Player Matchup

Sobek
Sobek
Eric92381
Sobek
Level 19
God Stats
1W - 4L
1,205 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 3
Bellona
Bellona
GregorioDeniz
Bellona
Level 44
God Stats
99W - 115L
1,513 SR
Queue Stats
224W - 254L
1,456 Elo+
Solo
Danzaburou
Danzaburou
LewlewIsAbot
Danzaburou
Level 52
God Stats
58W - 62L
1,486 SR
Queue Stats
213W - 242L
1,427 Elo+
Party 1
Thoth
Thoth
NinjaSqurriel005
Thoth
Level 72
God Stats
3W - 8L
1,256 SR
Queue Stats
296W - 292L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaganGM
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,082 Elo+
Party 3
Team Averages
Level 51
1,392 SR
1,299 Elo+

VS

Team Averages
Level 86
1,542 SR
1,486 Elo+
Nu Wa
Nu Wa
Cristalliz
Nu Wa
Level 97
God Stats
2W - 3L
1,382 SR
Queue Stats
200W - 201L
1,481 Elo+
Party 2
Nike
Nike
DasHolokaust
Nike
Level 69
God Stats
7W - 1L
1,665 SR
Queue Stats
162W - 155L
1,474 Elo+
Party 2
Awilix
Awilix
TheWhiteWolfS
Awilix
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 74L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
barabella
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
blxckoutxz
Anhur
Level 46
God Stats
6W - 3L
1,660 SR
Queue Stats
148W - 151L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eric92381
Sobek
6
0 / 5 / 2
4,229
423
1,021
8,628
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
10
1 / 4 / 1
5,567
557
1,987
6,754
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
LewlewIsAbot
Danzaburou
8
0 / 5 / 1
4,928
493
2,455
6,719
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 1
4,991
499
2,946
5,499
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
SaganGM
Tsukuyomi
8
2 / 3 / 0
5,166
517
2,396
7,496
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
4 / 0 / 5
6,363
636
7,144
3,064
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 2 / 1
6,916
692
6,058
6,205
4,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 1 / 3
6,228
623
4,502
6,285
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
barabella
Gilgamesh
8
1 / 3 / 5
5,036
504
1,905
5,698
2,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Anhur
11
5 / 1 / 1
6,402
640
4,568
6,141
1,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
19
19
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
0
5
6.5
W
5
2
1
2.75
L
Sobek
Eric92381
Sobek
0
5
2
0.2
L
Bellona
1
4
1
0.38
L
Danzaburou
LewlewIsAbot
Danzaburou
0
5
1
0.1
L
2
2
1
1.25
L
Tsukuyomi
SaganGM
Tsukuyomi
2
3
0
0.67
W
4
1
3
5.5
W
Gilgamesh
barabella
Gilgamesh
1
3
5
1.17
W
Anhur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,805
Damage
24,177
35,096
Taken
27,393
12,583
Mitigated
10,365
8,268
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,144
2,032
0
1,109
3,064
758
276
1,020
1,880
27,150
0
W
6,058
557
0
750
6,205
4,244
192
98
6,069
8,968
26,284
L
Sobek
Eric92381
Sobek
1,021
117
0
1,014
8,628
4,394
0
1,961
6,539
6,342
0
L
Bellona
1,987
804
0
1,643
6,754
3,155
0
1,201
5,505
0
27,107
L
Danzaburou
LewlewIsAbot
Danzaburou
2,455
1,071
0
1,343
6,719
1,384
0
1,103
5,488
0
25,297
L
2,946
118
0
1,680
5,499
1,517
0
2,423
2,890
18,565
0
L
Tsukuyomi
SaganGM
Tsukuyomi
2,396
649
0
2,588
7,496
2,133
141
1,113
6,261
0
22,285
W
4,502
2,083
0
2,566
6,285
1,869
0
1,037
5,138
0
30,242
W
Gilgamesh
barabella
Gilgamesh
1,905
356
250
580
5,698
2,001
0
952
4,662
47
11,137
W
Anhur
4,568
2,855
0
3,431
6,141
1,493
574
424
5,677
0
31,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
30,945
203
Minions Killed
266
0
Camps Cleared
0
909,199
Distance Traveled
914,671
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,363
636
57
6
0
182,319
2
W
Nike
6,916
692
59
6
0
170,677
0
L
Sobek
4,229
423
6
1
0
184,039
0
L
Bellona
5,567
557
65
7
0
191,726
0
L
Danzaburou
4,928
493
39
4
0
163,846
2
L
Thoth
4,991
499
37
4
0
190,687
4
L
Tsukuyomi
5,166
517
56
6
0
178,901
0
W
Awilix
6,228
623
61
6
0
200,802
0
W
Gilgamesh
5,036
504
21
2
0
203,040
2
W
Anhur
6,402
640
68
7
0
157,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role