Player Matchup

Mercury
Mercury
HaveMursy
Mercury
Level 29
God Stats
21W - 26L
1,551 SR
Queue Stats
60W - 56L
1,434 Elo+
Party 1
Skadi
Skadi
HersheySheep
Skadi
Level 24
God Stats
10W - 9L
1,476 SR
Queue Stats
55W - 98L
1,279 Elo+
Party 2
King Arthur
King Arthur
MannyKun2
King Arthur
Level 16
God Stats
10W - 10L
1,521 SR
Queue Stats
319W - 300L
1,414 Elo+
Party 1
Raijin
Raijin
clasy
Raijin
Level 81
God Stats
5W - 5L
1,293 SR
Queue Stats
244W - 298L
1,373 Elo+
Party 2
Anhur
Anhur
m9nkey
Anhur
Level 12
God Stats
7W - 7L
1,586 SR
Queue Stats
15W - 19L
1,329 Elo+
Party 2
Team Averages
Level 32
1,485 SR
1,366 Elo+

VS

Team Averages
Level 13
1,368 SR
1,202 Elo+
Kukulkan
Kukulkan
DoomCoom
Kukulkan
Level 3
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 6L
1,157 Elo+
Solo
Da Ji
Da Ji
Medici64
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ZG Dread
Hel
Level 11
God Stats
2W - 2L
1,355 SR
Queue Stats
5W - 14L
1,085 Elo+
Party 3
Cthulhu
Cthulhu
ZG Nomadic
Cthulhu
Level 16
God Stats
2W - 11L
1,457 SR
Queue Stats
8W - 18L
1,085 Elo+
Party 3
Thor
Thor
ZG T0morrow
Thor
Level 8
God Stats
3W - 7L
1,283 SR
Queue Stats
15W - 31L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HaveMursy
Mercury
12
9 / 0 / 6
7,438
572
6,946
6,585
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 1
6,158
474
1,010
4,649
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
MannyKun2
King Arthur
12
6 / 1 / 0
7,329
564
3,329
6,766
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
clasy
Raijin
13
9 / 2 / 7
8,053
619
8,506
5,819
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
m9nkey
Anhur
7
1 / 3 / 5
5,355
412
634
4,683
1,045

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoomCoom
Kukulkan
12
2 / 3 / 0
7,296
561
5,506
5,437
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Medici64
Da Ji
10
1 / 5 / 2
6,412
493
3,816
9,589
3,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

5
0 / 9 / 1
4,628
356
578
6,007
1,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
ZG Nomadic
Cthulhu
6
0 / 7 / 0
4,939
380
1,229
8,784
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 6 / 4
5,294
407
1,521
6,826
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
26
Kills
4
8
Deaths
30
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DoomCoom
Kukulkan
2
3
0
0.67
W
Mercury
HaveMursy
Mercury
9
0
6
12
W
1
2
1
0.75
W
King Arthur
MannyKun2
King Arthur
6
1
0
6
L
Da Ji
Medici64
Da Ji
1
5
2
0.4
L
0
9
1
0.06
L
Cthulhu
ZG Nomadic
Cthulhu
0
7
0
0
L
1
6
4
0.5
W
Raijin
clasy
Raijin
9
2
7
6.25
W
Anhur
m9nkey
Anhur
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
12,650
28,502
Taken
36,643
9,204
Mitigated
13,657
5,597
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DoomCoom
Kukulkan
5,506
452
0
343
5,437
1,725
366
2,160
3,053
38,442
0
W
Mercury
HaveMursy
Mercury
6,946
4,236
0
1,252
6,585
2,501
314
1,247
5,212
0
35,710
W
1,010
585
0
0
4,649
1,204
646
2,193
2,226
0
18,436
W
King Arthur
MannyKun2
King Arthur
3,329
520
99
2,394
6,766
2,416
698
882
5,781
0
35,266
L
Da Ji
Medici64
Da Ji
3,816
890
0
1,744
9,589
3,048
1,162
829
8,706
0
29,986
L
578
113
217
202
6,007
1,433
312
1,713
4,076
3,957
0
L
Cthulhu
ZG Nomadic
Cthulhu
1,229
165
0
582
8,784
5,874
0
941
7,781
22,129
0
L
1,521
600
0
457
6,826
1,577
0
2,109
4,521
0
6,303
W
Raijin
clasy
Raijin
8,506
1,552
0
1,852
5,819
2,038
286
1,455
4,238
38,202
0
W
Anhur
m9nkey
Anhur
634
275
0
0
4,683
1,045
102
903
3,732
0
5,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
28,569
254
Minions Killed
196
0
Camps Cleared
0
1,237,636
Distance Traveled
1,234,983
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,296
561
70
5
0
225,554
0
W
Mercury
7,438
572
64
5
0
293,239
0
W
Skadi
6,158
474
37
3
0
254,423
1
W
King Arthur
7,329
564
74
6
0
277,007
2
L
Da Ji
6,412
493
64
5
0
218,699
0
L
Hel
4,628
356
5
0
0
240,143
0
L
Cthulhu
4,939
380
44
3
0
265,891
0
L
Thor
5,294
407
13
1
0
284,696
0
W
Raijin
8,053
619
75
6
0
243,316
3
W
Anhur
5,355
412
4
0
0
169,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role