Player Matchup

Cupid
Cupid
Gold V
AndreiR15
Cupid
Gold V
Level 64
God Stats
9W - 4L
1,500 SR
Queue Stats
137W - 134L
1,305 MMR
Solo
Tyr
Tyr
Gold IV
Edvhal
Tyr
Gold IV
Level 158
God Stats
27W - 29L
1,519 SR
Queue Stats
642W - 643L
1,414 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Insolidate
Baron Samedi
Gold II
Level 148
God Stats
8W - 6L
1,649 SR
Queue Stats
105W - 111L
1,457 MMR
Solo
Ymir
Ymir
Gold V
WasEz
Ymir
Gold V
Level 159
God Stats
2W - 0L
1,230 SR
Queue Stats
153W - 153L
1,359 MMR
Solo
Guan Yu
Guan Yu
Gold V
estebancl
Guan Yu
Gold V
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 189L
1,317 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,480 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,694 SR
1,372 MMR
Bacchus
Bacchus
Gold IV
Larlequin
Bacchus
Gold IV
Level 47
God Stats
33W - 22L
1,644 SR
Queue Stats
64W - 58L
1,407 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Nightwarior
Cernunnos
Gold III
Level 61
God Stats
12W - 6L
1,736 SR
Queue Stats
69W - 64L
1,406 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Qzeto
Ah Puch
Silver I
Level 141
God Stats
12W - 4L
1,837 SR
Queue Stats
131W - 133L
1,260 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
gavdawarrior
Cu Chulainn
Gold V
Level 127
God Stats
6W - 6L
1,590 SR
Queue Stats
36W - 33L
1,436 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
lmDrakey
Tsukuyomi
Gold V
Level 56
God Stats
7W - 8L
1,661 SR
Queue Stats
181W - 191L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AndreiR15
Cupid
20
12 / 9 / 18
25,208
560
43,915
47,429
23,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tyr
Edvhal
Tyr
20
6 / 8 / 15
23,902
531
37,052
58,005
84,516
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Insolidate
Baron Samedi
20
11 / 10 / 17
23,034
512
44,513
40,471
26,588
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
WasEz
Ymir
20
4 / 9 / 21
21,574
479
23,504
60,248
108,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
estebancl
Guan Yu
20
11 / 8 / 15
23,337
519
27,161
54,694
47,906
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshSetAthenaTiamatApollo

VS

Bans
ScyllaNemesisIzanamiAwilixDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Larlequin
Bacchus
20
3 / 10 / 18
21,679
482
26,338
42,916
84,007
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Nightwarior
Cernunnos
20
11 / 9 / 9
23,811
529
53,602
46,278
25,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Qzeto
Ah Puch
20
6 / 10 / 21
21,635
481
50,799
44,958
20,112
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
gavdawarrior
Cu Chulainn
20
5 / 4 / 11
19,248
428
27,507
56,450
76,910
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
lmDrakey
Tsukuyomi
20
19 / 11 / 11
25,772
573
49,970
37,042
25,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
114
44
Kills
44
44
Deaths
44
86
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cupid
AndreiR15
Cupid
12
9
18
2.33
W
Tyr
Edvhal
Tyr
6
8
15
1.69
W
Baron Samedi
Insolidate
Baron Samedi
11
10
17
1.95
L
Bacchus
Larlequin
Bacchus
3
10
18
1.2
L
Cernunnos
Nightwarior
Cernunnos
11
9
9
1.72
L
Ah Puch
Qzeto
Ah Puch
6
10
21
1.65
W
Ymir
WasEz
Ymir
4
9
21
1.61
W
Guan Yu
estebancl
Guan Yu
11
8
15
2.31
L
Cu Chulainn
gavdawarrior
Cu Chulainn
5
4
11
2.63
L
Tsukuyomi
lmDrakey
Tsukuyomi
19
11
11
2.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,145
Damage
208,216
260,847
Taken
227,644
290,739
Mitigated
232,463
76,870
Healing
67,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AndreiR15
Cupid
43,915
32,926
2,000
20,398
47,429
23,420
9,856
12,031
35,248
0
262,593
W
Tyr
Edvhal
Tyr
37,052
2,095
0
13,484
58,005
84,516
0
17,283
39,642
0
179,613
W
Baron Samedi
Insolidate
Baron Samedi
44,513
860
9,344
9,939
40,471
26,588
2,088
11,667
28,675
127,677
0
L
Bacchus
Larlequin
Bacchus
26,338
1,615
0
2,950
42,916
84,007
420
18,560
23,913
59,222
0
L
Cernunnos
Nightwarior
Cernunnos
53,602
38,092
0
23,027
46,278
25,469
3,716
15,218
30,804
0
246,225
L
Ah Puch
Qzeto
Ah Puch
50,799
1,751
734
15,286
44,958
20,112
1,571
16,722
26,731
177,589
0
W
Ymir
WasEz
Ymir
23,504
2,054
0
5,664
60,248
108,309
1,501
20,010
40,013
100,428
0
W
Guan Yu
estebancl
Guan Yu
27,161
5,161
3,574
12,467
54,694
47,906
3,045
18,410
36,089
0
139,904
L
Cu Chulainn
gavdawarrior
Cu Chulainn
27,507
4,418
0
22,342
56,450
76,910
861
12,293
44,037
190
114,420
L
Tsukuyomi
lmDrakey
Tsukuyomi
49,970
13,532
0
3,268
37,042
25,965
1,904
9,848
26,573
0
230,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,055
Gold Earned
112,145
1,021
Minions Killed
959
0
Camps Cleared
0
4,102,354
Distance Traveled
3,909,139
45
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
25,208
560
265
6
0
778,416
18
W
Tyr
23,902
531
272
6
0
902,049
7
W
Baron Samedi
23,034
512
197
4
0
781,169
13
L
Bacchus
21,679
482
48
1
0
757,289
3
L
Cernunnos
23,811
529
299
7
0
704,438
3
L
Ah Puch
21,635
481
217
5
0
789,149
10
W
Ymir
21,574
479
110
2
0
743,232
4
W
Guan Yu
23,337
519
177
4
0
897,488
3
L
Cu Chulainn
19,248
428
168
4
0
849,928
16
L
Tsukuyomi
25,772
573
227
5
0
808,335
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role