Player Matchup

Cthulhu
Cthulhu
D Mike NL
Cthulhu
Level 29
God Stats
60W - 65L
1,423 SR
Queue Stats
60W - 66L
1,385 Elo+
Solo
King Arthur
King Arthur
DoONs2063
King Arthur
Level 13
God Stats
44W - 45L
1,608 SR
Queue Stats
376W - 291L
1,594 Elo+
Party 1
Merlin
Merlin
Illuminated81
Merlin
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
28W - 20L
1,341 Elo+
Solo
Janus
Janus
biquette64
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ketting070
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,680 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,500 Elo+

VS

Team Averages
Level 14
1,466 SR
1,533 Elo+
Gilgamesh
Gilgamesh
AceGhost NE0N
Gilgamesh
Level 15
God Stats
2W - 3L
1,307 SR
Queue Stats
13W - 13L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
gukuu_Hy6aC
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,381 Elo+
Solo
Hercules
Hercules
stihave1234
Hercules
Level 5
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 3L
1,807 Elo+
Party 2
Anubis
Anubis
willchar
Anubis
Level 5
God Stats
3W - 8L
1,363 SR
Queue Stats
3W - 9L
1,411 Elo+
Solo
Cupid
Cupid
xXDarkLimoXx
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D Mike NL
Cthulhu
20
4 / 5 / 26
12,879
1,073
14,633
19,335
15,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
DoONs2063
King Arthur
20
7 / 1 / 24
12,724
1,060
14,222
18,182
13,066
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

20
8 / 1 / 22
13,122
1,094
24,053
7,212
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
13 / 1 / 24
13,753
1,146
25,150
7,577
2,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 3 / 20
13,687
1,141
27,744
13,686
5,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceGhost NE0N
Gilgamesh
16
1 / 10 / 5
10,534
878
9,131
30,043
11,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
gukuu_Hy6aC
Sylvanus
18
1 / 9 / 6
11,224
935
7,309
24,827
31,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
stihave1234
Hercules
17
1 / 3 / 8
11,104
925
10,607
20,489
15,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
willchar
Anubis
17
2 / 18 / 7
11,119
927
13,974
26,429
13,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 4 / 5
13,264
1,105
14,596
13,599
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
42
44
Kills
11
11
Deaths
44
116
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceGhost NE0N
Gilgamesh
1
10
5
0.35
W
Cthulhu
D Mike NL
Cthulhu
4
5
26
3.4
W
King Arthur
DoONs2063
King Arthur
7
1
24
19
W
8
1
22
19
W
Janus
13
1
24
25
L
Sylvanus
gukuu_Hy6aC
Sylvanus
1
9
6
0.44
W
12
3
20
7.33
L
Hercules
stihave1234
Hercules
1
3
8
1.67
L
Anubis
willchar
Anubis
2
18
7
0.31
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,802
Damage
55,617
65,992
Taken
115,387
39,806
Mitigated
77,698
8,465
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceGhost NE0N
Gilgamesh
9,131
2,634
0
1,113
30,043
11,612
0
17,580
12,463
0
23,667
W
Cthulhu
D Mike NL
Cthulhu
14,633
1,169
1,054
1,838
19,335
15,980
0
6,326
13,009
41,074
0
W
King Arthur
DoONs2063
King Arthur
14,222
746
0
2,809
18,182
13,066
0
5,408
12,276
0
21,118
W
24,053
2,279
0
311
7,212
2,913
0
2,612
4,600
49,617
0
W
Janus
25,150
1,298
298
1,944
7,577
2,431
0
2,337
4,312
43,887
0
L
Sylvanus
gukuu_Hy6aC
Sylvanus
7,309
1,841
2,956
3,778
24,827
31,016
0
12,623
12,204
28,512
0
W
27,744
6,797
0
211
13,686
5,416
0
4,600
9,086
0
44,051
L
Hercules
stihave1234
Hercules
10,607
2,194
0
2,110
20,489
15,102
0
12,488
8,001
0
15,681
L
Anubis
willchar
Anubis
13,974
353
0
2,298
26,429
13,360
0
15,767
10,662
26,747
0
L
14,596
7,905
438
745
13,599
6,608
0
5,378
8,221
0
51,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,165
Gold Earned
57,245
240
Minions Killed
197
7
Camps Cleared
3
1,167,393
Distance Traveled
998,277
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,534
878
23
2
1
231,158
0
W
Cthulhu
12,879
1,073
75
6
1
203,240
4
W
King Arthur
12,724
1,060
13
1
2
285,979
1
W
Merlin
13,122
1,094
78
7
1
210,825
0
W
Janus
13,753
1,146
42
4
0
236,407
2
L
Sylvanus
11,224
935
44
4
0
177,660
0
W
Thor
13,687
1,141
32
3
3
230,942
2
L
Hercules
11,104
925
16
1
0
233,038
0
L
Anubis
11,119
927
36
3
1
134,161
0
L
Cupid
13,264
1,105
78
7
1
222,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role