Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RYG Exoticzz
Neith
Level 64
God Stats
5W - 4L
1,515 SR
Queue Stats
43W - 46L
1,315 Elo+
Party 2
Ra
Ra
TheYonkoKing
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,332 Elo+
Party 2
Sobek
Sobek
ZombieKi11er23
Sobek
Level 28
God Stats
2W - 0L
1,691 SR
Queue Stats
74W - 79L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
yorkieleo18
Nu Wa
Level 16
God Stats
3W - 0L
1,618 SR
Queue Stats
21W - 19L
1,292 Elo+
Party 2
Team Averages
Level 31
1,565 SR
1,353 Elo+

VS

Team Averages
Level 10
1,350 SR
1,200 Elo+
Set
Set
Mikjokko100
Set
Level 14
God Stats
1W - 12L
1,047 SR
Queue Stats
3W - 15L
1,128 Elo+
Solo
Kumbhakarna
Kumbhakarna
NORYYLEN
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,303 Elo+
Party 1
Loki
Loki
Tris105
Loki
Level 13
God Stats
1W - 6L
1,450 SR
Queue Stats
3W - 13L
1,188 Elo+
Party 1
Bakasura
Bakasura
Tris_plcb
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,171 Elo+
Party 1
Ares
Ares
kanastu_
Ares
Level 5
God Stats
1W - 6L
1,255 SR
Queue Stats
12W - 32L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 1 / 3
5,804
580
3,618
4,968
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 0 / 2
6,268
627
5,319
4,991
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 1 / 1
5,509
551
1,927
3,268
897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 3
5,058
506
3,113
6,599
4,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 2 / 3
5,478
548
3,910
4,086
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
5,376
538
4,146
8,394
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
NORYYLEN
Kumbhakarna
6
0 / 4 / 0
4,504
450
1,550
6,327
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Tris105
Loki
9
0 / 3 / 0
4,901
490
2,726
4,849
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Tris_plcb
Bakasura
7
0 / 1 / 1
4,683
468
1,674
4,474
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
5
0 / 4 / 0
4,066
407
340
4,590
1,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
3
4
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
L
3
5
0
0.6
L
Kumbhakarna
NORYYLEN
Kumbhakarna
0
4
0
0
W
7
0
2
8
W
3
1
1
3.5
L
Loki
Tris105
Loki
0
3
0
0
L
Bakasura
Tris_plcb
Bakasura
0
1
1
0.5
W
2
0
3
3.5
L
Ares
0
4
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
10,436
23,912
Taken
28,634
9,349
Mitigated
9,622
4,647
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,618
1,917
0
171
4,968
1,609
837
512
4,416
0
23,559
L
4,146
2,391
0
1,395
8,394
2,556
0
1,581
6,725
0
22,132
L
Kumbhakarna
NORYYLEN
Kumbhakarna
1,550
249
0
552
6,327
2,877
225
1,653
4,494
7,474
0
W
5,319
3,361
0
2,083
4,991
1,625
647
977
4,014
0
34,915
W
1,927
241
296
213
3,268
897
769
132
3,111
24,223
0
L
Loki
Tris105
Loki
2,726
740
0
734
4,849
1,169
0
1,525
3,312
0
19,836
L
Bakasura
Tris_plcb
Bakasura
1,674
1,005
0
160
4,474
1,404
494
2,136
2,190
0
13,094
W
3,113
657
163
1,463
6,599
4,344
0
0
6,434
13,426
0
L
Ares
340
42
0
0
4,590
1,616
0
1,497
2,963
8,441
0
W
3,910
1,198
0
258
4,086
874
537
269
3,746
15,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
23,530
193
Minions Killed
147
0
Camps Cleared
0
919,784
Distance Traveled
914,868
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,804
580
43
4
0
204,943
1
L
Set
5,376
538
34
3
0
197,738
0
L
Kumbhakarna
4,504
450
11
1
0
187,385
1
W
Neith
6,268
627
66
7
0
173,652
1
W
Ra
5,509
551
39
4
0
184,758
0
L
Loki
4,901
490
41
4
0
203,361
1
L
Bakasura
4,683
468
35
4
0
193,884
0
W
Sobek
5,058
506
17
2
0
181,681
2
L
Ares
4,066
407
26
3
0
132,500
0
W
Nu Wa
5,478
548
28
3
0
174,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role