Player Matchup

Bacchus
Bacchus
Bearsam
Bacchus
Level 7
God Stats
1W - 4L
1,842 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
GreenForKobeBean
Cabrakan
Level 12
God Stats
17W - 25L
1,517 SR
Queue Stats
20W - 34L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
I Frxak I
The Morrigan
Level 37
God Stats
15W - 25L
1,466 SR
Queue Stats
230W - 258L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
PriorByCycle951
Xbalanque
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,499 Elo+
Party 1
Chaac
Chaac
watereddownwater
Chaac
Level 28
God Stats
19W - 17L
1,508 SR
Queue Stats
137W - 137L
1,453 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,451 Elo+

VS

Team Averages
Level 12
1,431 SR
1,469 Elo+
Vamana
Vamana
FreddyBst
Vamana
Level 5
God Stats
3W - 3L
1,557 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
GatoSushi
Danzaburou
Level 29
God Stats
1W - 5L
1,365 SR
Queue Stats
91W - 119L
1,416 Elo+
Solo
Nemesis
Nemesis
HJTF
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,369 Elo+
Solo
Sobek
Sobek
SquidHat
Sobek
Level 17
God Stats
1W - 2L
1,259 SR
Queue Stats
26W - 20L
1,510 Elo+
Solo
Kukulkan
Kukulkan
karrysovsmedost
Kukulkan
Level 4
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bearsam
Bacchus
7
0 / 0 / 5
5,336
445
1,281
1,504
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 0
6,408
534
3,547
5,616
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
I Frxak I
The Morrigan
13
9 / 0 / 4
8,100
675
10,674
6,394
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
PriorByCycle951
Xbalanque
14
9 / 2 / 1
8,214
685
9,644
8,348
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 2
7,634
636
8,076
7,714
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FreddyBst
Vamana
11
0 / 5 / 0
5,892
491
3,651
9,836
5,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
GatoSushi
Danzaburou
8
1 / 6 / 0
5,694
475
2,656
8,019
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
HJTF
Nemesis
8
0 / 3 / 0
5,176
431
1,455
8,542
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
SquidHat
Sobek
6
1 / 4 / 0
4,845
404
3,529
11,022
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
8
0 / 10 / 0
5,142
429
3,731
8,094
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
28
Kills
2
2
Deaths
28
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bearsam
Bacchus
0
0
5
2.5
L
Vamana
FreddyBst
Vamana
0
5
0
0
L
Danzaburou
GatoSushi
Danzaburou
1
6
0
0.17
W
4
0
0
4
L
Nemesis
HJTF
Nemesis
0
3
0
0
W
The Morrigan
I Frxak I
The Morrigan
9
0
4
11
W
Xbalanque
PriorByCycle951
Xbalanque
9
2
1
4.75
L
Sobek
SquidHat
Sobek
1
4
0
0.25
L
Kukulkan
0
10
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
15,022
29,576
Taken
45,513
13,301
Mitigated
17,729
10,038
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bearsam
Bacchus
1,281
259
0
323
1,504
711
100
459
1,007
2,015
0
L
Vamana
FreddyBst
Vamana
3,651
2,074
0
3,301
9,836
5,195
0
1,500
8,336
0
31,010
L
Danzaburou
GatoSushi
Danzaburou
2,656
1,077
0
1,309
8,019
2,139
0
306
7,713
0
23,220
W
3,547
616
0
1,522
5,616
2,800
0
1,343
4,250
25,558
0
L
Nemesis
HJTF
Nemesis
1,455
805
0
3,198
8,542
2,439
0
3,353
5,189
0
23,473
W
The Morrigan
I Frxak I
The Morrigan
10,674
2,508
0
2,148
6,394
2,233
1,338
2,568
3,610
46,382
2,225
W
Xbalanque
PriorByCycle951
Xbalanque
9,644
4,204
0
2,401
8,348
2,690
2,700
1,583
6,765
0
56,120
L
Sobek
SquidHat
Sobek
3,529
1,018
0
2,333
11,022
5,213
0
3,903
7,119
9,824
0
L
Kukulkan
3,731
670
0
200
8,094
2,743
202
4,215
3,879
22,155
0
W
8,076
1,845
0
3,644
7,714
4,867
0
954
6,684
0
40,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
26,749
297
Minions Killed
219
0
Camps Cleared
0
1,091,453
Distance Traveled
963,917
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,336
445
3
0
0
126,265
0
L
Vamana
5,892
491
65
5
0
187,526
3
L
Danzaburou
5,694
475
45
4
0
162,172
3
W
Cabrakan
6,408
534
56
5
0
264,230
0
L
Nemesis
5,176
431
55
5
0
204,885
1
W
The Morrigan
8,100
675
76
6
0
228,628
4
W
Xbalanque
8,214
685
93
8
0
215,717
3
L
Sobek
4,845
404
8
1
0
240,117
5
L
Kukulkan
5,142
429
46
4
0
169,217
3
W
Chaac
7,634
636
69
6
0
256,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role