971
3,399
10,231
0
L
Aphrodite
Dstar205
Aphrodite
2,228
496
1,384
2,523
4,474
1,343
195
1,301
3,173
19,213
0
W
Thoth
Guiyomh
Thoth
2,887
40
0
710
3,428
902
0
1,266
2,162
31,392
0
W
Ah Muzen Cab
IkuRo yaSuo
Ah Muzen Cab
6,166
3,574
0
2,394
4,726
1,404
1,432
945
3,781
0
50,447
L
Camazotz
Jman947ty
Camazotz
2,464
475
0
3,834
9,581
2,756
392
2,421
7,160
0
19,542
L
Ravana
Lich763
Ravana
2,496
635
0
1,922
4,733
1,536
413
2,106
2,627
0
19,286
L
Danzaburou
TheHappyTot
Danzaburou
1,061
537
0
379
6,218
1,569
0
279
5,939
0
16,496
W
2,552
242
0
2,530
5,254
1,367
0
988
4,266
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
23,456
327
Minions Killed
203
0
Camps Cleared
0
978,609
Distance Traveled
892,618
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,300
630
84
8
0
215,030
2
L
Sol
4,724
472
35
4
0
179,880
1
W
Ares
5,706
571
13
1
0
206,517
5
L
Aphrodite
4,525
453
56
6
0
175,673
2
W
Thoth
5,563
556
66
7
0
188,979
3
W
Ah Muzen Cab
7,185
719
110
11
0
166,628
3
L
Camazotz
5,053
505
42
4
0
173,556
0
L
Ravana
4,769
477
40
4
0
211,100
0
L
Danzaburou
4,385
439
30
3
0
152,409
0
W
He Bo
5,465
547
54
5
0
201,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role