Player Matchup

Chaac
Chaac
EAGQ00
Chaac
Level 27
God Stats
9W - 7L
1,580 SR
Queue Stats
374W - 388L
1,417 Elo+
Party 2
Tiamat
Tiamat
Mikeyx48
Tiamat
Level 27
God Stats
16W - 17L
1,729 SR
Queue Stats
116W - 106L
1,414 Elo+
Party 2
Set
Set
NotLad2525
Set
Level 14
God Stats
2W - 2L
1,755 SR
Queue Stats
22W - 26L
1,473 Elo+
Solo
Geb
Geb
Solidcruel
Geb
Level 12
God Stats
24W - 16L
1,761 SR
Queue Stats
206W - 235L
1,527 Elo+
Solo
Serqet
Serqet
srderpalot
Serqet
Level 28
God Stats
2W - 2L
1,835 SR
Queue Stats
122W - 105L
1,506 Elo+
Solo
Team Averages
Level 22
1,732 SR
1,467 Elo+

VS

Team Averages
Level 25
1,550 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Anklemann
Sun Wukong
Level 29
God Stats
1W - 2L
1,276 SR
Queue Stats
91W - 73L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Motifa3
Ao Kuang
Level 17
God Stats
5W - 5L
1,616 SR
Queue Stats
12W - 15L
1,482 Elo+
Party 1
Sol
Sol
Wifusenpai
Sol
Level 23
God Stats
5W - 3L
1,834 SR
Queue Stats
17W - 18L
1,482 Elo+
Party 1
Chiron
Chiron
ZABUZAxMIST
Chiron
Level 29
God Stats
3W - 7L
1,298 SR
Queue Stats
86W - 75L
1,418 Elo+
Solo
Ymir
Ymir
ivansharom045
Ymir
Level 28
God Stats
10W - 4L
1,724 SR
Queue Stats
86W - 95L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EAGQ00
Chaac
9
1 / 3 / 0
5,155
516
3,820
8,365
5,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Mikeyx48
Tiamat
9
0 / 3 / 0
5,308
531
2,716
4,858
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
4,094
409
2,614
6,113
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,078
408
1,596
5,638
2,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
srderpalot
Serqet
6
0 / 0 / 0
4,246
425
1,266
4,699
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anklemann
Sun Wukong
11
1 / 1 / 2
6,433
643
3,947
5,234
2,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Motifa3
Ao Kuang
9
5 / 0 / 3
6,087
609
5,805
5,248
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 2
5,545
555
1,144
5,149
1,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
10
4 / 0 / 2
5,832
583
3,419
3,580
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
5,549
555
2,362
5,956
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anklemann
Sun Wukong
1
1
2
2
L
Chaac
EAGQ00
Chaac
1
3
0
0.33
L
Tiamat
Mikeyx48
Tiamat
0
3
0
0
W
Ao Kuang
Motifa3
Ao Kuang
5
0
3
6.5
L
0
5
0
0
L
0
1
0
0
W
1
0
2
2
W
Chiron
4
0
2
5
W
1
0
2
2
L
Serqet
srderpalot
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
16,677
29,673
Taken
25,167
13,940
Mitigated
9,180
9,135
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anklemann
Sun Wukong
3,947
726
0
870
5,234
2,515
903
0
4,904
0
33,021
L
Chaac
EAGQ00
Chaac
3,820
809
0
3,141
8,365
5,626
54
2,074
6,291
0
20,810
L
Tiamat
Mikeyx48
Tiamat
2,716
308
0
1,184
4,858
2,244
0
3,113
1,745
21,004
0
W
Ao Kuang
Motifa3
Ao Kuang
5,805
1,519
0
2,947
5,248
1,555
0
571
4,529
21,878
0
L
2,614
966
0
210
6,113
2,646
0
1,776
4,337
0
14,802
L
1,596
35
99
1,795
5,638
2,176
0
1,602
4,036
11,510
0
W
1,144
293
0
1,955
5,149
1,576
822
2,355
2,326
22,257
1,205
W
Chiron
3,419
1,663
508
1,294
3,580
1,012
0
527
2,938
0
33,089
W
2,362
811
0
1,137
5,956
2,522
0
473
5,368
14,500
0
L
Serqet
srderpalot
Serqet
1,266
332
0
2,706
4,699
1,248
0
730
3,969
0
14,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
29,446
174
Minions Killed
238
0
Camps Cleared
0
799,665
Distance Traveled
1,006,038
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,433
643
71
7
0
202,394
1
L
Chaac
5,155
516
43
4
0
182,856
2
L
Tiamat
5,308
531
60
6
0
166,030
2
W
Ao Kuang
6,087
609
32
3
0
236,060
0
L
Set
4,094
409
29
3
0
177,329
1
L
Geb
4,078
408
9
1
0
132,841
4
W
Sol
5,545
555
48
5
0
214,990
0
W
Chiron
5,832
583
65
7
0
165,148
0
W
Ymir
5,549
555
22
2
0
187,446
2
L
Serqet
4,246
425
33
3
0
140,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role