Player Matchup

Neith
Neith
JesusXChrist
Neith
Level 28
God Stats
5W - 3L
1,821 SR
Queue Stats
93W - 80L
1,568 Elo+
Solo
Osiris
Osiris
KongScale2
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,807 Elo+
Solo
Chronos
Chronos
Nuxxxa
Chronos
Level 29
God Stats
199W - 164L
1,650 SR
Queue Stats
262W - 237L
1,588 Elo+
Solo
Vamana
Vamana
missingatom164
Vamana
Level 29
God Stats
2W - 2L
1,827 SR
Queue Stats
87W - 63L
1,623 Elo+
Solo
Anubis
Anubis
yendah
Anubis
Level 28
God Stats
2W - 5L
1,354 SR
Queue Stats
112W - 94L
1,621 Elo+
Solo
Team Averages
Level 23
1,631 SR
1,641 Elo+

VS

Team Averages
Level 30
1,804 SR
1,813 Elo+
Fenrir
Fenrir
FromAlmetyevsk
Fenrir
Level 18
God Stats
2W - 0L
1,865 SR
Queue Stats
33W - 16L
1,719 Elo+
Party 1
Eset
Eset
Klabustermann
Eset
Level 29
God Stats
3W - 0L
1,772 SR
Queue Stats
57W - 41L
1,669 Elo+
Solo
Bellona
Bellona
Kluszkord
Bellona
Level 3
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 1L
1,785 Elo+
Solo
Medusa
Medusa
octacxnt
Medusa
Level 96
God Stats
20W - 4L
1,807 SR
Queue Stats
161W - 29L
1,896 Elo+
Party 1
Ullr
Ullr
ПиццаУбица
Ullr
Level 3
God Stats
6W - 0L
1,878 SR
Queue Stats
8W - 0L
1,996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 5
12,242
510
10,801
14,715
7,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
KongScale2
Osiris
11
3 / 4 / 1
9,424
393
6,727
9,175
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Nuxxxa
Chronos
15
1 / 11 / 5
9,610
400
8,199
21,005
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 7 / 2
11,501
479
8,686
21,624
19,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
yendah
Anubis
19
6 / 8 / 1
12,332
514
13,049
19,582
11,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
14,202
592
9,211
24,060
14,253
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 7 / 7
12,965
540
9,927
15,378
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kluszkord
Bellona
6
0 / 3 / 0
7,779
324
562
2,323
1,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
octacxnt
Medusa
20
11 / 2 / 5
14,887
620
17,570
15,989
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 3 / 6
15,065
628
31,449
19,530
8,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
19
Kills
33
34
Deaths
19
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
L
4
4
5
1.63
W
4
7
7
1.07
W
Bellona
Kluszkord
Bellona
0
3
0
0
L
Osiris
KongScale2
Osiris
3
4
1
0.88
L
Chronos
Nuxxxa
Chronos
1
11
5
0.32
L
5
7
2
0.86
W
Medusa
octacxnt
Medusa
11
2
5
6.75
L
Anubis
yendah
Anubis
6
8
1
0.81
W
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
68,719
86,101
Taken
77,280
52,175
Mitigated
36,030
15,787
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,211
2,667
0
5,617
24,060
14,253
1,171
5,765
18,295
0
106,397
L
10,801
3,283
0
2,728
14,715
7,483
847
32
14,443
0
83,759
W
9,927
1,104
244
3,595
15,378
5,420
1,770
8,940
6,438
72,170
0
W
Bellona
Kluszkord
Bellona
562
382
0
160
2,323
1,043
0
0
2,323
0
2,580
L
Osiris
KongScale2
Osiris
6,727
2,107
0
1,215
9,175
6,477
0
0
9,175
0
38,464
L
Chronos
Nuxxxa
Chronos
8,199
1,677
0
1,983
21,005
7,171
385
3,279
17,469
59,203
0
L
8,686
4,062
0
3,405
21,624
19,956
508
2,130
19,084
0
65,455
W
Medusa
octacxnt
Medusa
17,570
9,739
0
1,757
15,989
6,420
9,721
4,111
11,878
0
128,226
L
Anubis
yendah
Anubis
13,049
865
194
6,262
19,582
11,088
496
3,864
15,120
94,598
0
W
31,449
15,242
0
4,157
19,530
8,894
1,656
3,652
15,878
0
126,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
64,898
572
Minions Killed
654
0
Camps Cleared
0
1,821,336
Distance Traveled
1,853,397
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,202
592
141
6
0
473,200
3
L
Neith
12,242
510
143
6
0
423,426
5
W
Eset
12,965
540
150
6
0
407,732
3
W
Bellona
7,779
324
8
0
0
63,368
0
L
Osiris
9,424
393
81
3
0
236,642
7
L
Chronos
9,610
400
85
4
0
406,902
6
L
Vamana
11,501
479
98
4
0
410,320
3
W
Medusa
14,887
620
192
8
0
445,730
5
L
Anubis
12,332
514
165
7
0
344,046
10
W
Ullr
15,065
628
163
7
0
463,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role