Player Matchup

Izanami
Izanami
Bakugan55
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,539 Elo+
Party 4
Artio
Artio
Briseide
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,486 Elo+
Party 1
Skadi
Skadi
Homaldipancia
Skadi
Level 127
God Stats
0W - 1L
1,704 SR
Queue Stats
78W - 68L
1,531 Elo+
Party 1
Scylla
Scylla
UtherTurambar
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,377 Elo+
Party 1
Geb
Geb
WozniakW
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 119
1,541 SR
1,487 Elo+

VS

Team Averages
Level 139
1,537 SR
1,594 Elo+
Osiris
Osiris
BiałoCz3rwona
Osiris
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
563W - 518L
1,494 Elo+
Solo
Ganesha
Ganesha
FABIDUPSY
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
JCramP
The Morrigan
Level 150
God Stats
3W - 3L
1,683 SR
Queue Stats
259W - 224L
1,546 Elo+
Party 2
Mercury
Mercury
Orocn
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,714 Elo+
Party 3
Hachiman
Hachiman
officialmeerkat
Hachiman
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bakugan55
Izanami
14
4 / 7 / 9
9,429
725
12,059
14,850
6,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Briseide
Artio
16
4 / 4 / 15
10,735
826
8,185
22,578
30,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 6 / 12
11,328
871
16,779
15,653
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 6 / 14
9,875
760
7,906
13,231
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 4 / 15
10,738
826
10,664
18,921
24,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 13
11,253
866
10,710
20,857
18,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
FABIDUPSY
Ganesha
16
1 / 5 / 21
10,126
779
12,753
14,465
9,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
JCramP
The Morrigan
20
10 / 5 / 16
12,181
937
22,736
7,715
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Orocn
Mercury
18
5 / 5 / 12
10,725
825
12,351
11,714
5,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
17
3 / 4 / 15
10,019
771
11,654
12,966
5,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
22
Kills
27
27
Deaths
22
65
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bakugan55
Izanami
4
7
9
1.21
W
8
3
13
4.83
L
Artio
Briseide
Artio
4
4
15
2.88
W
Ganesha
FABIDUPSY
Ganesha
1
5
21
2.3
L
8
6
12
2.33
W
The Morrigan
JCramP
The Morrigan
10
5
16
3.6
W
Mercury
Orocn
Mercury
5
5
12
2.2
L
2
6
14
1.5
L
4
4
15
2.88
W
Hachiman
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,593
Damage
70,204
85,233
Taken
67,717
72,606
Mitigated
42,526
22,011
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bakugan55
Izanami
12,059
6,439
1,545
1,741
14,850
6,967
1,314
6,627
8,223
0
27,706
W
10,710
2,396
3,287
9,108
20,857
18,559
780
8,032
12,825
0
21,165
L
Artio
Briseide
Artio
8,185
559
3,958
4,791
22,578
30,822
36
6,904
15,674
11,624
0
W
Ganesha
FABIDUPSY
Ganesha
12,753
974
0
1,111
14,465
9,994
696
5,358
9,107
21,485
0
L
16,779
8,512
1,733
2,996
15,653
5,235
2,259
8,925
6,728
0
38,535
W
The Morrigan
JCramP
The Morrigan
22,736
3,403
1,498
1,258
7,715
3,577
1,360
3,099
4,616
46,170
0
W
Mercury
Orocn
Mercury
12,351
6,041
1,697
2,008
11,714
5,176
1,234
3,772
7,942
0
24,641
L
7,906
1,293
342
930
13,231
5,164
826
8,105
5,126
20,734
0
L
10,664
1,432
2,065
1,910
18,921
24,418
560
4,928
13,993
24,090
0
W
Hachiman
11,654
6,885
1,278
3,336
12,966
5,220
1,460
6,494
6,472
0
27,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
54,304
140
Minions Killed
139
0
Camps Cleared
0
1,022,685
Distance Traveled
1,006,546
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,429
725
42
3
0
187,737
5
W
Osiris
11,253
866
20
2
0
219,214
2
L
Artio
10,735
826
12
1
0
254,724
0
W
Ganesha
10,126
779
0
0
0
174,363
0
L
Skadi
11,328
871
50
4
0
187,898
0
W
The Morrigan
12,181
937
54
4
0
183,714
0
W
Mercury
10,725
825
25
2
0
244,927
2
L
Scylla
9,875
760
31
2
0
177,574
0
L
Geb
10,738
826
5
0
0
214,752
5
W
Hachiman
10,019
771
40
3
0
184,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role