Player Matchup

Thanatos
Thanatos
Cr0nex33
Thanatos
Level 66
God Stats
23W - 24L
1,441 SR
Queue Stats
731W - 797L
1,346 Elo+
Solo
Sol
Sol
Evo234_
Sol
Level 65
God Stats
20W - 16L
1,443 SR
Queue Stats
343W - 384L
1,339 Elo+
Solo
Yemoja
Yemoja
Marte_19_
Yemoja
Level 79
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Xhena19
Nu Wa
Level 102
God Stats
2W - 1L
1,406 SR
Queue Stats
14W - 9L
1,632 Elo+
Party 1
Vulcan
Vulcan
kokeinov
Vulcan
Level 128
God Stats
9W - 12L
1,490 SR
Queue Stats
400W - 468L
1,353 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,419 Elo+

VS

Team Averages
Level 102
1,518 SR
1,411 Elo+
Heimdallr
Heimdallr
Cimmerier
Heimdallr
Level 110
God Stats
8W - 20L
1,447 SR
Queue Stats
266W - 309L
1,355 Elo+
Solo
Janus
Janus
OUTDAY-metrakiT
Janus
Level 153
God Stats
40W - 51L
1,425 SR
Queue Stats
131W - 176L
1,371 Elo+
Solo
Khepri
Khepri
PieBoiii
Khepri
Level 85
God Stats
1W - 1L
1,716 SR
Queue Stats
24W - 18L
1,538 Elo+
Solo
Serqet
Serqet
SIMOPAPA94
Serqet
Level 96
God Stats
7W - 7L
1,540 SR
Queue Stats
380W - 500L
1,335 Elo+
Solo
Sol
Sol
zwaar-cake
Sol
Level 68
God Stats
50W - 51L
1,464 SR
Queue Stats
68W - 66L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cr0nex33
Thanatos
15
4 / 6 / 4
9,907
450
5,766
16,538
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
17
4 / 5 / 2
11,221
510
10,209
16,606
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Marte_19_
Yemoja
10
0 / 5 / 4
7,705
350
3,181
11,048
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Xhena19
Nu Wa
15
1 / 4 / 1
9,637
438
11,370
10,017
3,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
kokeinov
Vulcan
14
3 / 8 / 4
9,673
440
13,967
12,976
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cimmerier
Heimdallr
15
4 / 3 / 14
10,222
465
10,809
14,211
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 3 / 6
13,659
621
15,506
12,690
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
PieBoiii
Khepri
16
3 / 3 / 14
11,699
532
5,022
15,953
15,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
SIMOPAPA94
Serqet
19
5 / 2 / 6
11,828
538
6,275
13,568
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 3
13,500
614
10,790
14,866
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
12
Kills
28
28
Deaths
12
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cimmerier
Heimdallr
4
3
14
3.67
L
Thanatos
Cr0nex33
Thanatos
4
6
4
1
L
Sol
4
5
2
1
L
Yemoja
Marte_19_
Yemoja
0
5
4
0.4
W
13
3
6
5.33
W
Khepri
PieBoiii
Khepri
3
3
14
3.33
W
Serqet
SIMOPAPA94
Serqet
5
2
6
4
L
Nu Wa
Xhena19
Nu Wa
1
4
1
0.38
L
Vulcan
kokeinov
Vulcan
3
8
4
0.63
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,493
Damage
48,402
67,185
Taken
71,288
24,679
Mitigated
37,880
17,182
Healing
21,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cimmerier
Heimdallr
10,809
3,369
672
5,533
14,211
6,456
2,242
9,843
4,368
0
47,375
L
Thanatos
Cr0nex33
Thanatos
5,766
1,121
0
7,484
16,538
5,634
0
7,094
9,198
0
50,783
L
Sol
10,209
2,960
0
5,429
16,606
5,218
1,475
6,122
10,075
66,619
0
L
Yemoja
Marte_19_
Yemoja
3,181
942
578
1,352
11,048
6,115
390
4,249
6,520
19,877
0
W
15,506
1,656
0
4,136
12,690
5,416
508
6,342
6,348
95,311
0
W
Khepri
PieBoiii
Khepri
5,022
366
0
714
15,953
15,874
464
8,536
7,417
23,320
0
W
Serqet
SIMOPAPA94
Serqet
6,275
701
0
520
13,568
5,249
255
5,138
8,430
0
88,361
L
Nu Wa
Xhena19
Nu Wa
11,370
3,602
0
1,550
10,017
3,493
384
7,430
2,323
62,589
0
L
Vulcan
kokeinov
Vulcan
13,967
6,614
0
789
12,976
4,219
106
5,987
6,677
56,559
0
W
10,790
2,270
0
10,200
14,866
4,885
4,272
9,140
5,726
103,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
60,908
466
Minions Killed
638
0
Camps Cleared
0
1,874,051
Distance Traveled
2,105,280
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,222
465
73
3
0
402,802
5
L
Thanatos
9,907
450
84
4
0
469,181
2
L
Sol
11,221
510
143
7
0
417,182
3
L
Yemoja
7,705
350
29
1
0
297,783
4
W
Janus
13,659
621
178
8
0
442,478
1
W
Khepri
11,699
532
31
1
0
440,466
4
W
Serqet
11,828
538
141
6
0
461,197
0
L
Nu Wa
9,637
438
121
6
0
312,396
4
L
Vulcan
9,673
440
89
4
0
377,509
2
W
Sol
13,500
614
215
10
0
358,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role