Player Matchup

Cerberus
Cerberus
Apelaila92
Cerberus
Level 69
God Stats
6W - 3L
1,842 SR
Queue Stats
231W - 192L
1,586 Elo+
Solo
Odin
Odin
Baconnite
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Kakne
Tyr
Level 105
God Stats
1W - 2L
1,498 SR
Queue Stats
31W - 24L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
Nickolli
Cthulhu
Level 121
God Stats
3W - 1L
1,708 SR
Queue Stats
332W - 308L
1,498 Elo+
Party 1
Ra
Ra
joenadamas
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,535 Elo+
Party 1
Team Averages
Level 107
1,610 SR
1,561 Elo+

VS

Team Averages
Level 91
1,530 SR
1,501 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dharmakaia
Discordia
Level 126
God Stats
5W - 2L
1,503 SR
Queue Stats
247W - 240L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
Doger333i
Zhong Kui
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
48W - 38L
1,575 Elo+
Solo
Ra
Ra
Hellswolf
Ra
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,370 Elo+
Solo
Xbalanque
Xbalanque
iYus
Xbalanque
Level 146
God Stats
2W - 2L
1,432 SR
Queue Stats
243W - 248L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apelaila92
Cerberus
16
3 / 6 / 9
10,461
805
9,473
25,804
23,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
18
11 / 5 / 6
11,423
879
19,934
22,466
13,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
Kakne
Tyr
17
2 / 5 / 14
10,174
783
9,074
20,777
23,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Nickolli
Cthulhu
17
3 / 5 / 13
10,189
784
17,754
20,754
16,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 10
10,050
773
9,467
13,139
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
5 / 3 / 17
11,588
891
10,551
21,011
27,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Dharmakaia
Discordia
18
4 / 2 / 12
10,703
823
15,872
8,169
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Doger333i
Zhong Kui
20
12 / 6 / 12
12,466
959
20,723
20,677
15,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 14
10,006
770
15,973
13,999
7,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
iYus
Xbalanque
16
3 / 6 / 13
10,460
805
17,377
19,619
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
21
Kills
26
26
Deaths
22
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
3
17
4.5
L
Cerberus
Apelaila92
Cerberus
3
6
9
1.25
L
Odin
11
5
6
2.8
W
Discordia
Dharmakaia
Discordia
4
2
12
5
W
Zhong Kui
Doger333i
Zhong Kui
12
6
12
3
W
2
5
14
1.8
L
Tyr
Kakne
Tyr
2
5
14
1.8
L
Cthulhu
Nickolli
Cthulhu
3
5
13
1.9
W
Xbalanque
iYus
Xbalanque
3
6
13
1.58
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
80,496
102,940
Taken
83,475
83,548
Mitigated
61,690
39,421
Healing
41,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,551
2,607
2,925
3,085
21,011
27,047
453
9,764
11,247
0
12,138
L
Cerberus
Apelaila92
Cerberus
9,473
337
3,113
9,069
25,804
23,649
525
12,064
12,984
18,750
0
L
Odin
19,934
3,649
1,523
4,519
22,466
13,437
1,302
12,882
9,150
1,315
29,913
W
Discordia
Dharmakaia
Discordia
15,872
1,165
2,014
2,022
8,169
3,563
1,085
1,698
6,471
32,652
0
W
Zhong Kui
Doger333i
Zhong Kui
20,723
2,315
1,564
6,373
20,677
15,691
1,198
10,783
9,894
38,723
0
W
15,973
2,557
11,146
4,212
13,999
7,275
497
6,347
7,652
28,699
0
L
Tyr
Kakne
Tyr
9,074
1,297
1,752
4,168
20,777
23,407
1,140
10,802
9,361
0
14,292
L
Cthulhu
Nickolli
Cthulhu
17,754
1,101
2,544
3,027
20,754
16,044
665
8,206
11,419
34,751
0
W
Xbalanque
iYus
Xbalanque
17,377
6,819
3,374
5,213
19,619
8,114
2,297
8,937
10,682
0
37,338
L
9,467
987
6,617
3,089
13,139
7,011
1,251
7,048
5,736
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
55,223
131
Minions Killed
143
0
Camps Cleared
0
1,096,074
Distance Traveled
1,202,737
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,588
891
6
0
0
269,291
1
L
Cerberus
10,461
805
24
2
0
222,797
1
L
Odin
11,423
879
23
2
0
213,287
2
W
Discordia
10,703
823
33
3
0
259,728
2
W
Zhong Kui
12,466
959
42
3
0
202,562
0
W
Ra
10,006
770
28
2
0
233,196
1
L
Tyr
10,174
783
8
1
0
248,247
0
L
Cthulhu
10,189
784
30
2
0
222,920
0
W
Xbalanque
10,460
805
34
3
0
237,960
3
L
Ra
10,050
773
46
4
0
188,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role