Player Matchup

Fenrir
Fenrir
CommonNonsense
Fenrir
Level 7
God Stats
4W - 1L
1,798 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 1
Bellona
Bellona
Mickey1878
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Surrender024
Hachiman
Level 98
God Stats
3W - 4L
1,542 SR
Queue Stats
226W - 236L
1,382 Elo+
Party 4
Sylvanus
Sylvanus
XxFATSOHAHAHAxX
Sylvanus
Level 6
God Stats
4W - 2L
1,822 SR
Queue Stats
26W - 16L
1,633 Elo+
Party 4
Baron Samedi
Baron Samedi
zuthar13
Baron Samedi
Level 28
God Stats
6W - 4L
1,539 SR
Queue Stats
22W - 20L
1,423 Elo+
Party 1
Team Averages
Level 28
1,640 SR
1,479 Elo+

VS

Team Averages
Level 12
1,442 SR
1,300 Elo+
Heimdallr
Heimdallr
AnIdiotttt
Heimdallr
Level 6
God Stats
0W - 2L
1,173 SR
Queue Stats
4W - 8L
1,358 Elo+
Solo
Apollo
Apollo
DarthHooty
Apollo
Level 6
God Stats
0W - 5L
1,445 SR
Queue Stats
6W - 12L
1,220 Elo+
Party 2
Loki
Loki
NotBauti60Hz
Loki
Level 15
God Stats
3W - 2L
1,591 SR
Queue Stats
10W - 20L
1,237 Elo+
Party 3
Merlin
Merlin
TSM UnboIted
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 40L
1,456 Elo+
Party 2
Pele
Pele
Tomi60Hz
Pele
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 30L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 4
13,304
532
12,483
16,893
8,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Mickey1878
Bellona
20
7 / 3 / 4
14,501
580
12,119
14,924
13,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Surrender024
Hachiman
19
4 / 1 / 9
14,228
569
9,910
15,984
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
19
11 / 1 / 11
14,098
564
11,275
14,722
22,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
zuthar13
Baron Samedi
19
15 / 0 / 6
14,395
576
36,893
15,084
22,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnIdiotttt
Heimdallr
6
0 / 6 / 1
7,108
284
3,264
6,699
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
DarthHooty
Apollo
11
1 / 13 / 1
7,988
320
4,991
18,624
5,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 9 / 2
10,318
413
7,247
33,101
20,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
14
0 / 7 / 1
8,730
349
6,322
16,151
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
3 / 11 / 2
9,971
399
7,432
23,713
10,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
46
Kills
7
7
Deaths
46
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnIdiotttt
Heimdallr
0
6
1
0.08
W
9
2
4
5.5
L
Apollo
DarthHooty
Apollo
1
13
1
0.12
W
Bellona
Mickey1878
Bellona
7
3
4
3
L
3
9
2
0.44
W
Hachiman
Surrender024
Hachiman
4
1
9
8.5
L
Merlin
0
7
1
0.07
L
Pele
3
11
2
0.36
W
Sylvanus
11
1
11
16.5
W
Baron Samedi
zuthar13
Baron Samedi
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,680
Damage
29,256
77,607
Taken
98,288
71,669
Mitigated
44,048
41,179
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnIdiotttt
Heimdallr
3,264
1,456
0
462
6,699
2,024
505
2,552
4,106
0
13,617
W
12,483
4,485
0
8,685
16,893
8,264
144
221
16,626
0
83,211
L
Apollo
DarthHooty
Apollo
4,991
4,148
0
0
18,624
5,990
607
10,173
8,161
0
29,075
W
Bellona
Mickey1878
Bellona
12,119
5,198
0
1,181
14,924
13,281
6,772
1,463
13,289
0
88,604
L
7,247
1,313
0
5,540
33,101
20,728
0
13,890
18,807
0
28,077
W
Hachiman
Surrender024
Hachiman
9,910
4,376
0
11,258
15,984
5,549
2,170
0
15,984
0
116,816
L
Merlin
6,322
1,019
0
4,029
16,151
5,275
0
9,800
5,817
42,904
0
L
Pele
7,432
1,568
0
374
23,713
10,031
186
9,477
13,904
0
45,700
W
Sylvanus
11,275
3,304
1,556
8,330
14,722
22,037
2,027
388
14,220
73,346
15,939
W
Baron Samedi
zuthar13
Baron Samedi
36,893
4,169
1,587
8,582
15,084
22,538
1,579
3,451
11,166
91,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,526
Gold Earned
44,115
687
Minions Killed
251
0
Camps Cleared
0
2,208,148
Distance Traveled
1,793,770
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,108
284
27
1
0
196,230
0
W
Fenrir
13,304
532
112
4
0
490,001
0
L
Apollo
7,988
320
44
2
0
405,207
1
W
Bellona
14,501
580
171
7
0
440,941
1
L
Loki
10,318
413
35
1
0
387,558
2
W
Hachiman
14,228
569
144
6
0
361,148
1
L
Merlin
8,730
349
66
3
0
404,727
1
L
Pele
9,971
399
79
3
0
400,048
1
W
Sylvanus
14,098
564
118
5
0
465,016
3
W
Baron Samedi
14,395
576
142
6
0
451,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role