Player Matchup

Scylla
Scylla
Gold III
BikerGab96
Scylla
Gold III
Level 89
God Stats
19W - 28L
1,534 SR
Queue Stats
198W - 209L
1,453 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
DeMoNiiAkKz
Cernunnos
Bronze III
Level 56
God Stats
0W - 1L
1,502 SR
Queue Stats
4W - 4L
1,400 MMR
Solo
Chaac
Chaac
Silver V
Judiz_
Chaac
Silver V
Level 64
God Stats
0W - 2L
1,152 SR
Queue Stats
22W - 36L
1,296 MMR
Party 3
Hun Batz
Hun Batz
Gold III
PRIME__CJ
Hun Batz
Gold III
Level 103
God Stats
7W - 7L
1,603 SR
Queue Stats
217W - 220L
1,394 MMR
Solo
Sobek
Sobek
Silver II
TheDeemanDuncan
Sobek
Silver II
Level 136
God Stats
1W - 4L
1,330 SR
Queue Stats
62W - 72L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,424 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,472 SR
1,388 MMR
Ymir
Ymir
Gold V
Curstonator
Ymir
Gold V
Level 106
God Stats
4W - 1L
1,686 SR
Queue Stats
140W - 145L
1,188 MMR
Party 2
Sol
Sol
Gold IV
DARKSTEELBATMAN
Sol
Gold IV
Level 99
God Stats
16W - 19L
1,783 SR
Queue Stats
269W - 278L
1,374 MMR
Solo
Osiris
Osiris
Gold V
EazYBeCooL
Osiris
Gold V
Level 147
God Stats
4W - 3L
1,188 SR
Queue Stats
226W - 229L
1,293 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Falkidu
Erlang Shen
Gold II
Level 123
God Stats
2W - 6L
1,267 SR
Queue Stats
53W - 56L
1,650 MMR
Party 2
Poseidon
Poseidon
Gold V
UrDahSellsAvon
Poseidon
Gold V
Level 118
God Stats
1W - 1L
1,436 SR
Queue Stats
17W - 16L
1,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BikerGab96
Scylla
14
1 / 7 / 1
8,465
446
8,918
9,341
3,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DeMoNiiAkKz
Cernunnos
13
0 / 5 / 1
7,694
405
8,295
11,052
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Judiz_
Chaac
14
0 / 5 / 1
8,072
425
6,562
18,244
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
PRIME__CJ
Hun Batz
17
4 / 2 / 2
10,209
537
8,494
15,178
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 6 / 0
7,319
385
6,373
18,552
10,606
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
JanusGilgameshTyrTiamatCthulhu

VS

Bans
AthenaCu ChulainnIzanamiKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,134
533
4,309
14,342
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 5
11,289
594
12,708
9,557
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
EazYBeCooL
Osiris
19
6 / 2 / 5
11,743
618
19,441
17,392
18,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Falkidu
Erlang Shen
16
4 / 2 / 9
10,416
548
9,737
19,010
9,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Poseidon
17
7 / 2 / 6
10,863
572
8,777
8,667
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
25
25
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
BikerGab96
Scylla
1
7
1
0.21
W
3
0
10
8
W
5
0
5
7.5
L
Cernunnos
DeMoNiiAkKz
Cernunnos
0
5
1
0.1
W
Osiris
EazYBeCooL
Osiris
6
2
5
4.25
W
Erlang Shen
Falkidu
Erlang Shen
4
2
9
4.25
L
Chaac
Judiz_
Chaac
0
5
1
0.1
L
Hun Batz
PRIME__CJ
Hun Batz
4
2
2
2.5
L
1
6
0
0.17
W
Poseidon
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
54,972
72,367
Taken
68,968
38,608
Mitigated
49,667
16,733
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BikerGab96
Scylla
8,918
1,214
0
362
9,341
3,243
0
3,366
5,701
55,974
0
W
4,309
729
243
4,305
14,342
14,035
280
5,538
8,468
29,012
0
W
12,708
2,801
0
7,517
9,557
3,642
5,392
355
9,202
82,901
0
L
Cernunnos
DeMoNiiAkKz
Cernunnos
8,295
3,851
0
2,192
11,052
4,283
0
5,538
5,490
0
41,291
W
Osiris
EazYBeCooL
Osiris
19,441
9,515
0
7,318
17,392
18,962
308
2,183
14,432
0
87,051
W
Erlang Shen
Falkidu
Erlang Shen
9,737
4,340
0
4,554
19,010
9,701
0
3,464
15,297
0
85,085
L
Chaac
Judiz_
Chaac
6,562
1,684
0
7,738
18,244
13,830
0
2,842
15,378
0
37,448
L
Hun Batz
PRIME__CJ
Hun Batz
8,494
2,453
0
1,673
15,178
6,646
0
4,932
10,008
0
81,427
L
6,373
578
0
4,768
18,552
10,606
0
8,452
9,996
23,816
0
W
Poseidon
8,777
821
0
2,052
8,667
3,327
438
3,010
5,553
63,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
54,445
460
Minions Killed
588
0
Camps Cleared
0
1,697,870
Distance Traveled
1,807,124
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,465
446
121
6
0
320,049
6
W
Ymir
10,134
533
43
2
0
344,330
8
W
Sol
11,289
594
145
8
0
333,654
0
L
Cernunnos
7,694
405
81
4
0
298,331
4
W
Osiris
11,743
618
153
8
0
356,332
0
W
Erlang Shen
10,416
548
117
6
0
404,770
5
L
Chaac
8,072
425
88
5
0
319,959
0
L
Hun Batz
10,209
537
140
7
0
408,158
4
L
Sobek
7,319
385
30
2
0
351,373
6
W
Poseidon
10,863
572
130
7
0
368,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role