Player Matchup

Danzaburou
Danzaburou
Araenugeth
Danzaburou
Level 28
God Stats
54W - 42L
1,564 SR
Queue Stats
90W - 80L
1,447 Elo+
Solo
Nemesis
Nemesis
Barristobär
Nemesis
Level 30
God Stats
42W - 19L
1,904 SR
Queue Stats
356W - 223L
1,807 Elo+
Solo
Ares
Ares
CapPomojka
Ares
Level 6
God Stats
5W - 1L
1,723 SR
Queue Stats
14W - 17L
1,374 Elo+
Solo
Bellona
Bellona
Mortisroger
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Solo
Anubis
Anubis
Neimand3
Anubis
Level 21
God Stats
51W - 27L
1,689 SR
Queue Stats
112W - 90L
1,431 Elo+
Solo
Team Averages
Level 18
1,676 SR
1,544 Elo+

VS

Team Averages
Level 6
1,504 SR
1,267 Elo+
Chaac
Chaac
Aikibooh
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,017 Elo+
Party 1
Merlin
Merlin
Harmasar
Merlin
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,703 Elo+
Solo
Ganesha
Ganesha
Smikkel
Ganesha
Level 5
God Stats
1W - 2L
1,314 SR
Queue Stats
12W - 11L
1,189 Elo+
Party 1
Cupid
Cupid
Stormitanor
Cupid
Level 6
God Stats
1W - 2L
1,706 SR
Queue Stats
11W - 10L
1,189 Elo+
Party 1
Nemesis
Nemesis
SweetElephant
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Araenugeth
Danzaburou
14
6 / 3 / 7
9,622
641
10,714
9,873
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Barristobär
Nemesis
17
13 / 0 / 3
10,790
719
9,659
12,397
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 15
8,413
561
3,752
10,716
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Mortisroger
Bellona
12
4 / 2 / 8
8,422
561
6,903
9,018
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Neimand3
Anubis
15
8 / 1 / 2
9,725
648
8,816
10,806
5,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aikibooh
Chaac
9
0 / 5 / 4
6,230
415
3,554
11,105
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Harmasar
Merlin
13
1 / 7 / 1
7,926
528
6,756
9,137
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Smikkel
Ganesha
10
0 / 8 / 11
6,784
452
6,231
12,708
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 6 / 3
8,215
548
13,144
10,020
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
10
2 / 7 / 4
6,731
449
3,430
12,159
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
33
Kills
11
11
Deaths
33
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aikibooh
Chaac
0
5
4
0.4
W
Danzaburou
Araenugeth
Danzaburou
6
3
7
3.17
W
Nemesis
Barristobär
Nemesis
13
0
3
14.5
W
2
5
15
1.9
L
Merlin
Harmasar
Merlin
1
7
1
0.21
W
Bellona
Mortisroger
Bellona
4
2
8
4
W
Anubis
Neimand3
Anubis
8
1
2
9
L
Ganesha
Smikkel
Ganesha
0
8
11
0.69
L
8
6
3
1.58
L
Nemesis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,844
Damage
33,115
52,810
Taken
55,129
29,820
Mitigated
22,274
14,698
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aikibooh
Chaac
3,554
751
0
3,501
11,105
6,734
0
551
10,554
0
17,112
W
Danzaburou
Araenugeth
Danzaburou
10,714
5,581
0
2,869
9,873
3,363
2,426
2,675
7,167
0
60,108
W
Nemesis
Barristobär
Nemesis
9,659
6,688
0
4,911
12,397
5,118
0
1,142
11,171
0
94,198
W
3,752
667
0
720
10,716
9,028
374
1,757
8,898
13,093
0
L
Merlin
Harmasar
Merlin
6,756
459
0
1,180
9,137
2,639
57
3,672
5,465
48,269
0
W
Bellona
Mortisroger
Bellona
6,903
2,540
0
468
9,018
6,749
975
1,770
6,858
0
23,841
W
Anubis
Neimand3
Anubis
8,816
264
0
5,730
10,806
5,562
1,738
5,643
5,163
52,864
0
L
Ganesha
Smikkel
Ganesha
6,231
1,132
0
363
12,708
6,077
0
2,592
10,116
15,591
0
L
13,144
9,361
668
2,068
10,020
2,806
748
2,908
7,112
0
30,813
L
Nemesis
3,430
1,324
0
2,693
12,159
4,018
0
3,325
8,834
0
34,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
35,886
387
Minions Killed
248
0
Camps Cleared
0
1,417,388
Distance Traveled
1,367,287
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,230
415
32
2
0
270,449
0
W
Danzaburou
9,622
641
107
7
0
273,851
1
W
Nemesis
10,790
719
126
8
0
303,082
4
W
Ares
8,413
561
22
1
0
294,083
2
L
Merlin
7,926
528
93
6
0
243,336
1
W
Bellona
8,422
561
38
3
0
302,440
3
W
Anubis
9,725
648
94
6
0
243,932
0
L
Ganesha
6,784
452
7
0
0
290,616
0
L
Cupid
8,215
548
49
3
0
278,768
2
L
Nemesis
6,731
449
67
4
0
284,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role